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这里有一系列当前可用的 KDE 应用和 Plasma 工作开发教程,以及如何使用 KDE 框架开发第三方应用程序。 | |||
== | == 使用 KDE 框架开发的基础 == | ||
您是否对用 KDE 框架编写应用程序感兴趣?这个系列教程就是为新人而编写的。 | |||
;[[Special:myLanguage/Development/Tutorials/Setting Up|Setting Up]] | ;[[Special:myLanguage/Development/Tutorials/Setting Up|Setting Up]] | ||
:Before you start writing and building KDE software, you'll need to prepare your tools first. | :Before you start writing and building KDE software, you'll need to prepare your tools first. | ||
;[[Special:myLanguage/Development/Tutorials/First program|世界你好]] | ;[[Special:myLanguage/Development/Tutorials/First program|世界你好]] | ||
: | :介绍非常基础的 KDE 框架编程 | ||
;[[Special:myLanguage/Development/Tutorials/Using KXmlGuiWindow|创建主窗口]] | ;[[Special:myLanguage/Development/Tutorials/Using KXmlGuiWindow|创建主窗口]] | ||
:本教程将向你展示关于应用程序最重要的部分──主窗口──的魔力。 | :本教程将向你展示关于应用程序最重要的部分──主窗口──的魔力。 | ||
;[[Special:myLanguage/Development/Tutorials/Using Actions| | ;[[Special:myLanguage/Development/Tutorials/Using Actions|使用动作]] | ||
:如何向菜单和工具栏中添加动作,基于主窗口教程。 | :如何向菜单和工具栏中添加动作,基于主窗口教程。 | ||
;[[Special:myLanguage/Development/Tutorials/Saving and loading|保存与载入]] | ;[[Special:myLanguage/Development/Tutorials/Saving and loading|保存与载入]] | ||
Line 58: | Line 58: | ||
:这个教程涵盖了,什么是本地化,为什么它如此重要,以及如何保证您的应用程序可以本地化。所有应用开发者都应该阅读这个教程。 | :这个教程涵盖了,什么是本地化,为什么它如此重要,以及如何保证您的应用程序可以本地化。所有应用开发者都应该阅读这个教程。 | ||
; [[Special:myLanguage/Development/Tutorials/Localization/i18n Mistakes|避免常见的本地化陷阱]] | ; [[Special:myLanguage/Development/Tutorials/Localization/i18n Mistakes|避免常见的本地化陷阱]] | ||
: | :有些常见的错误会让应用程序难以正确本地化。看看它们是哪些问题,并在实践开发中小心避免它们。 | ||
; [[Special:myLanguage/Development/Tutorials/Localization/Building KDE's l10n Module| | ; [[Special:myLanguage/Development/Tutorials/Localization/Building KDE's l10n Module|构建 KDE 的本地化模块]] | ||
:Building and installing language support from KDE's localization (l10n) module is a good idea for those working on applications in the main KDE repository. Doing so will allow you to test your application in another language and spot problem areas. Learn how to do just that in this tutorial. | :Building and installing language support from KDE's localization (l10n) module is a good idea for those working on applications in the main KDE repository. Doing so will allow you to test your application in another language and spot problem areas. Learn how to do just that in this tutorial. | ||
; [[Special:myLanguage/Development/Tutorials/Localization/i18n Build Systems|Incorporating i18n Into the Build System]] | ; [[Special:myLanguage/Development/Tutorials/Localization/i18n Build Systems|Incorporating i18n Into the Build System]] | ||
Line 90: | Line 90: | ||
:如何把你的程序改装为一个D-Bus自启动的服务。D-Bus的这个功能也被成为"D-Bus自启动服", 他将确保即便你没有启动你的程序,D-Bus后台程序也会在需要时把它起起来。 | :如何把你的程序改装为一个D-Bus自启动的服务。D-Bus的这个功能也被成为"D-Bus自启动服", 他将确保即便你没有启动你的程序,D-Bus后台程序也会在需要时把它起起来。 | ||
=== | === Dolphin === | ||
; [[Special:myLanguage/Development/Tutorials/Creating Konqueror Service Menus|Creating | ; [[Special:myLanguage/Development/Tutorials/Creating Konqueror Service Menus|Creating Dolphin Service Menus]] | ||
:This tutorial shows you how to create mimetype-specific actions in | :This tutorial shows you how to create mimetype-specific actions in Dolphine's context menu (aka "servicemenus"). | ||
=== Kross === | === Kross === | ||
Line 110: | Line 110: | ||
