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    ;[[Development/Tutorials/Unittests|Escribir "unittests" para Qt4 y KDE4 con QTestLib]] ([http://developer.kde.org/documentation/tutorials/writingunittests/writingunittests.html enlace original])
    ;[[Development/Tutorials/Unittests|Escribir "unittests" para Qt4 y KDE4 con QTestLib]] ([http://developer.kde.org/documentation/tutorials/writingunittests/writingunittests.html enlace original])
    :''Tutorialde [mailto:[email protected] Brad Hards] que describe como escribir unittests mediante la framework QTestLib. El tutorial se realiza con un ejemplo, y aun está en desarrollo.''
    :''Tutorial de [mailto:[email protected] Brad Hards] que describe como escribir unittests mediante la framework QTestLib. El tutorial se realiza con un ejemplo, y aun está en desarrollo.''


    ;[[Development/Tutorials/Code_Checking|Maneras semiautomáticas de detectar errores en el código]]
    ;[[Development/Tutorials/Code_Checking|Maneras semiautomáticas de detectar errores en el código]]

    Revision as of 15:34, 19 September 2008


    Development/Tutorials

    noframe
    noframe
    Traducción en curso: solo hasta el punto 4
    Aviso


    Los tutoriales son la forma más rápida de encontrar lo que KDE puede hacer por usted y como hacerlo. Aquí tienes una lista de los tutoriales disponibles actualmente para KDE4. Material para KDE3 y KDE2 está disponible al final de la página.

    Introducción a la programación en KDE4

    Estś interesado en escribir aplicacion en KDE4? Esta serie de tutoriales están dirigidos a personas totalmente novatas en la programación en KDE4.

    Hola Mundo
    Una introducción preliminar a los aspectos básicos de la programación en KDE4.
    Crear la ventana principal
    Este tutorial te muestra la magia de la cosa mas importante en una aplicación: la ventana principal
    Usar KActions
    Como añadir acciones a los menús y a las toolbars.
    Guardar y Abrir
    Introducción a la biblioteca KIO mientras añades soporte para guardar y abrir en tu aplicación.
    Argumentos en la línea de órdenes
    Añade la capacidad de especificar a nuestro editor que archivo abrir desde la línea de ordenes.

    Básicos

    Portar tu aplicación
    Ayuda para portar aplicaciones de Qt3/KDE3 a Qt4/KDE4.
    Introducción a CMake
    Como usar el sistema de construcción CMake usado por KDE4.
    Errores comunes de programación
    Varios errores comunes que se presentan en el desarrollo de aplicaciones Qt y KDE y como evitarlos.
    Usar Qt Designer para diseñar interfaces de usuario
    Como crear archivos UI con el diseñador, y como integrarlos después en un programa KDE.
    Crear bibliotecas para compartir código
    Como añadir la biblioteca al "buildsystem" y como preparar el código fuente.
    How to add the library to the buildsystem and how to prepare the source code.

    Comprobación y depurado

    Depurar tu aplicación
    Consejos, herramientas y técnicas para depurar tu aplicación KDE.
    Escribir "unittests" para Qt4 y KDE4 con QTestLib (enlace original)
    Tutorial de Brad Hards que describe como escribir unittests mediante la framework QTestLib. El tutorial se realiza con un ejemplo, y aun está en desarrollo.
    Maneras semiautomáticas de detectar errores en el código
    Técnicas que puedes usar para detectar errores en el código KDE.

