Languages/Ruby: Difference between revisions

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= QtRuby =
= QtRuby =
Hello world example:
Hello world example:
<code>
<code ruby>
#!/usr/bin/ruby -w
#!/usr/bin/ruby -w
require 'Qt4'
require 'Qt4'
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Hello Qt example in a more 'Rubyish' way:
Hello Qt example in a more 'Rubyish' way:


<code>
<code ruby>
require 'Qt4'
require 'Qt4'


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     exec
     exec
end
end
</code>
</code>


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Any underscores in method names are removed, and the following character is capitalised. For example, you can use either of these two forms to call the same method:
Any underscores in method names are removed, and the following character is capitalised. For example, you can use either of these two forms to call the same method:
      create_standard_status_bar_action()
 
      createStandardStatusBarAction()
<code ruby>
create_standard_status_bar_action()
createStandardStatusBarAction()
</code>


==Operator overloading==
==Operator overloading==
The full range of Qt operator methods is available, for example:
The full range of Qt operator methods is available, for example:


      p1 = Qt::Point.new(5,5)  => (5, 5)
<code ruby>
      p2 = Qt::Point.new(20,20) => (20, 20)
p1 = Qt::Point.new(5,5)  => (5, 5)
      p1 + p2                  => (25, 25)
p2 = Qt::Point.new(20,20) => (20, 20)
p1 + p2                  => (25, 25)
</code>


==Declare signals and slots==
==Declare signals and slots==
Signals and slots are declared as list of strings like this:
Signals and slots are declared as list of strings like this:


      slots 'setColor(QColor)', 'slotLoad(const QString&)'..
<code ruby>
      signals 'clicked()'..
slots 'setColor(QColor)', 'slotLoad(const QString&)'..
signals 'clicked()'..
</code>


For slots and signals without arguments you can use Ruby symbols:
For slots and signals without arguments you can use Ruby symbols:


      slots :slotLoad
<code ruby>
      signals :clicked
slots :slotLoad
       
signals :clicked
</code>
 
Currently C++ type signatures must be used, a future version of QtRuby will allow ruby type signatures instead.
Currently C++ type signatures must be used, a future version of QtRuby will allow ruby type signatures instead.


Connect slots and signals like this:
Connect slots and signals like this:


      Qt::Object.connect( @colormenu, SIGNAL( "activated(int)" ),
<code ruby>
                        self, SLOT( "slotColorMenu(int)" ) )
Qt::Object.connect( @colormenu, SIGNAL( "activated(int)" ),
                  self, SLOT( "slotColorMenu(int)" ) )
</code>


Or you can connect signal to a block:
Or you can connect signal to a block:


      quit_button.connect(SIGNAL :clicked) { $qApp.quit }
<code ruby>
quit_button.connect(SIGNAL :clicked) { $qApp.quit }
</code>


And emit signals like this:
And emit signals like this:


      emit colorChanged( black )
<code ruby>
emit colorChanged( black )
</code>


==Constructors==
==Constructors==
You can call constructors in the conventional style:
You can call constructors in the conventional style:


      quit = Qt::PushButton.new("Quit", self, "quit")
<code ruby>
quit = Qt::PushButton.new("Quit", self, "quit")
</code>


Or you can pass a block if you prefer:
Or you can pass a block if you prefer:


      w = MyWidget.new { setCaption("foobar") }
<code ruby>
w = MyWidget.new { setCaption("foobar") }
</code>


The block will be called in the context of the newly created instance.
The block will be called in the context of the newly created instance.
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Ordinary arguments can be provided as well as a block at the end:
Ordinary arguments can be provided as well as a block at the end:


      w = MyWidget.new(nil) { setCaption("foobar") }
<code ruby>
w = MyWidget.new(nil) { setCaption("foobar") }
</code>


They are run in the context of the new instance.
They are run in the context of the new instance.
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And there's more! You can also pass an arg to the block, and it will be run in the context of the arg:
And there's more! You can also pass an arg to the block, and it will be run in the context of the arg:


      w = MyWidget.new { |theWidget| theWidget.setCaption "foobar" }
<code ruby>
w = MyWidget.new { |theWidget| theWidget.setCaption "foobar" }
</code>