; [[Special:myLanguage/Development/Tutorials/Kross/ActionCollections|How to use an ActionCollection ]] | ; [[Special:myLanguage/Development/Tutorials/Kross/ActionCollections|How to use an ActionCollection ]] | ||
:A small Tutorial on How to use Kross::ActionCollections. | :A small Tutorial on How to use Kross::ActionCollections. | ||
{{:Projects/Calligra/Plugin Tutorials}} | {{:Projects/Calligra/Plugin Tutorials{{#translation:}}}} | ||
=== System Activity === | === System Activity === | ||
Line 225: | Line 225: | ||
=== Python (PyQt4) === | === Python (PyQt4) === | ||
{{Note|The tutorials below apply to an older version of Qt only. While there are stable Python bindings available for Qt 5, bindings for KDE Frameworks 5 are still under development.}} | {{Note|The tutorials below apply to an older version of Qt only. While there are stable Python bindings available for Qt 5, bindings for KDE Frameworks 5 are still under development.}} | ||
;[http://www.learningpython.com/2008/09/20/an-introduction-to-pyqt/ An Introduction to PyQt] | ;[http://www.learningpython.com/2008/09/20/an-introduction-to-pyqt/ An Introduction to PyQt] | ||
Line 240: | Line 241: | ||
=== Ruby === | === Ruby === | ||
{{Note|The tutorials below apply to an older version of Qt only. There are currently no Ruby bindings for Qt 5 and KDE Frameworks 5 available.}} | {{Note|The tutorials below apply to an older version of Qt only. There are currently no Ruby bindings for Qt 5 and KDE Frameworks 5 available.}} | ||
;[http://developer.kde.org/language-bindings/ruby/kde3tutorial/index.html KDE Ruby Korundum tutorial] | ;[http://developer.kde.org/language-bindings/ruby/kde3tutorial/index.html KDE Ruby Korundum tutorial] | ||
Line 263: | Line 265: | ||
;[[Special:myLanguage/Development/Tutorials/Graphics/HiDPI|HiDPI Support]] | ;[[Special:myLanguage/Development/Tutorials/Graphics/HiDPI|HiDPI Support]] | ||
:How to render sharp GUI for HiDPI display | :How to render sharp GUI for HiDPI display | ||
;[[Special:myLanguage/Development/Tutorials/Graphics/Migrate Qt Quick Controls 1|Migrate Qt Quick Controls 1]] | |||
:Qt Quick Controls 1 is not supported so please follow the guide to upgrade to Qt Quick Controls 2 | |||
== Using the KDE Games Libraries == | == Using the KDE Games Libraries == |
Latest revision as of 17:08, 7 September 2020
这里有一系列当前可用的 KDE 应用和 Plasma 工作开发教程,以及如何使用 KDE 框架开发第三方应用程序。
使用 KDE 框架开发的基础
您是否对用 KDE 框架编写应用程序感兴趣?这个系列教程就是为新人而编写的。
- Setting Up
- Before you start writing and building KDE software, you'll need to prepare your tools first.
- 世界你好
- 介绍非常基础的 KDE 框架编程
- 创建主窗口
- 本教程将向你展示关于应用程序最重要的部分──主窗口──的魔力。
- 使用动作
- 如何向菜单和工具栏中添加动作,基于主窗口教程。
- 保存与载入
- 介绍KIO类库,为应用程序增加加载,存储的功能。
- 命令行参数
- 在命令行用文字编辑器打开指定文件。
- 常见编程错误
- 介绍各种在开发Qt和KDE应用程序时常见的错误,以及如何避免它们
Integrating with Workspaces
- 会话管理
- 让程序了解X会话
- 图标
- 使用 KAction 您可以在分发应用程序时,将应用程序的图标自动安装到正确的位置。基于 KAction 教程。
- 桌面文件
- 让您的应用程序显示在 K 菜单和应用程序菜单中。基于图标教程。
使用KConfig管理配置数据
- KConfig介绍
- 概要介绍了KConfig相关的类,以及如何在你的应用程序代码中使用它们
- 使用KConfig XT
- 关于如何有效使用KConfig XT框架的教程.
- 更新KConfig文件
- 关于如何编写一个更新脚本,以保证你程序的配置文件格式与用户已使用的现有配置文件一致的教程
服务:应用程序和插件
- 服务框架介绍
- 关于KDE中的服务框架,以及它们向开发人员提供了哪些功能的概述。覆盖了对系统配置文件缓存(SyCoCa)、源数据文件以及用索引信息可以做哪些事情的介绍
- KDE 服务框架的概览和提供给应用开发者的内容。涵盖了系统配置缓存 (SyCoCa),源数据文件和索引信息的可能用途。
- 使用Trader查询来查找服务
- 如何使用Trader查询语法来查找那些在SyCoCa中被索引了的服务,如插件或者mime类型等
- 使用 KService 创建和加载插件
- 了解如何定义自定义插件类型,找到安装的插件 (包括第三方插件) 和如何用 KService 简便便携地加载它们。
本地化
参阅 本地化入口.