    Gestión de los datos de configuración con KConfig

    Introducción a KConfig
    Una sinopsis de las clases de KConfig y como usarlas en el código de tu aplicación.
    Uso de KConfig XT
    Tutorial sobre como usar eficientemente el framework KConfig XT
    Actualizando archivos con KConfig
    Tutorial sobre como escribir un script de actualización para conservar los cambios de tu archivo de configuración de tu aplicación y sincornizarlo con el archivo de configuración del usuario

    Services: Applications and Plugins

    Introduction to the Services Framework
    An overview of the services framework in KDE and what it provides the application developer. Covers the system configuration cache (SyCoCa), the source data files and what the indexed information can be used for.
    Finding Services Using Trader Queries
    How to find services, such as plugins or mimetypes, that are indexed in the SyCoCa using Trader Query Syntax
    Creating and Loading Plugins Using KService
    Learn how to define custom plugin types, find installed plugins (including 3rd party plugins) and load them in an easy and portable fashion using KService.

    Localization

    See also Localization portal.

    Introduction To Unicode
    An introduction to what Unicode is as well as how to handle Unicode data in KDE applications.
    Writing Applications With Localization In Mind
    This tutorial covers what localization is, why it's important and how to ensure your application is ready to be localized. A must read for all application developers.
    Avoiding Common Localization Pitfalls
    There are several common mistakes that prevent applications from being properly localized. Find out what they are and how to easily avoid them in this tutorial.
    Building KDE's Localization Module
    Building and installing language support from KDE's localization (l10n) module is a good idea for those working on applications in the main KDE repository. Doing so will allow you to test your application in another language and spot problem areas. Learn how to do just that in this tutorial.
    Incorporating i18n Into the Build System
    Once your application is ready to be localized, the next step is to ensure that translation files are built automatically and kept up to date. This tutorial covers the necessary CMakeFiles.txt additions as well the process of distributing the resulting message catalogs with your application.
    Common i18n Challenges and Solutions
    This tutorial covers challenges that you may eventually run into such as translating handbooks and other data that exists outside of the source code, merging and handling obsolete .po files, dealing with freezes, coding in languages other than English and creating independent releases of or moving applications between KDE modules.
    Semantic Markup of Messages
    To ensure consistent presentation and more meaningful representations of messages in applications, semantic markup can be applied to messages marked for translation using the KUIT system. This tutorial describes how this system works.
    Automated i18n Code Checking
    The Krazy code checker scans KDE's code and reports common i18n mistakes.

    Documentation

    API Documentation
    This tutorial explains how to document your APIs properly.
    Man Pages
    Writing and Generating Reference Manual Pages.

    Application Automation and Scripting

    D-Bus

    Introduction to D-Bus
    A straight-forward introduction to the core concepts in D-Bus from an application developer's perspective, this tutorial covers what D-Bus is and how it can be used by applications.
    Accessing D-Bus Interfaces
    A step-by-step guide to calling D-Bus methods and connecting to D-Bus signals using QtDBus.
    Intermediate D-Bus
    Tips to make use of QtDBus when faced with problematic real-world interfaces.
    Creating D-Bus Interfaces
    Learn how to expose functionality in your application by creating and using custom D-Bus interfaces. Covers generating the XML descriptions, instantiating interfaces at run time and setting up the build system with CMake.
    D-Bus Autostart Services
    Turn your application into a D-Bus autostart service with this tutorial. This D-Bus feature, also known as "D-Bus service activation", will ensure that even when your application isn't running that D-Bus calls made to it will work by relying on the D-Bus daemon itself to start your app if and when needed.
    Porting from DCOP to D-Bus
    Port your applications from DCOP to D-Bus with this handy guide.

    Konqueror

    Creating Konqueror Service Menus
    This tutorial shows you how to create mimetype-specific actions in Konqueror's context menu (aka "servicemenus").

    Kross

    Introduction to Kross
    An introduction to the Kross Scripting Framework.
    Hello World
    A first application with working kross code.
    Calling Functions in Kross
    Simple demonstration of calling scripting functions
    Connecting Signals and Slots in Kross
    Simple demonstration of connecting object signals with script slots
    Scripts as Plugins with Kross
    This tutorial provides a step-by-step introduction how to integrate scripts as plugins into a KDE application.
    Load Kross Scripts as KPlugins
    This tutorial provides a step-by-step introduction how to load scripts as KPlugins.
    Placing script actions in your application menus
    Simple demonstration on how to extend you application menus to execute script files.

