|
|
(2 intermediate revisions by one other user not shown) |
Line 1: |
Line 1: |
| __NOTOC__
| | {{ Moved To Community | KDE_Visual_Design_Group/HIG/Vision }} |
| | |
| == Purpose ==
| |
| A ''vision'' describes the goal of the project. It can be emotive and a source of inspiration, for instance by outlining how the final product makes the world a better place. It is roughly similar to purpose or aim, and guides through the development.
| |
| | |
| == Guidelines ==
| |
| * Describe the project's final goals with your vision.
| |
| * Explain who will use the product, and how he or she will make advantage of it.
| |
| * Make sure the vision is shared over all stakeholders, developers and users.
| |
| * Write the vision with enough room for creativity.
| |
| * Keep the vision as short as possible.
| |
| * A good starting-point to describe the vision is the ''elevator pitch'':
| |
| ** FOR <target customer>
| |
| ** WHO <statement of the need>
| |
| ** THE <product name>
| |
| ** IS A <product category>
| |
| ** THAT <key benefit>
| |
| ** UNLIKE <primary competitor>
| |
| ** OUR PRODUCT <further differentiation>
| |
| == Best Practice ==
| |
| * Consider the [http://techbase.kde.org/Projects/Usability/Principles/KDE4_Vision | KDE vision] in your project.
| |
| | |
| [[Category:Usability]][[Category:Structure]][[Category:Task_Flow]]
| |
Latest revision as of 12:09, 4 August 2016