Development/Tutorials/nl: Difference between revisions

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    <div class="mw-translate-fuzzy">
    Tutorials zijn de snelste manier om te ontdekken wat KDE voor u kan betekenen, en hoe het werkt. Hier volgt een lijst van tutorials  '''voor KDE 4'''. Materiaal voor KDE 3 en KDE 2 is onderaan de pagina te vinden.
    Tutorials zijn de snelste manier om te ontdekken wat KDE voor u kan betekenen, en hoe het werkt. Hier volgt een lijst van tutorials  '''voor KDE 4'''. Materiaal voor KDE 3 en KDE 2 is onderaan de pagina te vinden.
    </div>


    <div class="mw-translate-fuzzy">
    ==De basis van KDE 4-programmeren ==
    ==De basis van KDE 4-programmeren ==
    </div>


    <div class="mw-translate-fuzzy">
    Bent u geïnteresseerd in het schrijven van programma's met KDE 4? Deze tutorialreeks is bedoeld voor iedereen voor wie programmeren met KDE helemaal nieuw is.
    Bent u geïnteresseerd in het schrijven van programma's met KDE 4? Deze tutorialreeks is bedoeld voor iedereen voor wie programmeren met KDE helemaal nieuw is.
    </div>
    ;[[Special:myLanguage/Development/Tutorials/Setting Up|Setting Up]]
    :Before you start writing and building KDE software, you'll need to prepare your tools first.
    ;[[Special:myLanguage/Development/Tutorials/First program|Hallo wereld]]
    ;[[Special:myLanguage/Development/Tutorials/First program|Hallo wereld]]
    :Een introductie in de basis van KDE 4-programmeren
    :<div class="mw-translate-fuzzy">
    Een introductie in de basis van KDE 4-programmeren
    </div>
    ;[[Special:myLanguage/Development/Tutorials/Using KXmlGuiWindow|Een hoofdvenster maken]]
    ;[[Special:myLanguage/Development/Tutorials/Using KXmlGuiWindow|Een hoofdvenster maken]]
    :Deze tutorial toont de wereld van het maken van het belangrijkste van een programma: zijn hoofdvenster.
    :Deze tutorial toont de wereld van het maken van het belangrijkste van een programma: zijn hoofdvenster.
    ;[[Special:myLanguage/Development/Tutorials/Using KActions|KActions gebruiken]]
    ;[[Special:myLanguage/Development/Tutorials/Using Actions|<div class="mw-translate-fuzzy">
    KActions gebruiken
    </div>]]
    :Leer hoe u acties toevoegt aan de menu's en werkbalken. Gebaseerd op de Hoofdvenster-tutorial.
    :Leer hoe u acties toevoegt aan de menu's en werkbalken. Gebaseerd op de Hoofdvenster-tutorial.
    ;[[Special:myLanguage/Development/Tutorials/Physical_Simulation|Natuurkundesimulatie]]
    :Hoe voert u een natuurkundesimulatie uit: animatie en diagram
    ;[[Special:myLanguage/Development/Tutorials/Saving and loading|Opslaan en openen]]
    ;[[Special:myLanguage/Development/Tutorials/Saving and loading|Opslaan en openen]]
    :Introduceert de KIO-bibliotheek om ondersteuning voor openen en opslaan toe te voegen aan onze applicatie.
    :Introduceert de KIO-bibliotheek om ondersteuning voor openen en opslaan toe te voegen aan onze applicatie.
    ;[[Special:myLanguage/Development/Tutorials/SqLite|SQLite-databases en QtSql]]
    ;[[Special:myLanguage/Development/Tutorials/CommandLineArguments|Opdrachtprompt-argumenten]]
    :Geïntegreerde databases zonder een databaseserver nodig te hebben
    ;[[Special:myLanguage/Development/Tutorials/KCmdLineArgs|Opdrachtprompt-argumenten]]
    :Verbetert onze tekstbewerker door op te kunnen geven welk bestand geopend moet worden.
    :Verbetert onze tekstbewerker door op te kunnen geven welk bestand geopend moet worden.
    ;[[Special:myLanguage/Development/Tutorials/CMake|Introductie in CMake]]
    :Hoe gebruikt u het CMake-buildsysteem dat door KDE 4 gebruikt wordt.
    ;[[Special:myLanguage/Development/Tutorials/Common Programming Mistakes|Veelvoorkomende programmeerfouten]]
    ;[[Special:myLanguage/Development/Tutorials/Common Programming Mistakes|Veelvoorkomende programmeerfouten]]
    :Enkele veelvoorkomende fouten die worden gemaakt bij het ontwikkelen van Qt/KDE-applicaties, en hoe ze te vermijden.
    :Enkele veelvoorkomende fouten die worden gemaakt bij het ontwikkelen van Qt/KDE-applicaties, en hoe ze te vermijden.
    ;[[Special:myLanguage/Development/Tutorials/Debugging Linker Errors|Debuggen van link-fouten]]
     
    :Begrijpen en debuggen van foutmeldingen van de linker, tijdens het compileren.
    == Integrating with Workspaces ==
    ;[[Special:myLanguage/Development/Tutorials/Using Qt Creator|Qt Creator gebruiken om je KDE-programma te ontwikkelen]]
     
    :Hoe u Qt Creator gebruikt als [http://en.wikipedia.org/wiki/Integrated_development_environment IDE] om KDE-programma's te ontwikkelen
    ;[[Special:myLanguage/Development/Tutorials/Creating Libraries|Bibliotheken maken om code te delen]]
    :Hoe voegt u een bibliotheek toe aan het buildsysteem, en hoe maakt u de broncode.
    ;[[Special:myLanguage/Development/Tutorials/Session_Management|Sessiebeheer]]
    ;[[Special:myLanguage/Development/Tutorials/Session_Management|Sessiebeheer]]
    :Laat uw applicatie weten van X-sessies
    :Laat uw applicatie weten van X-sessies
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    :Lever uw applicatie af met iconen die automatisch op de correcte locatie worden geïnstalleerd. Gebaseerd op de [[Development/Tutorials/Using_KActions|KAction-tutorial]].
    :Lever uw applicatie af met iconen die automatisch op de correcte locatie worden geïnstalleerd. Gebaseerd op de [[Development/Tutorials/Using_KActions|KAction-tutorial]].
    ;[[Special:myLanguage/Development/Tutorials/Desktop_File|Bureaublad-bestand]]
    ;[[Special:myLanguage/Development/Tutorials/Desktop_File|Bureaublad-bestand]]
    :Zet uw applicatie in het K-menu en in toepassingsmenu's. Gebaseerd op de Iconen-tutorial.
    :<div class="mw-translate-fuzzy">
    Zet uw applicatie in het K-menu en in toepassingsmenu's. Gebaseerd op de Iconen-tutorial.
    ;[[Development/Tutorials/Building_An_Existing_Application|Compileren van een bestaande KDE-applicatie]]
    ;[[Development/Tutorials/Building_An_Existing_Application|Compileren van een bestaande KDE-applicatie]]
    Wilt u een bestaande applicatie verbeteren, dan kunt u hem meestal makkelijk compileren en installeren. Deze tutorial laat zien hoe u een applicatie zo bouwt dat het uw systeem niet beïnvloedt. Tenzij u kdelibs wilt aanpassen, is dit waarschijnlijk de makkelijkste manier om te starten met ontwikkeling.
    Wilt u een bestaande applicatie verbeteren, dan kunt u hem meestal makkelijk compileren en installeren. Deze tutorial laat zien hoe u een applicatie zo bouwt dat het uw systeem niet beïnvloedt. Tenzij u kdelibs wilt aanpassen, is dit waarschijnlijk de makkelijkste manier om te starten met ontwikkeling.
     
