User:Josebur/PlasmagikTODO: Difference between revisions
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== Plasmagik == | == Plasmagik == | ||
=== Feature List === | === Feature List === | ||
* CLI should take more that 1 argument | * <s>CLI should take more that 1 argument</s> | ||
* cache user data | * <s>cache user data</s> | ||
* load existing packages | * load existing packages | ||
* KNS dialog | * KNS dialog | ||
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# User selects the existing package options and provides a path to the existing package. | # User selects the existing package options and provides a path to the existing package. | ||
# Now the User can Upload to GHNS | # Now the User can Upload to GHNS | ||
===== As a Simple Upload Dialog ===== | |||
# User has a simple one file GHNS Upload (not a package) | |||
# A simple dialog will appear asking for the Authors name, email address, etc. The user must also give some metadata about their upload (Name, Version, License, Preview URL) | |||
# User clicks Upload button | |||
==== Plasma ==== | ==== Plasma ==== | ||
# Plasmagik is opened from somewhere (Toolbox? somewhere else?) | # Plasmagik is opened from somewhere (Toolbox? somewhere else?) | ||
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:::** Not C++ as those should go directly into kdeplasma-addons | :::** Not C++ as those should go directly into kdeplasma-addons | ||
:::* Wallpaper | :::* Wallpaper | ||
:::* Entire Desktop configuration (need to look into how to package all this) | |||
:::* anything else? | :::* anything else? | ||
==== KDE Games ==== | ==== KDE Games ==== | ||
:::* All Themable Games | |||
:::# In the configure menu, there is a "Get New Themes" Buttons. There could be a "Upload/Share New Themes" | |||
:::# Plasmagik opens with the "Theme" option along with any other option that the game supports. User selects "Theme". |
Latest revision as of 21:59, 12 August 2008
Plasmagik
Feature List
CLI should take more that 1 argumentcache user data- load existing packages
- KNS dialog
TODO
- Generalize Package::installPackage()
Workflows / Corner-Cases
General
In general, Plasmagik will work in the following ways:
Packaging and Uploading
- User has content ready
- Plasmagik is opened from within an application
- Package Options are presented to the user
- Structure is presented to the user, who then fills in their data
- Frequent metadata is automatically filled in (Name, email, etc). The user will have to fill in metadata specific to their project (Package Name, Version Number, etc)
- A short description of the Package is provided as well as Release Notes which can either be written directly into the dialog or loaded from a file.
- The content will be packaged. Now the user can choose to save the package and/or upload the package to GHNS.
Uploading an Existing Package
- User has a Package that has already been packaged, either by someone else or themselves.
- User selects the existing package options and provides a path to the existing package.
- Now the User can Upload to GHNS
As a Simple Upload Dialog
- User has a simple one file GHNS Upload (not a package)
- A simple dialog will appear asking for the Authors name, email address, etc. The user must also give some metadata about their upload (Name, Version, License, Preview URL)
- User clicks Upload button
Plasma
- Plasmagik is opened from somewhere (Toolbox? somewhere else?)
- Types of Content
- Theme
- Plasmoid
- Various scripting languages
- Not C++ as those should go directly into kdeplasma-addons
- Wallpaper
- Entire Desktop configuration (need to look into how to package all this)
- anything else?
KDE Games
- All Themable Games
- In the configure menu, there is a "Get New Themes" Buttons. There could be a "Upload/Share New Themes"
- Plasmagik opens with the "Theme" option along with any other option that the game supports. User selects "Theme".