Projects/Usability/HIG/Patterns: Difference between revisions
m (→Guidelines) |
|||
Line 4: | Line 4: | ||
==Guidelines== | ==Guidelines== | ||
* [[Projects/Usability/HIG/Patterns/CommandPatterns|Command Patterns]] - Select command patterns appropriate for the application command structure. | * [[Projects/Usability/HIG/Patterns/CommandPatterns|Command Patterns]] - Select command patterns appropriate for the application command structure. | ||
* [[Projects/Usability/HIG/ | * [[Projects/Usability/HIG/Patterns/NavigationPatterns|Navigation Patterns]] - Select navigation patterns appropriate for the application content. | ||
* Content Patterns - A collection of consistent ways to view or manipulate with application content | * Content Patterns - A collection of consistent ways to view or manipulate with application content | ||
** [[Projects/Usability/HIG/Layout/Image|Images]] - Guidelines and patterns for displaying images | ** [[Projects/Usability/HIG/Layout/Image|Images]] - Guidelines and patterns for displaying images |
Revision as of 20:46, 28 September 2014
Patterns
Patterns are a combination of user interface controls arranged and used in a specific way to satisfy a specific behavior.
Guidelines
- Command Patterns - Select command patterns appropriate for the application command structure.
- Navigation Patterns - Select navigation patterns appropriate for the application content.
- Content Patterns - A collection of consistent ways to view or manipulate with application content
- Images - Guidelines and patterns for displaying images
- Icons and text - Patterns for consistently showing icons with text
- Viewing vs Editing - Patterns and guidelines for laying out content that is primarily viewed.
- Search and Filter- Patterns for exposing search and filter functions
- Wizard - Patterns for guiding the user through a series of step to accomplish a task
- Tooltips - Patterns for consistent presentation of information in tooltips.
- Dual Lists - Apply the dual list pattern for several selections out of a large number of (multiple) items.
- Slider and Spinbox - Apply the slider and spin box pattern for numeric input with both large changes and precise control.