    </div>
    == Testen en debuggen ==
     
    ;[[Special:myLanguage/Development/Tutorials/Debugging|Uw applicatie debuggen]]
    :Tips, gereedschappen en technieken om uw KDE-applicatie te debuggen
    ;[[Special:myLanguage/Development/Tutorials/Unittests|Unit-tests schrijven voor Qt 4 en KDE 4 met QTestLib]] ([http://developer.kde.org/documentation/tutorials/writingunittests/writingunittests.html Originele link])
    :Tutorial door [mailto:[email protected] Brad Hards] die beschrijft hoe u unit-tests kunt schrijven met het QTestLib-framework. De tutorial is gebaseerd op voorbeelden, en is nog in ontwikkeling.
    ;[[Special:myLanguage/Development/Tutorials/Code_Checking|Semi-automatische manieren om code-fouten te ontdekken]]
    :Technieken om fouten in KDE-code te detecteren


    == Configuratiegegevens beheren met KConfig ==
    == Configuratiegegevens beheren met KConfig ==
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    :Tutorial over het schrijven van een updatescript dat wijzigingen in het bestandsformaat van de configuratie van uw applicatie synchroniseert met een reeds bestaand configuratiebestand
    :Tutorial over het schrijven van een updatescript dat wijzigingen in het bestandsformaat van de configuratie van uw applicatie synchroniseert met een reeds bestaand configuratiebestand


    <div class="mw-translate-fuzzy">
    == Services: applicaties en plug-ins ==
    == Services: applicaties en plug-ins ==
    </div>


    ;[[Special:myLanguage/Development/Tutorials/Services/Introduction|Introductie in het Services-framework]]
    ;[[Special:myLanguage/Development/Tutorials/Services/Introduction|Introductie in het Services-framework]]
    Line 86: Line 84:
    ; [[Special:myLanguage/Development/Tutorials/Localization/i18n Krazy|Automated i18n Code Checking]]
    ; [[Special:myLanguage/Development/Tutorials/Localization/i18n Krazy|Automated i18n Code Checking]]
    :The Krazy code checker scans KDE's code and reports common i18n mistakes.
    :The Krazy code checker scans KDE's code and reports common i18n mistakes.
     
    ; [[Special:myLanguage/Development/Tutorials/Localization/Language_Change|Dealing with Language Changes]]
    == Documentatie ==
    :This tutorial covers dealing with changing languages: How to add the function to change the language and then dynamically update the user interface when language has been changed.
     
    ; [[Special:myLanguage/Development/Tutorials/Localization/Message_Appearance|Understanding How Messages Appear to Translators]]
    ;[[Special:myLanguage/Development/Tutorials/API_Documentation|API Documentation]]
    :An introduction to what context information is extracted (and what isn't) from source code for translators to see.
    :This tutorial explains how to document your APIs properly.
    ;[[Special:myLanguage/Development/Tutorials/Man_Pages|Man Pages]]
    :Writing and Generating Reference Manual Pages.
    ;Source Code
    : http://quickgit.kde.org
    : http://websvn.kde.org
     
    == Accessibility ==
     
    ;[[Special:myLanguage/Development/Tutorials/Accessibility|Accessibility Overview]]
    :A list of accessibility tutorials and general information.
    ;[[Special:myLanguage/Development/Tutorials/Accessibility/Checklist|Accessibility Checklist]]
    :What to look for in your application to make it accessible for as many people as possible.
    ;[[Special:myLanguage/Development/Tutorials/Accessibility/Screen_Reader_Setup|Screen Reader]]
    :This tutorial will explain some details about using screen readers with KDE applications.
    ;[[Special:myLanguage/Development/Tutorials/Text-To-Speech|Text-To-Speech]]
    :How to utilize Jovie text-to-speech service in your application.


    == Automatisering en scripts ==
    == Automatisering en scripts ==
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    :Learn how to expose functionality in your application by creating and using custom D-Bus interfaces. Covers generating the XML descriptions, instantiating interfaces at run time and setting up the build system with CMake.
    :Learn how to expose functionality in your application by creating and using custom D-Bus interfaces. Covers generating the XML descriptions, instantiating interfaces at run time and setting up the build system with CMake.
    ; [[Special:myLanguage/Development/Tutorials/D-Bus/CustomTypes|Using Custom Types with D-Bus]]
    ; [[Special:myLanguage/Development/Tutorials/D-Bus/CustomTypes|Using Custom Types with D-Bus]]
    : Learn how to use your own types in classes exported on D-Bus. Covers marhaling and unmarshaling of objects, the integration of custom types into XML descriptions and registering the custom types with the Qt Meta Object system.
    : Learn how to use your own types in classes exported on D-Bus. Covers marshaling and unmarshaling of objects, the integration of custom types into XML descriptions and registering the custom types with the Qt Meta Object system.
    ; [[Special:myLanguage/Development/Tutorials/D-Bus/Autostart Services|D-Bus Autostart Services]]
    ; [[Special:myLanguage/Development/Tutorials/D-Bus/Autostart Services|D-Bus Autostart Services]]
    :Turn your application into a D-Bus autostart service with this tutorial. This D-Bus feature, also known as "D-Bus service activation", will ensure that even when your application isn't running that D-Bus calls made to it will work by relying on the D-Bus daemon itself to start your app if and when needed.
    :Turn your application into a D-Bus autostart service with this tutorial. This D-Bus feature, also known as "D-Bus service activation", will ensure that even when your application isn't running that D-Bus calls made to it will work by relying on the D-Bus daemon itself to start your app if and when needed.
    ; [[Special:myLanguage/Development/Tutorials/Porting_to_D-Bus|Porting from DCOP to D-Bus]]
    : Port your applications from DCOP to D-Bus with this handy guide.


