Projects/Usability/HIG/MessageWidget: Difference between revisions
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== Purpose == | == Purpose == | ||
A ''message panel'' is a small pop-up panel shown at top of the current form that informs users of a non-critical problem or special condition | A ''message panel'' is a small pop-up panel shown at top of the current form that informs users of a non-critical problem or special condition. The panel shows information on four levels indicated by different colors and icons, and provides standard action that users might want to initiate. | ||
== Examples == | == Examples == | ||
== Guidelines == | == Guidelines == | ||
* Use | * Use message panel in cases of non-critical problems that user can solve. | ||
** Use ''positive feedback'' (aka error) to notify about user-initiated processes, e.g. to indicate completion of background tasks | |||
** Use ''negative feedback'' as a secondary indicator of failure, e.g. if a transaction was not completed successfully | |||
** in discussion: <font color="blue">Show the information on a warning level in case of relevant information that do not concern the current workflow, e.g. No Internet connection available.</font> | |||
** Use ''opportunistic interaction'' (aka notification) to acknowledge the user about options that he or she might be interested in, e.g. Remember password? | |||
* Display the information immediately. | * Display the information immediately. | ||
* Auto remove a message when the problem is resolved or special condition is removed. | |||
* | * Do not auto remove the panel if users can't continue until the problem is resolved. | ||
* When users dismiss the panel, do not display any other UI or start any other side effect. | |||
* Do not add additional controls to the message panel. | |||
* | |||
* When users | |||
* Do not add additional controls to | |||
== Implementation == | == Implementation == | ||
cf. http://community.kde.org/Sprints/UX2011/KMessageWidget |
Revision as of 13:17, 8 July 2013
Purpose
A message panel is a small pop-up panel shown at top of the current form that informs users of a non-critical problem or special condition. The panel shows information on four levels indicated by different colors and icons, and provides standard action that users might want to initiate.
Examples
Guidelines
- Use message panel in cases of non-critical problems that user can solve.
- Use positive feedback (aka error) to notify about user-initiated processes, e.g. to indicate completion of background tasks
- Use negative feedback as a secondary indicator of failure, e.g. if a transaction was not completed successfully
- in discussion: Show the information on a warning level in case of relevant information that do not concern the current workflow, e.g. No Internet connection available.
- Use opportunistic interaction (aka notification) to acknowledge the user about options that he or she might be interested in, e.g. Remember password?
- Display the information immediately.
- Auto remove a message when the problem is resolved or special condition is removed.
- Do not auto remove the panel if users can't continue until the problem is resolved.
- When users dismiss the panel, do not display any other UI or start any other side effect.
- Do not add additional controls to the message panel.