< Projects | Usability | HIGRevision as of 16:33, 1 October 2015 by Colomar (talk | contribs) (Renamed Menu Drawer to Global Drawer)(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff) Contents 1 Global Drawer 1.1 Purpose 1.2 Is this the right control? 1.3 Guidelines 1.4 Implementation Global Drawer Purpose The Global Drawer is a standard element in KDE mobile applications. It contains an application's main menu, and any functions which are not part of the application's main usecases but are not specific to the current context either. Is this the right control? Use a Global Drawer whenever your application has any functions which are not central enough to the application's main purpose to put them in the main user interface, and which are not dependent on the current context. For context-specific actions (e.g. those affecting a selected item), use the Context Drawer Guidelines The Global Drawer is opened by swiping in from the left or right edge of the screen (depending on a system-wide setting) and closed by swiping in the other direction or tapping outside of it. A Global Drawer may contain the following controls: Tabs A main menu Push Buttons to execute non-contextual actions Checkboxes or Radio Buttons to change settings which are commonly changed The main menu Must not have more than three levels Should if possible not contain more elements than fit on the screen Should contain an entry "Settings" in the last position if the application has settings which are not commonly changed Selecting an entry in the menu either executes an action or goes down one level, replacing the menu with the items in the selected submenu * In lower menu levels, below the entries there is a button to go up one level. Do not use the Menu Drawer for navigation purposes. Implementation Retrieved from "https://techbase.kde.org/index.php?title=Projects/Usability/HIG/GlobalDrawer&oldid=85887" Content is available under Creative Commons License SA 4.0 unless otherwise noted.