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- The '''<tt>CannonField</tt>''' now has a force value in addition to the angle. The interface to the force follows the same practice as for the angle. ...5 KB (749 words) - 14:24, 18 July 2012
- The '''<tt>CannonField</tt>''' now has a force value in addition to the angle. The interface to the force follows the same practice as for the angle. ...5 KB (725 words) - 14:24, 18 July 2012
- The '''<tt>CannonField</tt>''' now has a force value in addition to the angle. The interface to the force follows the same practice as for the angle. ...6 KB (853 words) - 14:21, 18 July 2012
- def setAngle(angle) if angle < 5 ...5 KB (704 words) - 14:24, 18 July 2012
- The constructor initializes the angle value to 45 degrees and sets a custom palette for this widget. def setAngle(angle) ...11 KB (1,731 words) - 14:20, 18 July 2012
- The constructor initializes the angle value to 45 degrees and sets a custom palette for this widget. def setAngle(angle) ...12 KB (1,881 words) - 14:20, 18 July 2012
- The constructor initializes the angle value to 45 degrees and sets a custom palette for this widget. def setAngle(angle) ...12 KB (1,558 words) - 14:20, 18 July 2012
- def approximate(self, base, angle, dist): base.longitude(deg) + 1.5 * dist * sin(angle), ...5 KB (615 words) - 21:01, 10 March 2016
- GeoDataCoordinates approximate(const GeoDataCoordinates &base, qreal angle, qreal dist) const; ...oordinates MyPaintLayer::approximate(const GeoDataCoordinates &base, qreal angle, qreal dist) const ...6 KB (768 words) - 21:01, 10 March 2016
- def setAngle(angle) if angle < 5 ...12 KB (1,622 words) - 14:20, 18 July 2012
- ...)] function draws a pie shape inside the specified rectangle using a start angle and an arc length. The angles are specified in sixteenths of a degree. Zero When the slider is operated the angle of the drawn cannon changes accordingly. ...5 KB (757 words) - 14:24, 18 July 2012
- ...)] function draws a pie shape inside the specified rectangle using a start angle and an arc length. The angles are specified in sixteenths of a degree. Zero When the slider is operated the angle of the drawn cannon changes accordingly. ...5 KB (733 words) - 14:24, 18 July 2012
- - angle ...2 KB (240 words) - 20:44, 24 February 2010
- ...ssed since the shot was fired. The '''<tt>shootAngle</tt>''' is the cannon angle and '''<tt>shootForce</tt>''' is the cannon force when the shot was fired. ...>''' and '''<tt>shootForce</tt>''' variables are set to the current cannon angle and force. Finally, we start the timer. ...7 KB (1,075 words) - 14:22, 18 July 2012
- ...ssed since the shot was fired. The '''<tt>shootAngle</tt>''' is the cannon angle and '''<tt>shootForce</tt>''' is the cannon force when the shot was fired. ...>''' and '''<tt>shootForce</tt>''' variables are set to the current cannon angle and force. Finally, we start the timer. ...7 KB (1,045 words) - 14:22, 18 July 2012
- ...corner of the widget and the cursor position. Finally we set the cannon's angle to the new value converted to degrees. leftLayout.addWidget(angle) ...9 KB (1,477 words) - 14:26, 18 July 2012
- ...ssed since the shot was fired. The '''<tt>shootAngle</tt>''' is the cannon angle and '''<tt>shootForce</tt>''' is the cannon force when the shot was fired. ...>''' and '''<tt>shootForce</tt>''' variables are set to the current cannon angle and force. Finally, we start the timer. ...7 KB (1,069 words) - 14:22, 18 July 2012
- ...corner of the widget and the cursor position. Finally we set the cannon's angle to the new value converted to degrees. leftLayout.addWidget(angle) ...9 KB (1,477 words) - 14:26, 18 July 2012
- ...)] function draws a pie shape inside the specified rectangle using a start angle and an arc length. The angles are specified in sixteenths of a degree. Zero When the slider is operated the angle of the drawn cannon changes accordingly. ...6 KB (845 words) - 14:21, 18 July 2012
- ...corner of the widget and the cursor position. Finally we set the cannon's angle to the new value converted to degrees. leftLayout.addWidget(angle) ...9 KB (1,460 words) - 14:26, 18 July 2012