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| __NOTOC__
| | {{ Moved To Community | KDE_Visual_Design_Group/HIG/IconDesign }} |
| ==Purpose==
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| Icons are pictorial representations of functions and objects, important not only for aesthetic reasons as part of the visual identity of a program, but also for utilitarian reasons as shorthand for conveying meaning that users perceive almost instantaneously. Well-designed icons improve the visual communication and strongly impact users' overall impression of visual design. Last but not least, icons are space-saving and improve usability by making programs, objects, and actions easier to identify, learn. Icon use should be consistent throughout the interface.
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| == Guidelines ==
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| * Design icons with a small number of metaphors [1].
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| ** Apply metaphors only once (e.g. do not use a brush twice for different options).
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| ** Rethink conventionally used metaphors (e.g. the clipboard icon of paste).
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| ** Antiquated metaphors might work well (e.g. a floppy is not necessarily outdated to represent save).
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| ** Adjust the degree of abstractness according to familiarity of the metaphor.
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| ** Use arrows only if they can easily be related to spatial features such as ''Previous/Next'' in a sequence or ''Up/Down'' in a hierarchy. Avoid using arrows metaphorically (such as for ''Reply/Forward'' or ''Undo/Redo'').
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| ** Attempt to use metaphors that are independent of language and culture.
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| ** Make icons simple.
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| * If an icon has important details at larger sizes, rather than simply scaling it down, create unique versions of the icon at smaller sizes. Critical details may become unrecognizable when scaled down.
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| * Avoid using text in icon designs; it may not scale well to smaller sizes.
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| * Icons of a similar type share a consistent visual language (mimetypes, folders, devices, etc.).
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| * Test your icon set on strength of association, discriminatory power, conspicuousness, and, if applicable, on accessibility.
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| === Monochrome Icons ===
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| [[File:HIGMonoIcons.png]]
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| * Used for application toolbar actions, menus, and status and notifications. Also used for small (16x16) devices and places icons (folders, usb drives, etc.).
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| * Rely on a distinct shapes instead of fine details to distinguish between them.
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| * Color can be used for distinction (change of state, destructive actions, etc.).
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| === Application icons ===
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| [[File:HIGAppIcons.png]]
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| * Unique and easily recognizable.
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| * Have the widest variation of color and visual style to represent the visual identity of the application.
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| * When creating an system icon theme, respect trademarks by avoiding significant alterations to application icons.
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| ==Implementation==
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| * For standard actions (back forward, open, save, refresh, etc.) use an icon from the platform-provided set. The KDE Platform 4.x uses the [http://websvn.kde.org/trunk/kdesupport/oxygen-icons/ Oxygen icon set]. Ask at the [https://mail.kde.org/mailman/listinfo/kde-artists kde-artists mailing list] to request addition of a specific item.
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| * http://websvn.kde.org/trunk/kdesupport/oxygen-icons/
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| * https://mail.kde.org/mailman/listinfo/kde-artists
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| * If you would like to request help designing icons unique to your application, you can ask for help on the [http://forum.kde.org/viewforum.php?f=285 KDE Visual Design Group Forum].
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| ==References==
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| [1] http://user-prompt.com/semiotics-in-usability-guidelines-for-the-development-of-icon-metaphors/
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| [[Category:Usability]][[Category: Presentation]][[Category:Layout]]
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