    <div class="mw-translate-fuzzy">
    === Konqueror ===
    === Konqueror ===
    ; [[Special:myLanguage/Development/Tutorials/Creating Konqueror Service Menus|Creating Konqueror Service Menus]]
    </div>
    :This tutorial shows you how to create mimetype-specific actions in Konqueror's context menu (aka "servicemenus").
    ; [[Special:myLanguage/Development/Tutorials/Creating Konqueror Service Menus|Creating Dolphin Service Menus]]
    :This tutorial shows you how to create mimetype-specific actions in Dolphine's context menu (aka "servicemenus").


    === Kross ===
    === Kross ===
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    ; [[Special:myLanguage/Development/Tutorials/Kross/ActionCollections|How to use an ActionCollection ]]
    ; [[Special:myLanguage/Development/Tutorials/Kross/ActionCollections|How to use an ActionCollection ]]
    :A small Tutorial on How to use Kross::ActionCollections.
    :A small Tutorial on How to use Kross::ActionCollections.
    {{:KOffice/Plugin Tutorials}}
    {{:Projects/Calligra/Plugin Tutorials{{#translation:}}}}
     
    === SuperKaramba ===
     
    ; [[Special:myLanguage/Development/Tutorials/SuperKaramba|SuperKaramba Tutorial]]
    :This tutorial provides an overview of SuperKaramba, theme files and scripting with Python, Ruby and JavaScript.


    === Systeemactiviteit ===
    === Systeemactiviteit ===


    : [[Special:myLanguage/Development/Tutorials/SystemActivity/Scripting|Writing script actions for the process's context menu]]
    ; [[Special:myLanguage/Development/Tutorials/SystemActivity/Scripting|Writing script actions for the process's context menu]]
    :This tutorial shows how to add a context menu action to show custom information about a process.
    :This tutorial shows how to add a context menu action to show custom information about a process.


    === KWin ===
    === KWin ===


    : [[Special:myLanguage/Development/Tutorials/KWin/Scripting|KWin Scripting Tutorial]]
    ; [[Special:myLanguage/Development/Tutorials/KWin/Scripting|KWin Scripting Tutorial]]
    :This tutorial shows how to write a useful script for KWin.
    :This tutorial shows how to write a useful script for KWin.


    : [[Development/Tutorials/KWin/WindowSwitcher|QML Window Switcher Layouts]]
    ; [[Development/Tutorials/KWin/WindowSwitcher|QML Window Switcher Layouts]]
    : This tutorial documents the new QML layouts for the KWin Window Switcher
    : This tutorial documents the new QML layouts for the KWin Window Switcher


    Line 176: Line 152:
    ; [[Special:myLanguage/Development/Tutorials/KCM_HowTo|KCM HowTo]]
    ; [[Special:myLanguage/Development/Tutorials/KCM_HowTo|KCM HowTo]]
    :KCM are plugins which are loaded by System Settings to display configuration elements. They can also be used within an application.
    :KCM are plugins which are loaded by System Settings to display configuration elements. They can also be used within an application.
    == Zoeken en metadata ==
    === Strigi ===
    ; [[Special:myLanguage/Development/Tutorials/Writing file analyzers|Writing file analyzers]]
    :File analyzers extract data from files to display in the file dialogs and file managers. The data gathered this way is also used to search for files. KDE4 allows the use of multiple analyzers per file type. This tutorial describes how you can write new analyzers.
    === [http://nepomuk.kde.org Nepomuk] ===
    See [[Special:myLanguage/Projects/Nepomuk|Nepomuk tutorials]].


    == Hardwareabstractie (Solid) ==
    == Hardwareabstractie (Solid) ==
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    ;[[Special:myLanguage/Development/Tutorials/Phonon/Introduction|Phonon]]
    ;[[Special:myLanguage/Development/Tutorials/Phonon/Introduction|Phonon]]
    :The ;[[Special:myLanguage/Development/Tutorials/Phonon/Introduction|Introduction to Phonon]] tells how to compile and run the code.  If you like to work in Python, try [[Development/Tutorials/Phonon/Introduction/Python|this version]] of the same tutorial
    :[[Special:myLanguage/Development/Tutorials/Phonon/Introduction|Introduction to Phonon]] tells how to compile and run the code.  If you like to work in Python, try [[Development/Tutorials/Phonon/Introduction/Python|this version]] of the same tutorial
    ;[[Special:myLanguage/Development/Tutorials/Phonon/Backends|Writing Backends]]
    ;[[Special:myLanguage/Development/Tutorials/Phonon/Backends|Writing Backends]]
    :How to start creating a new backend for the multimedia API
    :How to start creating a new backend for the multimedia API
    ;Resources
    ;Resources
    :Please have a look at the [http://api.kde.org/kdesupport-api/kdesupport-apidocs/phonon-git/html/ online documentation] for information on the Phonon API. If you prefer using Qt Assistant or Qt Creator you can also use our [http://mts.ms/phonon-4.4.2.qch offline documentation].
    :Please have a look at the [https://api.kde.org/phonon/html/index.html online documentation] for information on the Phonon API. If you prefer using Qt Assistant or Qt Creator you can also use our [https://api.kde.org/qch/phonon.qch offline documentation].


    == Plasma ==
    == Plasma 5==  


    See [[Special:myLanguage/Development/Tutorials/Plasma|Plasma tutorials]].
    See [[Special:myLanguage/Development/Tutorials/Plasma5|Plasma tutorials]].


    == Beheer van persoonlijke informatie (Akonadi) ==
    == Beheer van persoonlijke informatie (Akonadi) ==
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    ;[[Special:myLanguage/Development/Tutorials/Akonadi/SerializerPlugin|Using custom data types with Akonadi]]
    ;[[Special:myLanguage/Development/Tutorials/Akonadi/SerializerPlugin|Using custom data types with Akonadi]]
    :Akonadi can handle arbitrary data as item payloads through the use of a plugin based serialization framework
    :Akonadi can handle arbitrary data as item payloads through the use of a plugin based serialization framework
    ;[[Special:myLanguage/Development/AkonadiPorting|Porting Applications which use KResource API]]
    :Applications using KDE's now deprecated KResource APIs, e.g. KABC or KCal, need to be ported to use their Akonadi equivalents


    <div class="mw-translate-fuzzy">
    == Kate en KWrite ==
    == Kate en KWrite ==
    </div>