- Unicode 介绍
- 介绍 Unicode 是什么以及如何在 KDE 应用中处理 Unicode 数据。
- 编写支持本地化/国际化的应用程序。
- 这个教程涵盖了,什么是本地化,为什么它如此重要,以及如何保证您的应用程序可以本地化。所有应用开发者都应该阅读这个教程。
- 避免常见的本地化陷阱
- 有些常见的错误会让应用程序难以正确本地化。看看它们是哪些问题,并在实践开发中小心避免它们。
- 构建 KDE 的本地化模块
- Building and installing language support from KDE's localization (l10n) module is a good idea for those working on applications in the main KDE repository. Doing so will allow you to test your application in another language and spot problem areas. Learn how to do just that in this tutorial.
- Incorporating i18n Into the Build System
- Once your application is ready to be localized, the next step is to ensure that translation files are built automatically and kept up to date. This tutorial covers the necessary CMakeFiles.txt additions as well the process of distributing the resulting message catalogs with your application.
- Common i18n Challenges and Solutions
- This tutorial covers challenges that you may eventually run into such as translating handbooks and other data that exists outside of the source code, merging and handling obsolete .po files, dealing with freezes, coding in languages other than English and creating independent releases of or moving applications between KDE modules.
- Semantic Markup of Messages
- To ensure consistent presentation and more meaningful representations of messages in applications, semantic markup can be applied to messages marked for translation using the KUIT system. This tutorial describes how this system works.
- Automated i18n Code Checking
- The Krazy code checker scans KDE's code and reports common i18n mistakes.
- Dealing with Language Changes
- This tutorial covers dealing with changing languages: How to add the function to change the language and then dynamically update the user interface when language has been changed.
- Understanding How Messages Appear to Translators
- An introduction to what context information is extracted (and what isn't) from source code for translators to see.
Application Automation and Scripting
D-Bus
- D-Bus 介绍
- 从一个程序开发员的角度对D-Bus作一个单刀直入的介绍,教程里讲述了D-Bus是什么以及如何人在应用程序中使用。
- 访问D-Bus接口
- 手把手指导如何用QtDBus调用D-Bus并连接到D-Bus信号。
- 中级D-Bus编程
- 利用QtBus的一些技巧,可以用来解决现实生活中的一些问题。
- 创建D-Bus接口
- 如何创建和定制D-Bus的接口来增强你的应用程序。教程包含了产生XML描述,运行时实例化接口,用CMake建立联编系统。
- Using Custom Types with D-Bus
- Learn how to use your own types in classes exported on D-Bus. Covers marshaling and unmarshaling of objects, the integration of custom types into XML descriptions and registering the custom types with the Qt Meta Object system.
- D-Bus自动启动服务
- 如何把你的程序改装为一个D-Bus自启动的服务。D-Bus的这个功能也被成为"D-Bus自启动服", 他将确保即便你没有启动你的程序,D-Bus后台程序也会在需要时把它起起来。
Dolphin
- Creating Dolphin Service Menus
- This tutorial shows you how to create mimetype-specific actions in Dolphine's context menu (aka "servicemenus").
Kross
- Introduction to Kross
- An introduction to the Kross Scripting Framework.
- Hello World
- A first application with working kross code.
- Calling Functions in Kross
- Simple demonstration of calling scripting functions
- Connecting Signals and Slots in Kross
- Simple demonstration of connecting object signals with script slots
- Scripts as Plugins with Kross
- This tutorial provides a step-by-step introduction how to integrate scripts as plugins into a KDE application.
- Placing script actions in your application menus
- Simple demonstration on how to extend you application menus to execute script files.
- How to use an ActionCollection
- A small Tutorial on How to use Kross::ActionCollections.
Calligra Plugin Tutorials
- This document shows an overview of the different Calligra plugin types and tells you what each of their purpose and strengths are. If you are new with Calligra plugins, this is the place to start.
- This gives a technical overview of what it means to write a Calligra plugin.
- This tutorial shows you how you can build a plugin for Calligra applications to allow you embed content in ODF documents using Flake.
- This tutorial shows how to script Calligra Words with Python, or JavaScript using Kross.
- This tutorial shows how to script Calligra Sheets with Python, or JavaScript using Kross.
System Activity
- Writing script actions for the process's context menu
- This tutorial shows how to add a context menu action to show custom information about a process.