==Garbage Collection==
==Garbage Collection==
When a ruby instance is garbage collected, the underlying C++ instance will only be deleted if it isn't 'owned' by a parent object. Normally this will 'just work', but there are occasions when you need to delete the C++ ahead of garbage collection, and whether or not it has a parent. Use the dispose(), isDisposed() and disposed? methods like this:
When a ruby instance is garbage collected, the underlying C++ instance will only be deleted if it isn't 'owned' by a parent object. Normally this will 'just work', but there are occasions when you need to delete the C++ ahead of garbage collection, and whether or not it has a parent. Use the dispose(), isDisposed() and disposed? methods like this:


      item2.dispose
<code ruby>
      if item2.disposed?
item2.dispose
      puts "item2 is disposed"
if item2.disposed?
      end
puts "item2 is disposed"
end
</code>


==C++ 'int*' and 'int&' argument types==
==C++ 'int*' and 'int&' argument types==
Ruby passes numeric values by value, and so they can't be changed when passed to a method. The Qt::Integer class provides a mutable numeric type which does get updated when passed as an argument. For example, this C++ method 'findByFileContent()':
Ruby passes numeric values by value, and so they can't be changed when passed to a method. The Qt::Integer class provides a mutable numeric type which does get updated when passed as an argument. For example, this C++ method 'findByFileContent()':


      # static Ptr findByFileContent( const QString &fileName,  
<code ruby>
      #                              int *accuracy=0 );
# static Ptr findByFileContent( const QString &fileName,  
#                              int *accuracy=0 );
      acc = Qt::Integer.new(0)
      fc = KDE::MimeType.findByFileContent("mimetype.rb", acc)
   
   
acc = Qt::Integer.new(0)
fc = KDE::MimeType.findByFileContent("mimetype.rb", acc)
</code>


It supports the arithmetic operators, and so expressions such as 'acc + 3' will work.
It supports the arithmetic operators, and so expressions such as 'acc + 3' will work.


==C++ 'bool*' and 'bool&' argument types==
==C++ 'bool*' and 'bool&' argument types==
There is a similar problem for bool arg types, and the mutable Qt::Boolean class can be used like this:
There is a similar problem for bool arg types, and the mutable Qt::Boolean class can be used like this:


      # QFont getFont(bool * ok, const QFont&initial,  
<code ruby>
      #              QWidget* parent = 0, const char *name = 0);
# QFont getFont(bool * ok, const QFont&initial,  
#              QWidget* parent = 0, const char *name = 0);
 
 
      ok = Qt::Boolean.new
ok = Qt::Boolean.new
      font = Qt::FontDialog.getFont(ok,  
font = Qt::FontDialog.getFont(ok,  
                          Qt::Font.new("Helvetica [Cronyx]", 10),  
                    Qt::Font.new("Helvetica [Cronyx]", 10),  
                          self)
                    self)
      if !ok.nil?  
if !ok.nil?  
      # font is set to the font the user selected
# font is set to the font the user selected
      else  
else  
      # the user canceled the dialog
# the user canceled the dialog
      end
end
</code>


Use 'nil?' to test the value returned in the Boolean
Use 'nil?' to test the value returned in the Boolean


==C++ (const )(unsigned )char* argument types==
==C++ (const )(unsigned )char* argument types==
In some cases Qt/KDE object "takes ownership" over Ruby String passed as char* argument type. Programmer needs to make sure that Ruby String is not being garbage collected or changed for the time it's being used by Qt/KDE object. It is also quite possible that Qt/KDE object will change and eventually free it(memory used internally by Ruby String to store its data). Be very careful when you call this kind of methods and make sure that there is no overloaded version witch accepts QString or QByteArray first!
In some cases Qt/KDE object "takes ownership" over Ruby String passed as char* argument type. Programmer needs to make sure that Ruby String is not being garbage collected or changed for the time it's being used by Qt/KDE object. It is also quite possible that Qt/KDE object will change and eventually free it(memory used internally by Ruby String to store its data). Be very careful when you call this kind of methods and make sure that there is no overloaded version witch accepts QString or QByteArray first!


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==Debugging==
==Debugging==
If a method call can't be matched in the Smoke library giving a 'method_missing' error, first check that you are passing correct class instance that is properly initialized (with super method called in constructors of custom Qt classes descendants). You can also turn on debugging to trace the matching process:
If a method call can't be matched in the Smoke library giving a 'method_missing' error, first check that you are passing correct class instance that is properly initialized (with super method called in constructors of custom Qt classes descendants). You can also turn on debugging to trace the matching process:


      a = Qt::Application.new(ARGV)
<code ruby>
      Qt.debug_level = Qt::DebugLevel::High
a = Qt::Application.new(ARGV)
      a.loadLibrary("foo")  # Non existent method
Qt.debug_level = Qt::DebugLevel::High
a.loadLibrary("foo")  # Non existent method
</code>