    ;[[Special:myLanguage/Development/Tutorials/Kate/KTextEditor Plugins|Getting started with KTextEditor plugins]]
    ;[[Special:myLanguage/Development/Tutorials/Kate/KTextEditor Plugins|Getting started with KTextEditor plugins]]
    Line 244: Line 210:
    == KDevelop ==
    == KDevelop ==


    ;[[Special:myLanguage/Development/KDevelop-PG-Qt_Introduction|KDevelop-PG-Qt Introduction]]
    :Information on the KDevelop parser generator, useful for language plugins.
    ;[[Special:myLanguage/Development/Tutorials/KDevelop/Creating_a_class_template|Creating a class template]]
    ;[[Special:myLanguage/Development/Tutorials/KDevelop/Creating_a_class_template|Creating a class template]]
    :Instructions for creating a class template, which can be used to quickly generate classes from KDevelop.
    :Instructions for creating a class template, which can be used to quickly generate classes from KDevelop.
    ;[[Special:myLanguage/Development/Tutorials/KDevelop/Creating_a_project_template|Creating a project template]]
    ;[[Special:myLanguage/Development/Tutorials/KDevelop/Creating_a_project_template|Creating a project template]]
    :Instructions for creating a project template, which can be used for starting new project with KDevelop.
    :Instructions for creating a project template, which can be used for starting new project with KDevelop.
     
    ;[[Special:myLanguage/Development/KDevelop-PG-Qt_Introduction|KDevelop-PG-Qt Introduction]]
    :Information on the KDevelop parser generator, useful for language plugins.
    <div class="mw-translate-fuzzy">
    == Afdrukken ==
    == Afdrukken ==
     
    </div>
    KDE mostly uses the [http://doc.qt.nokia.com/latest/printing.html Qt Printing infrastructure].
    KDE mostly uses the [http://doc.qt.nokia.com/latest/printing.html Qt Printing infrastructure].


    Line 276: Line 242:
    ;[[Special:myLanguage/Development/Tutorials/Collaboration/HotNewStuff/Upload|Get Hot New Stuff 3 - Upload]]  
    ;[[Special:myLanguage/Development/Tutorials/Collaboration/HotNewStuff/Upload|Get Hot New Stuff 3 - Upload]]  
    :How to add an upload dialog to your application.
    :How to add an upload dialog to your application.
    Old links for KNS2 and KNS1 content:<br>
    ;[[Special:myLanguage/Development/Tutorials/K Hot New Stuff2|Introduction to Get Hot New Stuff 2]]
    :A short tutorial about how to use KHotNewStuff2 in your application. Deprecated, use version 3
    ;[[Special:myLanguage/Development/Tutorials/Introduction to Get Hot New Stuff|Introduction to Get Hot New Stuff]]
    :An introduction to the developer-friendly network update system that allows KDE applications to fetch new application data at runtime in a user friendly manner.
    ;[[Special:myLanguage/Development/Tutorials/KNewStuffSecure|KNewStuff Secure]] ([http://developer.kde.org/documentation/tutorials/knewstuffsecure/index.html Original Link])
    :Tutorial showing how to share resources in a secured way (KDE 3.4 and later). By András Mantia &lt;[email protected]&gt;.
    == Goya ==
    ; [[Special:myLanguage/Development/Tutorials/Introduction to Goya usage|Introduction to Goya usage]]
    :An introduction for the Goya subsystem usage, which allows you to easily add widgets to your itemviews and connect their signals to your code, as they were real widgets.
    ; [[Special:myLanguage/Development/Tutorials/Introduction to Goya usage 2|Introduction to Goya usage (part 2)]]
    :The second part of the tutorial, with a slightly more complex example than the first part.


    == Overige programmeertalen ==
    == Overige programmeertalen ==


    <div class="mw-translate-fuzzy">
    === Python ===
    === Python ===
    </div>
    {{Note|The tutorials below apply to an older version of Qt only. While there are stable Python bindings available for Qt 5, bindings for KDE Frameworks 5 are still under development.}}
    ;[http://www.learningpython.com/2008/09/20/an-introduction-to-pyqt/ An Introduction to PyQt]
    ;[http://www.learningpython.com/2008/09/20/an-introduction-to-pyqt/ An Introduction to PyQt]
    :Starting off
    :Starting off with an introduction to PyQt4
    ;[http://lateral.netmanagers.com.ar/stories/BBS47.html PyQt by Example]
    ;[[Special:myLanguage/Development/Languages/Python/Using_PyKDE_4|Using PyKDE4]]
    :Another introduction to PyQt
    :Introduction to PyKDE4
    ;[[Special:myLanguage/Development/Languages/Python/PyKDE_WebKit_Tutorial|PyKDE WebKit Tutorial]]
    ;[[Special:myLanguage/Development/Languages/Python/PyKDE_WebKit_Tutorial|PyKDE WebKit Tutorial]]
    :A simple web browser application in PyKDE
    :A simple web browser application in PyKDE
    Line 309: Line 265:
    === Ruby ===
    === Ruby ===


    {{Note|The tutorials below apply to an older version of Qt only. There are currently no Ruby bindings for Qt 5 and KDE Frameworks 5 available.}}
    ;[http://developer.kde.org/language-bindings/ruby/kde3tutorial/index.html KDE Ruby Korundum tutorial]
    ;[http://developer.kde.org/language-bindings/ruby/kde3tutorial/index.html KDE Ruby Korundum tutorial]
    :A ruby version of Antonio Larrosa Jim&eacute;nez's KDE tutorial by Richard Dale. See the [[Development/Languages/Ruby|Ruby Developers Corner]] for Qt tutorials and other info.
    :A ruby version of Antonio Larrosa Jim&eacute;nez's KDE tutorial by Richard Dale. See the [[Development/Languages/Ruby|Ruby Developers Corner]] for Qt tutorials and other info.
    Line 329: Line 286:
    ;[[Special:myLanguage/Development/Tutorials/Graphics/Performance|QPainter Perfomance]]
    ;[[Special:myLanguage/Development/Tutorials/Graphics/Performance|QPainter Perfomance]]
    :Hints on avoiding common mistakes leading to poor performance when using QPainter
    :Hints on avoiding common mistakes leading to poor performance when using QPainter
    ;[[Special:myLanguage/Development/Tutorials/Graphics/HiDPI|HiDPI Support]]
    :How to render sharp GUI for HiDPI display
    ;[[Special:myLanguage/Development/Tutorials/Graphics/Migrate Qt Quick Controls 1|Migrate Qt Quick Controls 1]]
    :Qt Quick Controls 1 is not supported so please follow the guide to upgrade to Qt Quick Controls 2


