Development/Tutorials (ru)

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Пошаговые пособия - это самый быстрый путь узнать, что KDE может сделать для вас и как это сделать. Ниже представлен список доступных пособий для KDE4. Материалы для KDE3 и KDE2 доступны внизу страницы.

Contents

Введение в программирование для KDE 4

Вы хотели бы начать писать программы для KDE 4? Эта серия пособий предназначена для людей до сих пор не сталкивавшихся с программированием в среде KDE (в т.ч. более ранних версий).

Hello World
Предварительное введение в технологию программирования для KDE 4.
Создание главного окна
Это пособие покажет вам основу приложения: Главноое окно.
Использование KAction
Как добавлять действия в меню и панель инструментов.

Основы

Перенос приложений из KDE3
Перенос приложений с Qt3/KDE3 на Qt4/KDE4
Введение в CMake
Как работать с системой сборки CMake, используемую KDE4.
Основные ошибки в процессе разработки
Частые ошибки, совершаемые при разработке Qt- и KDE-приложений и как их избежать.
Применение Qt Designer в создании пользовательского интерфейса
Как создавать UI файлы с помощью дизайнера, и как встраивать их в программу KDE.

Тестирование и отладка

Отладка вашего приложения
Подсказки, инструменты и методы, которые вы можете применить для отладки приложения KDE
Создание тестовых модулей для Qt4 и KDE4 с использованием QTestLib (Original link)
Пособие Brad Hards которое описывает как писать тестовые модули с использование программного каркаса QTestLib. Здесь представлен пример, основанный на данном материале. Само пособие находиться в разработке.
Методы полуавтоматического выявления ошибок
Методы, которые вы можете использовать для опеределения ошибок в коде приложения KDE

Управление конфигурацией с использованием KConfig

Введение в KConfig
Обзор классов KConfig и использрвание их в вашем в коде вашего приложения
Использрвание KConfig XT
Пособие, помогающее эффективно использовать программный каркас KConfig XT.
Обновление файлов KConfig
Пособие, объясняющее как писать скрипт обновления для того, чтобы сохранить изменения в конфигурационном файле вашего приложения и синхронизировать его с уже существующим конфигурационным файле пользователя.

Службы: приложения и модули расширения

Введение в инфраструктуру служб KDE
Обзор программного каркаса служб KDE и что он предоставляет разработчику приложения: кэш системной конфигурации (SyCoCa), применение индексированных данных.
Finding Services Using Trader Queries
How to find services, such as plugins or mimetypes, that are indexed in the SyCoCa using Trader Query Syntax
Создание и загрузка модулей с использованием KService
Learn how to define custom plugin types, find installed plugins (including 3rd party plugins) and load them in an easy and portable fashion using KService.

Локализация

Введение в Unicode
An introduction to what Unicode is as well as how to handle Unicode data in KDE applications.
Writing Applications With Localization In Mind
This tutorial covers what localization is, why it's important and how to ensure your application is ready to be localized. A must read for all application developers.
Avoiding Common Localization Pitfalls
There are several common mistakes that prevent applications from being properly localized. Find out what they are and how to easily avoid them in this tutorial.
Сборка локализованных модулей KDE
Building and installing language support from KDE's localization (l10n) module is a good idea for those working on applications in the main KDE repository. Doing so will allow you to test your application in another language and spot problem areas. Learn how to do just that in this tutorial.
Incorporating i18n Into the Build System
Once your application is ready to be localized, the next step is to ensure that translation files are built automatically and kept up to date. This tutorial covers the necessary CMakeFiles.txt additions as well the process of distributing the resulting message catalogs with your application.
Common i18n Challenges and Solutions
This tutorial covers challenges that you may eventually run into such as translating handbooks and other data that exists outside of the source code, merging and handling obsolete .po files, dealing with freezes, coding in languages other than English and creating independent releases of or moving applications between KDE modules.
Semantic Markup of Messages
To ensure consistent presentation and more meaningful representations of messages in applications, semantic markup can be applied to messages marked for translation using the KUIT system. This tutorial describes how this system works.
Automated i18n Code Checking
The Krazy code checker scans KDE's code and reports common i18n mistakes.

Документация

Документация API
This tutorial explains how to document your APIs properly.
Страницы руководства
Writing and Generating Reference Manual Pages.

Автоматизация приложений и разработка сценариев

D-Bus

Введение в D-Bus
A straight-forward introduction to the core concepts in D-Bus from an application developer's perspective, this tutorial covers what D-Bus is and how it can be used by applications.
Доступ к интерфейсу D-Bus
A step-by-step guide to calling D-Bus methods and connecting to D-Bus signals using QtDBus.
Intermediate D-Bus
Tips to make use of QtDBus when faced with problematic real-world interfaces.
Создание интерфейса D-Bus
Learn how to expose functionality in your application by creating and using custom D-Bus interfaces. Covers generating the XML descriptions, instantiating interfaces at run time and setting up the build system with CMake.
D-Bus Autostart Services
Turn your application into a D-Bus autostart service with this tutorial. This D-Bus feature, also known as "D-Bus service activation", will ensure that even when your application isn't running that D-Bus calls made to it will work by relying on the D-Bus daemon itself to start your app if and when needed.
Porting from DCOP to D-Bus
Port your applications from DCOP to D-Bus with this handy guide.

