Languages/Python/PyKDE DBus Tutorial
- 1 Abstract
- 2 Introduction
- 3 Exploring DBus Interfaces
- 4 PyKDE4
The aim of this tutorial is to give an overview of DBus in the context of python. By the end, the goal is to understand how to find DBus methods in existing applications and how to use them in PyQt4/PyKDE4. It assumes a basic working knowledge of Python and PyKDE4.
Later additions to this tutorial may cover creating and emitting dbus signals.
First off, a small introduction to DBus. DBus is an inter-process communication framework. In other words, it allows different applications to talk to each other. DBus uses the concept of signals and methods, which are similar to the Signals and Slots in Qt. (For more information on Signals and Slots in python, suggested reading at the top) You can connect signals to methods, or call methods directly.
Everything sent or received in dbus is transferred over a bus. There are two main buses available, the Session Bus and the System Bus. The former handles per-session (per-user) information while the System Bus handles systemwide notification and settings. For example, the hal subsystem provides a number of interfaces on the System Bus, while Amarok or PowerDevil provides session-specific interfaces for control over music and power options, respectively.
A DBus path is made up of three parts, the Service Name, the Object Path and the Interface. The following table (taken from the Qt intro to dbus) provides some ways to distinguish between the three parts.
DBus Cheat Sheet
|D-Bus Concept||Analogy||Name format|
|Service name||Network hostnames||Dot-separated ("looks like a hostname")|
|Object path||URL path component||Slash-separated ("looks like a path")|
Exploring DBus Interfaces
One of the easiest ways to discover a DBus method is by browsing for it using qdbusviewer. Run this program from your command line or KRunner (alt+f2) prompt.
You should see the following screen:
The two tabs available are the Session Bus and the System Bus.
Within each bus, the left pane shows Service Names. If you click on a service, the right pane shows information about that service.
Find the org.freedesktop.PowerManagement service and select it. You show now see the following:
Everything you see on the right pane is the start of an Object Path. Try expanding down the modules/powerdevil/ path. You should now see the following:
org.kde.PowerDevil org.freedesktop.DBus.Properties org.freedesktop.DBus.Introspectable
The above entries are Interfaces. They are the things that you can actually interact with. When you expand the org.kde.PowerDevil interface, you see a number of Methods and Signals:
Clicking on a Method will call it. Try clicking on the "turnOffScreen" method. Your screen should go blank. Note: You can get your display back by wiggling your mouse.
When your display comes back, you should see some information in the bottom pane.
Since the method returned nothing, qdbusviewer told us that.
Now, for working with methods in python and PyKDE4.
First I'm going to throw a whole bunch of code at you. This example contains the basics for setting up a KDE application gui and connecting a button to a dbus method.
#! /usr/bin/python # -*- coding: utf-8 -*- import sys from PyKDE4.kdecore import ki18n, KAboutData, KCmdLineArgs from PyKDE4.kdeui import KApplication from PyQt4.QtGui import QLabel, QWidget, QPushButton, QBoxLayout from PyQt4.QtCore import Qt, QObject, SIGNAL import dbus class MainWindow (QWidget): def __init__ (self): QWidget.__init__ (self) self.sessionBus = dbus.SessionBus() self.powerdevil = self.sessionBus.get_object('org.freedesktop.PowerManagement', '/modules/powerdevil') self.layout = QBoxLayout(QBoxLayout.TopToBottom, self) self.setLayout(self.layout) label = QLabel ("This is a simple PyKDE4 program", self) self.layout.addWidget(label) button = QPushButton("Push to turn off screen!", self) self.layout.addWidget(button) QObject.connect(button, SIGNAL("clicked()"), self.screenOff) self.resize (640, 480) def screenOff(self): self.powerdevil.turnOffScreen(dbus_interface='org.kde.PowerDevil') #--------------- main ------------------ if __name__ == '__main__': appName = "DBusApp" catalog = "" programName = ki18n ("DBus Example Application") version = "1.0" description = ki18n ("DBus Example") license = KAboutData.License_GPL copyright = ki18n ("(c) 2009 Andrew Stromme") text = ki18n ("none") homePage = "http://blog.chatonka.com" bugEmail = "[email protected]" aboutData = KAboutData (appName, catalog, programName, version, description, license, copyright, text, homePage, bugEmail) KCmdLineArgs.init (sys.argv, aboutData) app = KApplication () mainWindow = MainWindow () mainWindow.show () app.exec_ ()
Walking through the code example
Lets go through this example to try and understand it. First we import the libraries that are needed to make it all work. Most of the Qt and KDE ones should be familiar to you, but to get dbus we need the one at the end: "import dbus".
Now we have imported our libraries, we need to write our main window. In the __init__ (constructor, for the C++ people here) method, we set up the dbus connections:
self.sessionBus = dbus.SessionBus() self.powerdevil = self.sessionBus.get_object('org.freedesktop.PowerManagement', '/modules/powerdevil')
Because the org.freedesktop.PowerManagement is on the Session Bus, we create an object self.sessionBus that represents that bus. We also grab our powerdevil Object via its path /moddules/powerdevil. We can now call methods on the object, but first we need to set up the gui framework, a button and its connection (via Qt signals/slots) to a python method that will call the dbus method.
Layout and Buttons
self.layout = QBoxLayout(QBoxLayout.TopToBottom, self) self.setLayout(self.layout) label = QLabel ("This is a simple PyKDE4 program", self) self.layout.addWidget(label) button = QPushButton("Push to turn off screen!", self) self.layout.addWidget(button) QObject.connect(button, SIGNAL("clicked()"), self.screenOff)
If you need help understanding the above, you should consult the reading list linked at the top of this page.
Calling DBus Methods
We now need to define the self.screenOff method that we have just connected to the button.
def screenOff(self): self.powerdevil.turnOffScreen(dbus_interface='org.kde.PowerDevil')
It's relatively simple. We call the method turnOffScreen() on our powerdevil object (the method turnOffScreen was shown on the interface org.kde.PowerDevil in qdbusviewer)
The rest of the application sets up the KDE app and populates it with author/name info. Again, if you need help with that, see the other reading linked to from the top of this tutorial.
Congratulations, you should now have an applet that lets you turn off your screen at the push of a button.