KWin
- KWin Scripting Tutorial
- This tutorial shows how to write a useful script for KWin.
- QML Window Switcher Layouts
- This tutorial documents the new QML layouts for the KWin Window Switcher
Plugins and KParts
- Using KParts
- A kPart is a plugin that you can just load into your application. For example, it is easy to integrate an editor (the katePart) or a console (the konsolePart) into your application's window.
- Writing kontact plugins
- Kontact plugins are KParts. This tutorial describes how you can write one.
- Writing Qt Designer Plugins
- Add your widgets to Qt Designer and thus make them usable in UI files.
- KCM HowTo
- KCM are plugins which are loaded by System Settings to display configuration elements. They can also be used within an application.
Hardware Awareness (Solid)
- Introduction to Solid
- An introduction to the Solid effort in general and it library in particular.
- Listing Devices
- How to use the Solid core library to discover the hardware and interact with the system.
- Accessing Network Information
- How to use the Solid system to get information about the network
- Creating a Device Action
- When your application is interested in registering actions with the system for removable hardware
Authorization and Privilege escalation (KAuth)
- KAuth Basics
- An overview of concepts and basic knowledge required to understand and use KAuth effectively
- Using KAuth actions in your application
- How to execute KAuth actions in your application, and how to integrate them tightly into your UI
- Creating a KAuth helper to perform a privileged action
- You will learn how to use KAuth's helpers and escalation facilities, and how to seamlessly make a privileged and non privileged portion of your application interact
- Creating a KCM requiring authorization upon saving
- Learn how to use the high level KCModule API to create KCModules handling authorization, and its UI integration, on their own
Multimedia (Phonon)
- Phonon
- Introduction to Phonon tells how to compile and run the code. If you like to work in Python, try this version of the same tutorial
- Writing Backends
- How to start creating a new backend for the multimedia API
- Resources
- Please have a look at the online documentation for information on the Phonon API. If you prefer using Qt Assistant or Qt Creator you can also use our offline documentation.
Plasma 5
See Plasma tutorials.
Personal Information Management (Akonadi)
- Using Akonadi in Applications
- Displaying and modifying data provided by Akonadi
- Developing Akonadi Resources
- Akonadi Resources are agent programs which transport PIM data between Akonadi and a backend (files, servers, etc)
- Using custom data types with Akonadi
- Akonadi can handle arbitrary data as item payloads through the use of a plugin based serialization framework
Kate / KWrite
- Getting started with KTextEditor plugins
- Creating your first KTextEditor plugin
- Developing a plugin with configuration dialog
- Adding a configuration dialog to the Time & Date example
- A small Editor
- Create a small application using KTextEditor
KDevelop
- Creating a class template
- Instructions for creating a class template, which can be used to quickly generate classes from KDevelop.
- Creating a project template
- Instructions for creating a project template, which can be used for starting new project with KDevelop.
- KDevelop-PG-Qt Introduction
- Information on the KDevelop parser generator, useful for language plugins.
Printing
KDE mostly uses the Qt Printing infrastructure.
- Hello World
- Introduction to the KDE printing system
kioslaves
Collaboration
Open Collaboration Services (libattica)
- Introduction to Attica
- In this tutorial a simple widget showing information about a Person on the server is created.
Get Hot New Stuff
- Get Hot New Stuff 3 - Download
- How to use KHotNewStuff3 in your application.
- Get Hot New Stuff 3 - Checking for Updates
- How to check whether updates for installed stuff are available without showing the dialog/widget.
- Get Hot New Stuff 3 - Upload
- How to add an upload dialog to your application.
Other programming languages
Python (PyQt4)
Note
The tutorials below apply to an older version of Qt only. While there are stable Python bindings available for Qt 5, bindings for KDE Frameworks 5 are still under development.
- An Introduction to PyQt
- Starting off with an introduction to PyQt4
- Using PyKDE4
- Introduction to PyKDE4
- PyKDE WebKit Tutorial
- A simple web browser application in PyKDE
- 101 Introduction to signals and slots
- A simple introduction to Qt's signal and slot architecture.
- PyKDE DBus Tutorial
- An introduction to DBus communication using PyKDE
- PyKDE KNotify Tutorial
- An introduction to Knotify (Notifications and KJobs) using PyKDE
Ruby
Note
The tutorials below apply to an older version of Qt only. There are currently no Ruby bindings for Qt 5 and KDE Frameworks 5 available.
- KDE Ruby Korundum tutorial
- A ruby version of Antonio Larrosa Jiménez's KDE tutorial by Richard Dale. See the Ruby Developers Corner for Qt tutorials and other info.