Will give the following output:
Will give the following output:
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           static QWidget* QApplication::widgetAt(int, int, bool)
           static QWidget* QApplication::widgetAt(int, int, bool)
  ...
  ...
Here, the list of candidate methods 'methodIds' is empty
Here, the list of candidate methods 'methodIds' is empty


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You can trace virtual method callbacks:
You can trace virtual method callbacks:


      Qt::Internal::setDebug(Qt::QtDebugChannel::QTDB_VIRTUAL)
<code ruby>
Qt::Internal::setDebug(Qt::QtDebugChannel::QTDB_VIRTUAL)
</code>


Or trace QtRuby garbage collection:
Or trace QtRuby garbage collection:


      Qt::Internal::setDebug(Qt::QtDebugChannel::QTDB_GC)
<code ruby>
Qt::Internal::setDebug(Qt::QtDebugChannel::QTDB_GC)
</code>


==String i18n==
==String i18n==
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==Qt Designer==
==Qt Designer==
A 'rbuic4' tool is included in qtruby/tools/rbuic to compile .ui files into ruby code. As described above, Qt Designer uses UTF-8. In addition to the options in the original uic C++ utility an '-x' flag has been added. This will generate a top level stub in the code:
A 'rbuic4' tool is included in qtruby/tools/rbuic to compile .ui files into ruby code. As described above, Qt Designer uses UTF-8. In addition to the options in the original uic C++ utility an '-x' flag has been added. This will generate a top level stub in the code:


      $ rbuic mainform.ui -x -o mainform.rb
<code bash>
$ rbuic mainform.ui -x -o mainform.rb
</code>


Will add this to the end of the generated code:
Will add this to the end of the generated code:


      if $0 == __FILE__
<code ruby>
          a = Qt::Application.new(ARGV)
if $0 == __FILE__
          w = MainForm.new
    a = Qt::Application.new(ARGV)
          w.show
    w = MainForm.new
          a.exec
    w.show
      end
    a.exec
end
</code>


Then you can test the example code straight away:
Then you can test the example code straight away:
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Use the '-kde' option to require the 'korundum4' extension rather than the 'Qt4' one. If the '-x' option is used in conjunction, it generates a KDE top level. For example:
Use the '-kde' option to require the 'korundum4' extension rather than the 'Qt4' one. If the '-x' option is used in conjunction, it generates a KDE top level. For example:


      $ rbuic4 -x -kde knotifywidgetbase.ui -o knotifywidgetbase.rb
<code bash>
$ rbuic4 -x -kde knotifywidgetbase.ui -o knotifywidgetbase.rb
</code>


Will generate this top level code:
Will generate this top level code:


      if $0 == __FILE__
<code ruby>
      about = KDE::AboutData.new("knotifywidgetbase",  
if $0 == __FILE__
                          "KNotifyWidgetBase", "0.1")
    about = KDE::AboutData.new("knotifywidgetbase",  
      KDE::CmdLineArgs.init(ARGV, about)
                      "KNotifyWidgetBase", "0.1")
        a = KDE::Application.new()
    KDE::CmdLineArgs.init(ARGV, about)
    w = KNotifyWidgetBase.new
    a = KDE::Application.new()
    w.show
    w = KNotifyWidgetBase.new
    a.exec
    w.show
      end
    a.exec
end
</code>


==Loading .ui files at runtime with Qt::UILoader==
==Loading .ui files at runtime with Qt::UILoader==
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Use the bin/rbqtapi tool to discover which methods are available in the QtRuby api. This command:
Use the bin/rbqtapi tool to discover which methods are available in the QtRuby api. This command:


  $ rbqtapi Qt::TextEdit
<code bash>
$ rbqtapi Qt::TextEdit
</code>


Will list all the methods in the Qt::TextEdit class
Will list all the methods in the Qt::TextEdit class


  $ rbqtapi -rsetCaption  
<code bash>
$ rbqtapi -rsetCaption  
</code>


Lists all methods whose names contain the string 'setCaption'
Lists all methods whose names contain the string 'setCaption'
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=KDE Specific Infomation=
=KDE Specific Infomation=
 
Instead of <code ruby>require 'Qt4'</code>, use<code ruby>require 'korundum4'</code> for KDE programs.
Instead of <code>require 'Qt4'</code>, use <code>require 'korundum4'</code> for KDE programs.