Konqueror

Creating Konqueror Service Menus
This tutorial shows you how to create mimetype-specific actions in Konqueror's context menu (aka "servicemenus").

Kross

Introduction to Kross
An introduction to the Kross Scripting Framework.
Scripts as Plugins with Kross
This tutorial provides a step-by-step introduction how to integrate scripts as plugins into a KDE application.

KOffice

Development/Tutorials/Введение KOffice
This document shows an overview of the different KOffice plugin types and tells you what each of their purpose and strengths are. If you are new with KOffice plugins, this is the place to start.
Creating KOffice Flake Plugins
This tutorial shows you how you can build a plugin for KOffice applications to allow you embed content in ODF documents using Flake.
Сценарии для KWord
This tutorial shows how to script KWord with Python, Ruby or JavaScript using Kross.
Сценарии для KSpread
This tutorial shows how to script KSpread with Python, Ruby or JavaScript using Kross.
Сценарии для Krita
This tutorial shows how to script Krita with Python, Ruby or JavaScript using Kross.

SuperKaramba

SuperKaramba Tutorial
This tutorial provides an overview of SuperKaramba, theme files and scripting with Python, Ruby and JavaScript.

Поиск и Метаданные

Strigi

Writing file analyzers
File analyzers extract data from files to display in the file dialogs and file managers. The data gathered this way is also used to search for files. KDE4 allows the use of multiple analyzers per file type. This tutorial describes how you can write new analyzers.

Nepomuk

Nepomuk Quickstart
How to use Nepomuk resources in a quick and painless way without much fuss.
RDF and Ontologies in Nepomuk
An introduction to RDF and the usage of ontologies in Nepomuk.
Handling Resources with Nepomuk
Nepomuk is the KDE library which provides easy access to metadata in the Nepomuk system. Learn how to make your application create and read metadata using the Nepomuk system.
Using the Nepomuk Resource Generator
Nepomuk includes a resource generator which creates convenience classes for handling metadata.

Hardware Awareness (Solid)

Introduction to Solid
An introduction to using the Solid hardware discovery and interaction system in KDE applications.
Accessing Network Information
How to use the Solid system to get information about the network

Multimedia (Phonon)

Phonon
How to start with the multimedia API

Плазма

Начните с мини-приложений
Создайте своё первое мини-приложение на C++ с SVG фоном, иконкой и текстом.


Kate / Kwrite

Getting Started With KTextEditor Plugins
Creating your first plugin

Печать

Hello World
Введение в систему печати KDE
Предпечатный диалог
Using the KDE print dialog

Get Hot New Stuff

Introduction to Get Hot New Stuff
An introduction to the developer-friendly network update system that allows KDE applications to fetch new application data at runtime in a user friendly manner.
KNewStuff Secure (Original Link)
Tutorial showing how to share resources in a secured way (KDE 3.4 and later). By András Mantia <amantia@kde.org>.

Rapid Application Development

Python

101 Introduction to signals and slots
A simple introduction to Qt's signal and slot architecture.

Ruby

KDE Ruby Korundum tutorial
A ruby version of Antonio Larrosa Jiménez's KDE tutorial by Richard Dale. See the Ruby Developers Corner for Qt tutorials and other info.
Qt4 Ruby Tutorial
Trolltech's fabulous introductory tutorial to Qt, translated to Ruby.
Creating a Plasma Widget in Ruby
Tutorial that shows how to create your first Plasma Applet using the Ruby language.

Shell

Использование диалогов KDE из командного интерпретатора (Original Link)
Tutorial by Brad Hards that describes how to use KDE dialogs in shell scripts with kdialog. It is presented as an example based tutorial.

Прочие руководства

Using the KDE Games Library

KStandardGameAction
Using libkdegames to make your game fit the kdegames standard
Highscores
Implementing a simple highscore table into your game
Theme Selector
Using the libkdegames theme selection dialog

2D Plotting (KPlotWidget)

Using the KDE data-plotting widget
This tutorial introduces KPlotWidget, which is used for 2-D data plotting. It includes information on simple usage of the widget (including adding and modifying data sets, and customizing the plot axes and labels), and advanced customization (including extending the widget through sub-classing).

Spelling and Grammar Checking (Sonnet)

Adding spell-checking or grammar-checking to KDE applications
This tutorial introduces Sonnet and how one may use it to add language correction to your KDE application. Sonnet's auxiliary features shall be described in a separate tutorial.

Pixmap cache (KPixmapCache)

Using the KDE pixmap cache
This tutorial shows how to use KPixmapCache to cache e.g. pixmaps generated from SVGs or some data.

KDE2 and KDE3 Materials

KDE3 Tutorials
These tutorials cover topics related to KDE3.
KDE2 Tutorials
These tutorials cover topics related to KDE2.

This page was last modified on 14 July 2012, at 10:53. This page has been accessed 16,566 times. Content is available under Creative Commons License SA 3.0 as well as the GNU Free Documentation License 1.2.
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