    == Gebruiken van de KDE Games-bibliotheken ==
    == Gebruiken van de KDE Games-bibliotheken ==
    Line 340: Line 305:
    ;[[Special:myLanguage/Development/Tutorials/Games/Palapeli Patterns| Palapeli Slicers]]
    ;[[Special:myLanguage/Development/Tutorials/Games/Palapeli Patterns| Palapeli Slicers]]
    :Creating a slicer plugin for Palapeli
    :Creating a slicer plugin for Palapeli
    === KGLEngine ===
    ;[[Special:myLanguage/Development/Tutorials/Games/kglengine/kglengine-simpleBox| Installation and your first KGLItem]]
    :start your first kglengine application
    ;[[Special:myLanguage/Development/Tutorials/Games/KGLEngine2d| kglpong]]
    :Now use our knowledge to make a pong
    == Using the KDE PIM Libraries ==
    ;[[Special:myLanguage/Development/Tutorials/PIM/ical| iCalendar functionality]]
    :Using kcal to manage iCalendar files


    == Overige tutorials ==
    == Overige tutorials ==
    Line 359: Line 312:
    ;[[Special:myLanguage/Development/Tutorials/KPlotWidget|Using the KDE data-plotting widget]]
    ;[[Special:myLanguage/Development/Tutorials/KPlotWidget|Using the KDE data-plotting widget]]
    :This tutorial introduces KPlotWidget, which is used for 2-D data plotting.  It includes information on simple usage of the widget (including adding and modifying data sets, and customizing the plot axes and labels), and advanced customization (including extending the widget through sub-classing).
    :This tutorial introduces KPlotWidget, which is used for 2-D data plotting.  It includes information on simple usage of the widget (including adding and modifying data sets, and customizing the plot axes and labels), and advanced customization (including extending the widget through sub-classing).
    ;[[Special:myLanguage/Development/Tutorials/Physical_Simulation|Natuurkundesimulatie]]
    :Hoe voert u een natuurkundesimulatie uit: animatie en diagram


    === Spelling- en grammaticacontrole (Sonnet) ===
    === Spelling- en grammaticacontrole (Sonnet) ===
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    :This tutorial introduces Sonnet and how one may use it to add language correction to your KDE application. Sonnet's auxiliary features shall be described in a separate tutorial.
    :This tutorial introduces Sonnet and how one may use it to add language correction to your KDE application. Sonnet's auxiliary features shall be described in a separate tutorial.


    === De pixmap-cache (KPixmapCache) ===
    === De KDE Wallet-API gebruiken voor beveiligde opslag ===
     
    ;[[Special:myLanguage/Development/Tutorials/KWallet|KWallet]]
    :"Brief introduction to the KWallet API which can be used for storing all kinds of sensitive information."
     
    == Deprecated Material ==
    {{Warning|Tutorials in this section are outdated and are no longer relevant to the current state of KDE software. They are being retained here for historical purposes only. Please do not use them.}}
     
    === Accessibility ===
    ;[[Special:myLanguage/Development/Tutorials/Accessibility|Accessibility Overview]]
    :A list of accessibility tutorials and general information.
    ;[[Special:myLanguage/Development/Tutorials/Accessibility/Checklist|Accessibility Checklist]]
    :What to look for in your application to make it accessible for as many people as possible.
    ;[[Special:myLanguage/Development/Tutorials/Accessibility/Screen_Reader_Setup|Screen Reader]]
    :This tutorial will explain some details about using screen readers with KDE applications.
    ;[[Special:myLanguage/Development/Tutorials/Text-To-Speech|Text-To-Speech]]
    :How to utilize Jovie text-to-speech service in your application.
    === D-Bus ===
     
    ; [[Special:myLanguage/Development/Tutorials/Porting_to_D-Bus|Porting from DCOP to D-Bus]]
    : Port your applications from DCOP to D-Bus with this handy guide.


    ;[[Special:myLanguage/Development/Tutorials/KPixmapCache|Using the KDE pixmap cache]]
    === Personal Information Management (Akonadi) ===
    :This tutorial shows how to use KPixmapCache to cache e.g. pixmaps generated from SVGs or some data.


    === MarbleWidget gebruiken (Marble) ===
    ;[[Special:myLanguage/Development/AkonadiPorting|Porting Applications which use KResource API]]
    :Applications using KDE's now deprecated KResource APIs, e.g. KABC or KCal, need to be ported to use their Akonadi equivalents


    ;[[Special:myLanguage/Development/Tutorials/MarbleWidget|Using MarbleWidget]]
    === Get Hot New Stuff  ===
    :This short tutorial describes how to use the MarbleWidget in your project
    Old links for KNS2 and KNS1 content:<br />
    ;[[Special:myLanguage/Development/Tutorials/K Hot New Stuff2|Introduction to Get Hot New Stuff 2]]  
    :A short tutorial about how to use KHotNewStuff2 in your application. Deprecated, use version 3
    ;[[Special:myLanguage/Development/Tutorials/Introduction to Get Hot New Stuff|Introduction to Get Hot New Stuff]]
    :An introduction to the developer-friendly network update system that allows KDE applications to fetch new application data at runtime in a user friendly manner.
    ;[[Special:myLanguage/Development/Tutorials/KNewStuffSecure|KNewStuff Secure]] ([http://developer.kde.org/documentation/tutorials/knewstuffsecure/index.html Original Link])
    :Tutorial showing how to share resources in a secured way (KDE 3.4 and later). By András Mantia &lt;[email protected]&gt;.


    === Using local SCM for KDE development ===
    <div class="mw-translate-fuzzy">
    ;[[Special:myLanguage/Development/Git|Using Git to develop for KDE]]
    == Goya ==
    :Here you find how to use Git to develop for KDE
    </div>
    ; [[Special:myLanguage/Development/Tutorials/Introduction to Goya usage|Introduction to Goya usage]]
    :An introduction for the Goya subsystem usage, which allows you to easily add widgets to your itemviews and connect their signals to your code, as they were real widgets.
    ; [[Special:myLanguage/Development/Tutorials/Introduction to Goya usage 2|Introduction to Goya usage (part 2)]]
    :The second part of the tutorial, with a slightly more complex example than the first part.


