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| __NOTOC__
| | {{ Moved To Community | KDE_Visual_Design_Group/HIG/Vision }} |
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| == Purpose ==
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| A ''vision'' describes the goal of the project. It can be emotive and a source of inspiration, for instance by outlining how the final product makes the world a better place. It is roughly similar to purpose or aim, and guides through the development.
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| == Guidelines ==
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| * Describe the project's final goals with your vision.
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| * Explain who will use the product, and how he or she will make advantage of it.
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| * Make sure the vision is shared over all stakeholders, developers and users.
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| * Write the vision with enough room for creativity.
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| * Keep the vision as short as possible.
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| * A good starting-point to describe the vision is the ''elevator pitch'':
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| ** FOR <target customer>
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| ** WHO <statement of the need>
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| ** THE <product name>
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| ** IS A <product category>
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| ** THAT <key benefit>
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| ** UNLIKE <primary competitor>
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| ** OUR PRODUCT <further differentiation>
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| == Best Practice ==
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| * Define the vision of your project based on the [http://techbase.kde.org/Projects/Usability/Principles/KDE4_Vision KDE vision].
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| [[Category:Usability]][[Category:Structure]][[Category:Task_Flow]]
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Latest revision as of 12:09, 4 August 2016