    KOffice

    KOffice Overview
    This document shows an overview of the different KOffice plugin types and tells you what each of their purpose and strengths are. If you are new with KOffice plugins, this is the place to start.
    Creating KOffice Flake Plugins
    This tutorial shows you how you can build a plugin for KOffice applications to allow you embed content in ODF documents using Flake.
    KWord Scripting
    This tutorial shows how to script KWord with Python, Ruby or JavaScript using Kross.
    KSpread Scripting
    This tutorial shows how to script KSpread with Python, Ruby or JavaScript using Kross.
    Krita Scripting
    This tutorial shows how to script Krita with Python, Ruby or JavaScript using Kross.

    SuperKaramba

    SuperKaramba Tutorial
    This tutorial provides an overview of SuperKaramba, theme files and scripting with Python, Ruby and JavaScript.

    Plugins and KParts

    Writing kontact plugins
    Kontact plugins are KParts. This tutorial describes how you can write one.
    Using KParts
    Learn how to load a KPart into an application window.

    Search and Metadata

    Strigi

    Writing file analyzers
    File analyzers extract data from files to display in the file dialogs and file managers. The data gathered this way is also used to search for files. KDE4 allows the use of multiple analyzers per file type. This tutorial describes how you can write new analyzers.

    Nepomuk

    Nepomuk Quickstart
    How to use Nepomuk resources in a quick and painless way without much fuss.
    RDF and Ontologies in Nepomuk
    An introduction to RDF and the usage of ontologies in Nepomuk.
    Handling Resources with Nepomuk
    Nepomuk is the KDE library which provides easy access to metadata in the Nepomuk system. Learn how to make your application create and read metadata using the Nepomuk system.
    Using the Nepomuk Resource Generator
    Nepomuk includes a resource generator which creates convenience classes for handling metadata.
    The Nepomuk Server
    The Nepomuk Server hosts the main Nepomuk data repository and can be accessed directly via a Soprano API.
    Nepomuk Services
    The Nepomuk Server manages a set of Nepomuk services.
    Advanced Queries
    The real power of Nepomuk can only be exposed when performing fancy queries on the data repository. This tutorial provides an introduction to semantic and full text queries in Nepomuk.

    Hardware Awareness (Solid)

    Introduction to Solid
    An introduction to using the Solid hardware discovery and interaction system in KDE applications.
    Accessing Network Information
    How to use the Solid system to get information about the network

    Multimedia (Phonon)

    Phonon
    How to start with the multimedia API
    How to compile and use Phonon and its GStreamer backend on Linux using Qt 4.3.x
    This article gives you a quick brief of how you can use checkout, compile Phonon and its GStreamer backend on GNU/Linux with just Qt 4.3.x. Towards the end, the article also describes how a developer can make use of Phonon to create simple audio and video players. You can read the article here. You can download the editable OpenDocumentText file from here.

    Plasma

    Getting Started With Plasmoids
    Creating your first Plasma widget, or Plasmoid, in C++ with an SVG background, an icon and some text
    Writing A DataEngine
    DataEngines provide a standardized interface to various data sources for visualizations to use. Learn what a DataEngine is and how to write one of your own.
    Using DataEngines in Plasmoids
    With a DataEngine, it is possible to retrieve data for display in a simple and standard way. This tutorial covers the topic of how to use DataEngines for this purpose in Plasmoids.
    Creating Runners
    Runners are plugins that provide action-based search functionality in the Plasma workspace "run command" dialog. These plugins can be used by any application that links again libplasma.
    Creating a Plasma Theme
    Guide to creating your first Plasma theme.
    Using Extenders
    This guide shows you how to create a simple applet (a stripped down kuiserver applet) that uses extenders.