    === Kwin effect tutorial (blog) ===
    === Using the KDE PIM Libraries ===


    ;[http://blog.martin-graesslin.com/blog/?p=258 blog by Martin Graesslin]
    ;[[Special:myLanguage/Development/Tutorials/PIM/ical| iCalendar functionality]]
    :This tutorial guides you through the development of a simple KWin effect
    :Using kcal to manage iCalendar files


    === Implementing KSysGuard sensors and adding them ===
    === Pixmap cache (KPixmapCache) ===  


    ;[[Special:myLanguage/Development/Tutorials/Sensors|Sensors Tutorial]]
    ;[[Special:myLanguage/Development/Tutorials/KPixmapCache|Using the KDE pixmap cache]]
    :This tutorial shows how to write and KSysGuard sensor and connect it to the systray.  
    :This tutorial shows how to use KPixmapCache to cache e.g. pixmaps generated from SVGs or some data.
    Runners


    === Porting an application from KSystemTrayIcon to KStatusNotifierItem ===
    <div class="mw-translate-fuzzy">
    === Een applicatie overzetten van KSystemTrayIcon naar KStatusNotifierItem ===
    </div>


    ;[[Special:myLanguage/Development/Tutorials/PortToKStatusNotifierItem|Porting from KSystemTrayIcon to KStatusNotifierItem]]
    ;[[Special:myLanguage/Development/Tutorials/PortToKStatusNotifierItem|Porting from KSystemTrayIcon to KStatusNotifierItem]]
    :This tutorials shows how to port an application using KSystemTrayIcon to KStatusNotifierItem
    :This tutorials shows how to port an application using KSystemTrayIcon to KStatusNotifierItem


    === Using the KDE Wallet API for safe storage ===
    === Een wiki bewerken met Libmediawiki ===
     
    ;[[Special:myLanguage/Development/Tutorials/KWallet|KWallet]]
    :"Brief introduction to the KWallet API which can be used for storing all kinds of sensitive information."
     
    ===How to edit a wiki with Libmediawiki ===
    ;[[Special:myLanguage/Development/Tutorials/Libmediawiki|Libmediawiki]]
    ;[[Special:myLanguage/Development/Tutorials/Libmediawiki|Libmediawiki]]
    :This tutorial present how to edit a wiki with Libmediawiki.
    :This tutorial present how to edit a wiki with Libmediawiki.


    == KDE2 and KDE3 Materials ==
    <div class="mw-translate-fuzzy">
    ;[[Special:myLanguage/Development/Tutorials/KDE4 Porting Guide|Porting Your Application from KDE 3 to KDE 4]]
    == Materiaal voor KDE 2 en KDE 3 ==
    :These tutorials cover topics related to the migration from KDE 3 to KDE 4.
    </div>
    ;[[Special:myLanguage/Development/Tutorials/KDE3|KDE3 Tutorials]]
    ;[[Special:myLanguage/Development/Tutorials/KDE3|KDE3 Tutorials]]
    :These tutorials cover topics related to KDE3.
    :These tutorials cover topics related to KDE3.
    Line 413: Line 395:


    [[Category:KDE4]]
    [[Category:KDE4]]
    [[Category:Tutorials]]
    [[Category:Tutorial]]

    Latest revision as of 17:08, 7 September 2020


    Tutorials zijn de snelste manier om te ontdekken wat KDE voor u kan betekenen, en hoe het werkt. Hier volgt een lijst van tutorials voor KDE 4. Materiaal voor KDE 3 en KDE 2 is onderaan de pagina te vinden.

    De basis van KDE 4-programmeren

    Bent u geïnteresseerd in het schrijven van programma's met KDE 4? Deze tutorialreeks is bedoeld voor iedereen voor wie programmeren met KDE helemaal nieuw is.

    Setting Up
    Before you start writing and building KDE software, you'll need to prepare your tools first.
    Hallo wereld

    Een introductie in de basis van KDE 4-programmeren

    Een hoofdvenster maken
    Deze tutorial toont de wereld van het maken van het belangrijkste van een programma: zijn hoofdvenster.

    KActions gebruiken

    Leer hoe u acties toevoegt aan de menu's en werkbalken. Gebaseerd op de Hoofdvenster-tutorial.
    Opslaan en openen
    Introduceert de KIO-bibliotheek om ondersteuning voor openen en opslaan toe te voegen aan onze applicatie.
    Opdrachtprompt-argumenten
    Verbetert onze tekstbewerker door op te kunnen geven welk bestand geopend moet worden.
    Veelvoorkomende programmeerfouten
    Enkele veelvoorkomende fouten die worden gemaakt bij het ontwikkelen van Qt/KDE-applicaties, en hoe ze te vermijden.

    Integrating with Workspaces

    Sessiebeheer
    Laat uw applicatie weten van X-sessies
    Iconen
    Lever uw applicatie af met iconen die automatisch op de correcte locatie worden geïnstalleerd. Gebaseerd op de KAction-tutorial.
    Bureaublad-bestand

    Zet uw applicatie in het K-menu en in toepassingsmenu's. Gebaseerd op de Iconen-tutorial.

    Compileren van een bestaande KDE-applicatie

    Wilt u een bestaande applicatie verbeteren, dan kunt u hem meestal makkelijk compileren en installeren. Deze tutorial laat zien hoe u een applicatie zo bouwt dat het uw systeem niet beïnvloedt. Tenzij u kdelibs wilt aanpassen, is dit waarschijnlijk de makkelijkste manier om te starten met ontwikkeling.

    Configuratiegegevens beheren met KConfig

    Introductie in KConfig
    Een overzicht van de KConfig-klassen, en hoe ze te gebruiken in uw applicatie-code
    KConfig XT gebruiken
    Tutorial over het efficiënt gebruiken van het KConfig XT-framework.
    KConfig-bestanden bijwerken
    Tutorial over het schrijven van een updatescript dat wijzigingen in het bestandsformaat van de configuratie van uw applicatie synchroniseert met een reeds bestaand configuratiebestand

    Services: applicaties en plug-ins

    Introductie in het Services-framework
    An overview of the services framework in KDE and what it provides the application developer. Covers the system configuration cache (SyCoCa), the source data files and what the indexed information can be used for.
    Finding Services Using Trader Queries
    How to find services, such as plugins or mimetypes, that are indexed in the SyCoCa using Trader Query Syntax
    Creating and Loading Plugins Using KService
    Learn how to define custom plugin types, find installed plugins (including 3rd party plugins) and load them in an easy and portable fashion using KService.

    Localisatie

    See also Localization portal.