- Qt4 Ruby Tutorial
- Nokia's fabulous introductory tutorial to Qt, translated to Ruby.
- Creating a Plasma Widget in Ruby
- Tutorial that shows how to create your first Plasma Applet using the Ruby language.
- Developing Qt4 Applications using Qt Designer and Ruby on Kubuntu
- Tutorial that shows how to design a simple User Interface in Qt Designer and then use the resulting widget in a Qt Ruby application we build from scratch.
- Ruby-Qt/KDE Book
- There is also an approach to create an Ruby-Qt/KDE Book under a free license. The content will be created in this wiki.
Shell
- Shell Scripting with KDE dialogs (Original Link)
- Tutorial by Brad Hards that describes how to use KDE dialogs in shell scripts with kdialog. It is presented as an example based tutorial.
Graphics Programming
- QPainter Perfomance
- Hints on avoiding common mistakes leading to poor performance when using QPainter
- How to render sharp GUI for HiDPI display
- Qt Quick Controls 1 is not supported so please follow the guide to upgrade to Qt Quick Controls 2
Using the KDE Games Libraries
- KStandardGameAction
- Using libkdegames to make your game fit the kdegames standard
- Highscores
- Implementing a simple highscore table into your game
- Theme Selector
- Using the libkdegames theme selection dialog
- Palapeli Slicers
- Creating a slicer plugin for Palapeli
Other tutorials
2D Plotting (KPlotWidget)
- Using the KDE data-plotting widget
- This tutorial introduces KPlotWidget, which is used for 2-D data plotting. It includes information on simple usage of the widget (including adding and modifying data sets, and customizing the plot axes and labels), and advanced customization (including extending the widget through sub-classing).
- 物理模拟
- 如何进行物理模拟:动画和图表
Spelling and Grammar Checking (Sonnet)
- Adding spell-checking or grammar-checking to KDE applications
- This tutorial introduces Sonnet and how one may use it to add language correction to your KDE application. Sonnet's auxiliary features shall be described in a separate tutorial.
Using the KDE Wallet API for safe storage
- KWallet
- "Brief introduction to the KWallet API which can be used for storing all kinds of sensitive information."
Deprecated Material
Warning
Tutorials in this section are outdated and are no longer relevant to the current state of KDE software. They are being retained here for historical purposes only. Please do not use them.
Accessibility
- Accessibility Overview
- A list of accessibility tutorials and general information.
- Accessibility Checklist
- What to look for in your application to make it accessible for as many people as possible.
- Screen Reader
- This tutorial will explain some details about using screen readers with KDE applications.
- Text-To-Speech
- How to utilize Jovie text-to-speech service in your application.
D-Bus
- 从DCOP移植到D-Bus
- 从DCOP向D-BUS 移植指导手册。
Personal Information Management (Akonadi)
- Porting Applications which use KResource API
- Applications using KDE's now deprecated KResource APIs, e.g. KABC or KCal, need to be ported to use their Akonadi equivalents
Get Hot New Stuff
Old links for KNS2 and KNS1 content:
- Introduction to Get Hot New Stuff 2
- A short tutorial about how to use KHotNewStuff2 in your application. Deprecated, use version 3
- Introduction to Get Hot New Stuff
- An introduction to the developer-friendly network update system that allows KDE applications to fetch new application data at runtime in a user friendly manner.
- KNewStuff Secure (Original Link)
- Tutorial showing how to share resources in a secured way (KDE 3.4 and later). By András Mantia <[email protected]>.
Goya
- Introduction to Goya usage
- An introduction for the Goya subsystem usage, which allows you to easily add widgets to your itemviews and connect their signals to your code, as they were real widgets.
- Introduction to Goya usage (part 2)
- The second part of the tutorial, with a slightly more complex example than the first part.
Using the KDE PIM Libraries
- iCalendar functionality
- Using kcal to manage iCalendar files
Pixmap cache (KPixmapCache)
- Using the KDE pixmap cache
- This tutorial shows how to use KPixmapCache to cache e.g. pixmaps generated from SVGs or some data.
Porting an application from KSystemTrayIcon to KStatusNotifierItem
- Porting from KSystemTrayIcon to KStatusNotifierItem
- This tutorials shows how to port an application using KSystemTrayIcon to KStatusNotifierItem
How to edit a wiki with Libmediawiki
- Libmediawiki
- This tutorial present how to edit a wiki with Libmediawiki.
KDE2 and KDE3 Materials
- KDE3 Tutorials
- These tutorials cover topics related to KDE3.
- KDE2 Tutorials
- These tutorials cover topics related to KDE2.