The KDE K* classes such as KApplication are renamed as KDE::Application. The other KDE classes are in the KParts::, KIO:: or DOM:: namespaces, with the same names as their C++ counterparts.
The KDE K* classes such as KApplication are renamed as KDE::Application. The other KDE classes are in the KParts::, KIO:: or DOM:: namespaces, with the same names as their C++ counterparts.
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Use the 'rbkdeapi' script to introspect the Korundum api from the command line. For example:
Use the 'rbkdeapi' script to introspect the Korundum api from the command line. For example:


      $ rbkdeapi KDE::Action
<code bash>
$ rbkdeapi KDE::Action
</code>


Will list all the methods in the KDE::Action class. There are currently (as at KDE 3.3 beta 2) 977 classes/30841 methods in the Smoke library runtime, so the coverage of the Qt/KDE api is pretty complete.
Will list all the methods in the KDE::Action class. There are currently (as at KDE 3.3 beta 2) 977 classes/30841 methods in the Smoke library runtime, so the coverage of the Qt/KDE api is pretty complete.
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=Tutorials=
=Tutorials=
There is a ruby translation of [http://developer.kde.org/language-bindings/ruby/tutorial/tutorial.html Qt Tutorial #1], and the corresponding ruby code is in qtruby/rubylib/tutorial/t1 to t14.
There is a ruby translation of [http://developer.kde.org/language-bindings/ruby/tutorial/tutorial.html Qt Tutorial #1], and the corresponding ruby code is in qtruby/rubylib/tutorial/t1 to t14.



Revision as of 01:39, 18 January 2010


Development/Languages/Ruby

Very complete bindings to both the KDE API and the Qt APIs. The Korundum package includes both a QtRuby Qt-only binding along with the full combined Qt/KDE one. The QtRuby package contains just Qt bindings with no dependencies on KDE.

Korundum/QtRuby - Ruby-KDE/Qt bindings

The book Rapid GUI Development with QtRuby (for Qt version 3.x) is available.

Being Smoke-based bindings means that they offer full access to most KDE 4.x and Qt 4.x classes.

QtRuby

Hello world example:

  1. !/usr/bin/ruby -w

require 'Qt4' a = Qt::Application.new(ARGV) hello = Qt::PushButton.new("Hello World!") hello.resize(100, 30) hello.show a.exec

Hello Qt example in a more 'Rubyish' way:

require 'Qt4'

Qt::Application.new(ARGV) do

   Qt::Widget.new do
       self.window_title = 'Hello QtRuby v1.0'
       resize(200, 100)
   
       button = Qt::PushButton.new('Quit') do
           connect(SIGNAL :clicked) { Qt::Application.instance.quit }
       end
       label = Qt::Label.new('Hello Qt in the Ruby way!')
       
       self.layout = Qt::VBoxLayout.new do
           add_widget(label, 0, Qt::AlignCenter)
           add_widget(button, 0, Qt::AlignRight)
       end
       
       show
   end
   
   exec

end

Current api coverage overview

Available calls

You can call all Qt public and protected methods, and all friend methods such as bitBlt() etc

Virtual methods

All virtual methods can be overridden, not just event handlers

Properties

'foobar = 5' is a synonym for 'setFooBar(5)'

Use either CamelCase or lowercase with underscore naming

Any underscores in method names are removed, and the following character is capitalised. For example, you can use either of these two forms to call the same method:

create_standard_status_bar_action() createStandardStatusBarAction()

Operator overloading

The full range of Qt operator methods is available, for example:

p1 = Qt::Point.new(5,5) => (5, 5) p2 = Qt::Point.new(20,20) => (20, 20) p1 + p2 => (25, 25)

Declare signals and slots

Signals and slots are declared as list of strings like this:

slots 'setColor(QColor)', 'slotLoad(const QString&)'.. signals 'clicked()'..

For slots and signals without arguments you can use Ruby symbols:

slots :slotLoad signals :clicked

Currently C++ type signatures must be used, a future version of QtRuby will allow ruby type signatures instead.

Connect slots and signals like this:

Qt::Object.connect( @colormenu, SIGNAL( "activated(int)" ),

                 self, SLOT( "slotColorMenu(int)" ) )

Or you can connect signal to a block:

quit_button.connect(SIGNAL :clicked) { $qApp.quit }

And emit signals like this:

emit colorChanged( black )

Constructors

You can call constructors in the conventional style:

quit = Qt::PushButton.new("Quit", self, "quit")

Or you can pass a block if you prefer:

w = MyWidget.new { setCaption("foobar") }

The block will be called in the context of the newly created instance.