    Introduction To Unicode
    An introduction to what Unicode is as well as how to handle Unicode data in KDE applications.
    Writing Applications With Localization In Mind
    This tutorial covers what localization is, why it's important and how to ensure your application is ready to be localized. A must read for all application developers.
    Avoiding Common Localization Pitfalls
    There are several common mistakes that prevent applications from being properly localized. Find out what they are and how to easily avoid them in this tutorial.
    Building KDE's Localization Module
    Building and installing language support from KDE's localization (l10n) module is a good idea for those working on applications in the main KDE repository. Doing so will allow you to test your application in another language and spot problem areas. Learn how to do just that in this tutorial.
    Incorporating i18n Into the Build System
    Once your application is ready to be localized, the next step is to ensure that translation files are built automatically and kept up to date. This tutorial covers the necessary CMakeFiles.txt additions as well the process of distributing the resulting message catalogs with your application.
    Common i18n Challenges and Solutions
    This tutorial covers challenges that you may eventually run into such as translating handbooks and other data that exists outside of the source code, merging and handling obsolete .po files, dealing with freezes, coding in languages other than English and creating independent releases of or moving applications between KDE modules.
    Semantic Markup of Messages
    To ensure consistent presentation and more meaningful representations of messages in applications, semantic markup can be applied to messages marked for translation using the KUIT system. This tutorial describes how this system works.
    Automated i18n Code Checking
    The Krazy code checker scans KDE's code and reports common i18n mistakes.
    Dealing with Language Changes
    This tutorial covers dealing with changing languages: How to add the function to change the language and then dynamically update the user interface when language has been changed.
    Understanding How Messages Appear to Translators
    An introduction to what context information is extracted (and what isn't) from source code for translators to see.

    Automatisering en scripts

    D-Bus

    Introduction to D-Bus
    A straight-forward introduction to the core concepts in D-Bus from an application developer's perspective, this tutorial covers what D-Bus is and how it can be used by applications.
    Accessing D-Bus Interfaces
    A step-by-step guide to calling D-Bus methods and connecting to D-Bus signals using QtDBus.
    Intermediate D-Bus
    Tips to make use of QtDBus when faced with problematic real-world interfaces.
    Creating D-Bus Interfaces
    Learn how to expose functionality in your application by creating and using custom D-Bus interfaces. Covers generating the XML descriptions, instantiating interfaces at run time and setting up the build system with CMake.
    Using Custom Types with D-Bus
    Learn how to use your own types in classes exported on D-Bus. Covers marshaling and unmarshaling of objects, the integration of custom types into XML descriptions and registering the custom types with the Qt Meta Object system.
    D-Bus Autostart Services
    Turn your application into a D-Bus autostart service with this tutorial. This D-Bus feature, also known as "D-Bus service activation", will ensure that even when your application isn't running that D-Bus calls made to it will work by relying on the D-Bus daemon itself to start your app if and when needed.

    Konqueror

    Creating Dolphin Service Menus
    This tutorial shows you how to create mimetype-specific actions in Dolphine's context menu (aka "servicemenus").

    Kross

    Introduction to Kross
    An introduction to the Kross Scripting Framework.
    Hello World
    A first application with working kross code.
    Calling Functions in Kross
    Simple demonstration of calling scripting functions
    Connecting Signals and Slots in Kross
    Simple demonstration of connecting object signals with script slots
    Scripts as Plugins with Kross
    This tutorial provides a step-by-step introduction how to integrate scripts as plugins into a KDE application.
    Placing script actions in your application menus
    Simple demonstration on how to extend you application menus to execute script files.
    How to use an ActionCollection
    A small Tutorial on How to use Kross::ActionCollections.

    Calligra Plugin Tutorials

    Calligra Overview
    This document shows an overview of the different Calligra plugin types and tells you what each of their purpose and strengths are. If you are new with Calligra plugins, this is the place to start.
    Calligra Plugin Creation
    This gives a technical overview of what it means to write a Calligra plugin.
    Creating Calligra Flake Plugins
    This tutorial shows you how you can build a plugin for Calligra applications to allow you embed content in ODF documents using Flake.
    Calligra Words Scripting
    This tutorial shows how to script Calligra Words with Python, or JavaScript using Kross.
    Calligra Sheets Scripting
    This tutorial shows how to script Calligra Sheets with Python, or JavaScript using Kross.

    Systeemactiviteit

    Writing script actions for the process's context menu
    This tutorial shows how to add a context menu action to show custom information about a process.

    KWin

    KWin Scripting Tutorial
    This tutorial shows how to write a useful script for KWin.
    QML Window Switcher Layouts
    This tutorial documents the new QML layouts for the KWin Window Switcher

    Plugins en KParts

    Using KParts
    A kPart is a plugin that you can just load into your application. For example, it is easy to integrate an editor (the katePart) or a console (the konsolePart) into your application's window.
    Writing kontact plugins
    Kontact plugins are KParts. This tutorial describes how you can write one.
    Writing Qt Designer Plugins
    Add your widgets to Qt Designer and thus make them usable in UI files.
    KCM HowTo
    KCM are plugins which are loaded by System Settings to display configuration elements. They can also be used within an application.

    Hardwareabstractie (Solid)

    Introduction to Solid
    An introduction to the Solid effort in general and it library in particular.
    Listing Devices
    How to use the Solid core library to discover the hardware and interact with the system.
    Accessing Network Information
    How to use the Solid system to get information about the network
    Creating a Device Action
    When your application is interested in registering actions with the system for removable hardware

    Autorisatie en privileges (KAuth)

    KAuth Basics
    An overview of concepts and basic knowledge required to understand and use KAuth effectively
    Using KAuth actions in your application
    How to execute KAuth actions in your application, and how to integrate them tightly into your UI
    Creating a KAuth helper to perform a privileged action
    You will learn how to use KAuth's helpers and escalation facilities, and how to seamlessly make a privileged and non privileged portion of your application interact
    Creating a KCM requiring authorization upon saving
    Learn how to use the high level KCModule API to create KCModules handling authorization, and its UI integration, on their own

    Multimedia (Phonon)

    Phonon
    Introduction to Phonon tells how to compile and run the code. If you like to work in Python, try this version of the same tutorial
    Writing Backends
    How to start creating a new backend for the multimedia API
    Resources
    Please have a look at the online documentation for information on the Phonon API. If you prefer using Qt Assistant or Qt Creator you can also use our offline documentation.

    Plasma 5

    See Plasma tutorials.

    Beheer van persoonlijke informatie (Akonadi)

    Using Akonadi in Applications
    Displaying and modifying data provided by Akonadi
    Developing Akonadi Resources
    Akonadi Resources are agent programs which transport PIM data between Akonadi and a backend (files, servers, etc)
    Using custom data types with Akonadi
    Akonadi can handle arbitrary data as item payloads through the use of a plugin based serialization framework

    Kate en KWrite

    Getting started with KTextEditor plugins
    Creating your first KTextEditor plugin
    Developing a plugin with configuration dialog
    Adding a configuration dialog to the Time & Date example
    A small Editor
    Create a small application using KTextEditor

    KDevelop

    Creating a class template
    Instructions for creating a class template, which can be used to quickly generate classes from KDevelop.
    Creating a project template
    Instructions for creating a project template, which can be used for starting new project with KDevelop.
    KDevelop-PG-Qt Introduction
    Information on the KDevelop parser generator, useful for language plugins.