    Communication (Decibel)

    Getting started with Decibel
    This tutorial describes how to set up Decibel.
    Handling TextChannels
    This tutorial introduces the basics of handling incoming TextChannels by guiding you through building a simple text chat application.

    Personal Information Management (Akonadi)

    Developing Akonadi Resources
    Akonadi Resources are agent programs which transport PIM data between Akonadi and a backend (files, servers, etc)

    Kate / Kwrite

    Getting started with KTextEditor plugins
    Creating your first KTextEditor plugin
    Developing a plugin with configuration dialog
    Adding a configuration dialog to the Time & Date example
    A small Editor
    Create a small application using KTextEditor

    Printing

    Hello World
    Introduction to the KDE printing system
    Print Dialog
    Using the KDE print dialog

    Get Hot New Stuff

    New introduction to KGet Hot New Stuff2
    A short tutorial about how to use KHotNewStuff2 in your application.
    • old links for KNS1 content:
    Introduction to Get Hot New Stuff
    An introduction to the developer-friendly network update system that allows KDE applications to fetch new application data at runtime in a user friendly manner.
    KNewStuff Secure (Original Link)
    Tutorial showing how to share resources in a secured way (KDE 3.4 and later). By András Mantia <[email protected]>.

    Goya

    Introduction to Goya usage
    An introduction for the Goya subsystem usage, which allows you to easily add widgets to your itemviews and connect their signals to your code, as they were real widgets.
    Introduction to Goya usage (part 2)
    The second part of the tutorial, with a slightly more complex example than the first part.

    Rapid Application Development

    Python

    101 Introduction to signals and slots
    A simple introduction to Qt's signal and slot architecture.

    Ruby

    KDE Ruby Korundum tutorial
    A ruby version of Antonio Larrosa Jiménez's KDE tutorial by Richard Dale. See the Ruby Developers Corner for Qt tutorials and other info.
    Qt4 Ruby Tutorial
    Trolltech's fabulous introductory tutorial to Qt, translated to Ruby.
    Creating a Plasma Widget in Ruby
    Tutorial that shows how to create your first Plasma Applet using the Ruby language.

    Shell

    Shell Scripting with KDE dialogs (Original Link)
    Tutorial by Brad Hards that describes how to use KDE dialogs in shell scripts with kdialog. It is presented as an example based tutorial.

    Graphics Programming

    QPainter Perfomance
    Hints on avoiding common mistakes leading to poor performance when using QPainter

    Using the KDE Games Libraries

    KStandardGameAction
    Using libkdegames to make your game fit the kdegames standard
    Highscores
    Implementing a simple highscore table into your game
    Theme Selector
    Using the libkdegames theme selection dialog
    Palapeli Patterns
    Creating a pattern for Palapeli

    Other tutorials

    2D Plotting (KPlotWidget)

    Using the KDE data-plotting widget
    This tutorial introduces KPlotWidget, which is used for 2-D data plotting. It includes information on simple usage of the widget (including adding and modifying data sets, and customizing the plot axes and labels), and advanced customization (including extending the widget through sub-classing).

    Spelling and Grammar Checking (Sonnet)

    Adding spell-checking or grammar-checking to KDE applications
    This tutorial introduces Sonnet and how one may use it to add language correction to your KDE application. Sonnet's auxiliary features shall be described in a separate tutorial.

    Pixmap cache (KPixmapCache)

    Using the KDE pixmap cache
    This tutorial shows how to use KPixmapCache to cache e.g. pixmaps generated from SVGs or some data.

    Using MarbleWidget (Marble)

    Using MarbleWidget
    This short tutorial describes how to use the MarbleWidget in your project

    Using local SCM for KDE development

    Using Git to develop for KDE
    This tutorial shows how to use Git to develop for KDE

    KDE2 and KDE3 Materials

    KDE3 Tutorials
    These tutorials cover topics related to KDE3.
    KDE2 Tutorials
    These tutorials cover topics related to KDE2.