Ordinary arguments can be provided as well as a block at the end:

w = MyWidget.new(nil) { setCaption("foobar") }

They are run in the context of the new instance.

And there's more! You can also pass an arg to the block, and it will be run in the context of the arg:

w = MyWidget.new { |theWidget| theWidget.setCaption "foobar" }

Garbage Collection

When a ruby instance is garbage collected, the underlying C++ instance will only be deleted if it isn't 'owned' by a parent object. Normally this will 'just work', but there are occasions when you need to delete the C++ ahead of garbage collection, and whether or not it has a parent. Use the dispose(), isDisposed() and disposed? methods like this:

item2.dispose if item2.disposed? puts "item2 is disposed" end

C++ 'int*' and 'int&' argument types

Ruby passes numeric values by value, and so they can't be changed when passed to a method. The Qt::Integer class provides a mutable numeric type which does get updated when passed as an argument. For example, this C++ method 'findByFileContent()':

  1. static Ptr findByFileContent( const QString &fileName,
  2. int *accuracy=0 );

acc = Qt::Integer.new(0) fc = KDE::MimeType.findByFileContent("mimetype.rb", acc)

It supports the arithmetic operators, and so expressions such as 'acc + 3' will work.

C++ 'bool*' and 'bool&' argument types

There is a similar problem for bool arg types, and the mutable Qt::Boolean class can be used like this:

  1. QFont getFont(bool * ok, const QFont&initial,
  2. QWidget* parent = 0, const char *name = 0);

ok = Qt::Boolean.new font = Qt::FontDialog.getFont(ok,

                   Qt::Font.new("Helvetica [Cronyx]", 10), 
                   self)

if !ok.nil?

  1. font is set to the font the user selected

else

  1. the user canceled the dialog

end

Use 'nil?' to test the value returned in the Boolean

C++ (const )(unsigned )char* argument types

In some cases Qt/KDE object "takes ownership" over Ruby String passed as char* argument type. Programmer needs to make sure that Ruby String is not being garbage collected or changed for the time it's being used by Qt/KDE object. It is also quite possible that Qt/KDE object will change and eventually free it(memory used internally by Ruby String to store its data). Be very careful when you call this kind of methods and make sure that there is no overloaded version witch accepts QString or QByteArray first!

C++ unsigned char* functions

Very few functions (as QImage::bits()) return a uchar* to directly manipulate data. These functions are not supported in Ruby and will throw an ArgumentError. More information on the mail list.

Debugging

If a method call can't be matched in the Smoke library giving a 'method_missing' error, first check that you are passing correct class instance that is properly initialized (with super method called in constructors of custom Qt classes descendants). You can also turn on debugging to trace the matching process:

a = Qt::Application.new(ARGV) Qt.debug_level = Qt::DebugLevel::High a.loadLibrary("foo") # Non existent method

Will give the following output:

      classname    == QApplication
      :: method == loadLibrary$
      -> methodIds == []
      candidate list:
      Possible prototypes:
          static QWidget* QApplication::widgetAt(int, int, bool)
			...

Here, the list of candidate methods 'methodIds' is empty

Another debugging mechanism allows various trace 'channels' to be switched on.

You can trace virtual method callbacks:

Qt::Internal::setDebug(Qt::QtDebugChannel::QTDB_VIRTUAL)

Or trace QtRuby garbage collection:

Qt::Internal::setDebug(Qt::QtDebugChannel::QTDB_GC)

String i18n

QtRuby supports $KCODE values of 'u', 'e' and 's' or the corresponding '-K' options from the command line. Qt Designer .ui files have UTF-8 strings so if you use any 8 bit UTF-8 characters, you will need to set $KCODE='u' or use the -Ku command line option.

Other capabilities and offerings

Qt Designer

A 'rbuic4' tool is included in qtruby/tools/rbuic to compile .ui files into ruby code. As described above, Qt Designer uses UTF-8. In addition to the options in the original uic C++ utility an '-x' flag has been added. This will generate a top level stub in the code:

$ rbuic mainform.ui -x -o mainform.rb

Will add this to the end of the generated code:

if $0 == __FILE__

   a = Qt::Application.new(ARGV)
   w = MainForm.new
   w.show
   a.exec

end

Then you can test the example code straight away:

      $ ruby mainform.rb

Use the '-kde' option to require the 'korundum4' extension rather than the 'Qt4' one. If the '-x' option is used in conjunction, it generates a KDE top level. For example:

$ rbuic4 -x -kde knotifywidgetbase.ui -o knotifywidgetbase.rb

Will generate this top level code:

if $0 == __FILE__

   about = KDE::AboutData.new("knotifywidgetbase", 
		                       "KNotifyWidgetBase", "0.1")
   KDE::CmdLineArgs.init(ARGV, about)
   a = KDE::Application.new()
   w = KNotifyWidgetBase.new
   w.show
   a.exec

end

Loading .ui files at runtime with Qt::UILoader

Warning
This section needs improvements: Please help us to

cleanup confusing sections and fix sections which contain a todo


Remove example that does not work

You can load a Qt Designer .ui file at runtime with the 'quiloader' extension, for example:

      require 'Qt4'
      require 'quiloader'

      a = Qt::Application.new(ARGV)
      if ARGV.length == 0
        exit
      end

      if ARGV.length == 2
        QUI::WidgetFactory.loadImages ARGV[0]
        w = QUI::WidgetFactory.create ARGV[1]
        if w.nil?
          exit
        end
        w.show()
        a.connect(a, SIGNAL('lastWindowClosed()'), a, SLOT('quit()'))
        a.exec()
      end

With new version API changed a little.

      require 'Qt4'
      require 'qtuitools'

      a = Qt::Application.new(ARGV)
      if ARGV.length == 0
        exit
      end

      if ARGV.length == 1
        file = Qt::File.new(ARGV[1])
        file.open(Qt::File::ReadOnly)

        loader = Qt::UiLoader.new
        window = loader.load(file, nil)
        file.close
        if (window.nil?)
          print "Error. Window is nil.\n"
          exit
        end
        window.show
        a.connect(a, SIGNAL('lastWindowClosed()'), a, SLOT('quit()'))
        a.exec
      end

API reference

Use the bin/rbqtapi tool to discover which methods are available in the QtRuby api. This command:

$ rbqtapi Qt::TextEdit

Will list all the methods in the Qt::TextEdit class

$ rbqtapi -rsetCaption

Lists all methods whose names contain the string 'setCaption'

Example programs

The best way to start programming QtRuby is to look at some existing code and start messing with it.. The are various samples under qtrubyexamples and korundum/examples.

KDE Specific Infomation

Instead of require 'Qt4', userequire 'korundum4' for KDE programs.

The KDE K* classes such as KApplication are renamed as KDE::Application. The other KDE classes are in the KParts::, KIO:: or DOM:: namespaces, with the same names as their C++ counterparts.

Use the 'rbkdeapi' script to introspect the Korundum api from the command line. For example:

$ rbkdeapi KDE::Action

Will list all the methods in the KDE::Action class. There are currently (as at KDE 3.3 beta 2) 977 classes/30841 methods in the Smoke library runtime, so the coverage of the Qt/KDE api is pretty complete.

Build dependencies

  • ruby 1.8 or greater (svn trunk works with 1.9.1)
  • cmake 2.6 or greater
  • Qt 4.0 or greater
  • KDE 4.1 or greater (for korundum)

Tutorials

There is a ruby translation of Qt Tutorial #1, and the corresponding ruby code is in qtruby/rubylib/tutorial/t1 to t14.

And a Qt4 version of the same tutorial translated to Ruby by Darshan Ishaya Qt4 Ruby Tutorial

Qt Tutorial #2, a Charting Application with ruby code in qtruby/rubylib/examples/qt-examples/chart.

The Qt Designer Color Tool Tutorial, with ruby code in qtruby/rubylib/designer/examples/colortool.

Paul Lutus has written a tutorial on how to get started with Ruby GUI programming with Qt

For KDE, there is a ruby translation of this KDE 3.0 tutorial originally written for C++ by Antonio Larrosa Jiménez. The sources are in korundum/rubylib/tutorials/p1 to p9.

The book Rapid GUI Development with QtRuby is now available.

There is also an approach to create an Ruby-Qt/KDE Book under a free license. The content will be created in this wiki. The book made with latex will be derived from the content in the wiki. Any Questions? Contact me!

Download

You can obtain recent SVN snapshots on the Rubyforge QtRuby/Korundum site.

More help

There are two IRC channels (#qtruby and #kde-ruby) in FreeNode. If you prefer e-mail, you can use the kde-bindings mailing-list (low traffic) or ask in the ruby-talk mailing list (you may use the Ruby Forum gateway to post in ruby-talk from web).

More information

A series of articles on ruby QT (inspired by the work done for the dradis project):