    Afdrukken

    KDE mostly uses the Qt Printing infrastructure.

    Hello World
    Introduction to the KDE printing system

    kioslaves

    Samenwerking

    Open samenwerkingsdiensten (libattica)

    Introduction to Attica
    In this tutorial a simple widget showing information about a Person on the server is created.

    Vers van de pers (Get Hot New Stuff)

    Get Hot New Stuff 3 - Download
    How to use KHotNewStuff3 in your application.
    Get Hot New Stuff 3 - Checking for Updates
    How to check whether updates for installed stuff are available without showing the dialog/widget.
    Get Hot New Stuff 3 - Upload
    How to add an upload dialog to your application.

    Overige programmeertalen

    Python

    Note
    The tutorials below apply to an older version of Qt only. While there are stable Python bindings available for Qt 5, bindings for KDE Frameworks 5 are still under development.
    An Introduction to PyQt
    Starting off with an introduction to PyQt4
    Using PyKDE4
    Introduction to PyKDE4
    PyKDE WebKit Tutorial
    A simple web browser application in PyKDE
    101 Introduction to signals and slots
    A simple introduction to Qt's signal and slot architecture.
    PyKDE DBus Tutorial
    An introduction to DBus communication using PyKDE
    PyKDE KNotify Tutorial
    An introduction to Knotify (Notifications and KJobs) using PyKDE

    Ruby

    Note
    The tutorials below apply to an older version of Qt only. There are currently no Ruby bindings for Qt 5 and KDE Frameworks 5 available.
    KDE Ruby Korundum tutorial
    A ruby version of Antonio Larrosa Jiménez's KDE tutorial by Richard Dale. See the Ruby Developers Corner for Qt tutorials and other info.
    Qt4 Ruby Tutorial
    Nokia's fabulous introductory tutorial to Qt, translated to Ruby.
    Creating a Plasma Widget in Ruby
    Tutorial that shows how to create your first Plasma Applet using the Ruby language.
    Developing Qt4 Applications using Qt Designer and Ruby on Kubuntu
    Tutorial that shows how to design a simple User Interface in Qt Designer and then use the resulting widget in a Qt Ruby application we build from scratch.
    Ruby-Qt/KDE Book
    There is also an approach to create an Ruby-Qt/KDE Book under a free license. The content will be created in this wiki.

    Shell

    Shell Scripting with KDE dialogs (Original Link)
    Tutorial by Brad Hards that describes how to use KDE dialogs in shell scripts with kdialog. It is presented as an example based tutorial.

    Programmeren van graphics

    QPainter Perfomance
    Hints on avoiding common mistakes leading to poor performance when using QPainter
    HiDPI Support
    How to render sharp GUI for HiDPI display
    Migrate Qt Quick Controls 1
    Qt Quick Controls 1 is not supported so please follow the guide to upgrade to Qt Quick Controls 2

    Gebruiken van de KDE Games-bibliotheken

    KStandardGameAction
    Using libkdegames to make your game fit the kdegames standard
    Highscores
    Implementing a simple highscore table into your game
    Theme Selector
    Using the libkdegames theme selection dialog
    Palapeli Slicers
    Creating a slicer plugin for Palapeli

    Overige tutorials

    2D-plotten (KPlotWidget)

    Using the KDE data-plotting widget
    This tutorial introduces KPlotWidget, which is used for 2-D data plotting. It includes information on simple usage of the widget (including adding and modifying data sets, and customizing the plot axes and labels), and advanced customization (including extending the widget through sub-classing).
    Natuurkundesimulatie
    Hoe voert u een natuurkundesimulatie uit: animatie en diagram

    Spelling- en grammaticacontrole (Sonnet)

    Adding spell-checking or grammar-checking to KDE applications
    This tutorial introduces Sonnet and how one may use it to add language correction to your KDE application. Sonnet's auxiliary features shall be described in a separate tutorial.

    De KDE Wallet-API gebruiken voor beveiligde opslag

    KWallet
    "Brief introduction to the KWallet API which can be used for storing all kinds of sensitive information."

    Deprecated Material

    Warning
    Tutorials in this section are outdated and are no longer relevant to the current state of KDE software. They are being retained here for historical purposes only. Please do not use them.


    Accessibility

    Accessibility Overview
    A list of accessibility tutorials and general information.
    Accessibility Checklist
    What to look for in your application to make it accessible for as many people as possible.
    Screen Reader
    This tutorial will explain some details about using screen readers with KDE applications.
    Text-To-Speech
    How to utilize Jovie text-to-speech service in your application.

    D-Bus

    Porting from DCOP to D-Bus
    Port your applications from DCOP to D-Bus with this handy guide.

    Personal Information Management (Akonadi)

    Porting Applications which use KResource API
    Applications using KDE's now deprecated KResource APIs, e.g. KABC or KCal, need to be ported to use their Akonadi equivalents

    Get Hot New Stuff

    Old links for KNS2 and KNS1 content:

    Introduction to Get Hot New Stuff 2
    A short tutorial about how to use KHotNewStuff2 in your application. Deprecated, use version 3
    Introduction to Get Hot New Stuff
    An introduction to the developer-friendly network update system that allows KDE applications to fetch new application data at runtime in a user friendly manner.
    KNewStuff Secure (Original Link)
    Tutorial showing how to share resources in a secured way (KDE 3.4 and later). By András Mantia <[email protected]>.

    Goya

    Introduction to Goya usage
    An introduction for the Goya subsystem usage, which allows you to easily add widgets to your itemviews and connect their signals to your code, as they were real widgets.
    Introduction to Goya usage (part 2)
    The second part of the tutorial, with a slightly more complex example than the first part.

    Using the KDE PIM Libraries

    iCalendar functionality
    Using kcal to manage iCalendar files

    Pixmap cache (KPixmapCache)

    Using the KDE pixmap cache
    This tutorial shows how to use KPixmapCache to cache e.g. pixmaps generated from SVGs or some data.

    Een applicatie overzetten van KSystemTrayIcon naar KStatusNotifierItem

    Porting from KSystemTrayIcon to KStatusNotifierItem
    This tutorials shows how to port an application using KSystemTrayIcon to KStatusNotifierItem

    Een wiki bewerken met Libmediawiki

    Libmediawiki
    This tutorial present how to edit a wiki with Libmediawiki.

    Materiaal voor KDE 2 en KDE 3

    KDE3 Tutorials
    These tutorials cover topics related to KDE3.
    KDE2 Tutorials
    These tutorials cover topics related to KDE2.