< Marble OSM Vector Tiles Compiling Marble with support for vector tiles Technically marble's current source code from the master development branch has support for vector tiles built-in already. However by default we don't display the map theme required to enjoy this vector rendering. In order to enable the vector map theme you need to pass the cmake config option -DEXPERIMENTAL_VECTOR_TILING=ON So in order to compile Marble with vector tile support just compile it as described here: https://marble.kde.org/sources.php and just add the config option above, e.g. cmake -DEXPERIMENTAL_VECTOR_TILING=ON ~/marble/sources Once you completed compilation and installation you can zoom into certain selected cities (e.g. San Francisco and New York). And starting at level 13 you will see the vector tiles. At level 17 it should look about like this: http://devel-home.kde.org/~tackat/nuremberg_marble_osm.jpg Note that in order to get best performance it's recommended to turn off the bitmap backdrop. You can do this by going into the legend and turning off the checkbox "OSM Bitmap Tiles" as visible in the screenshot above. You can keep the bitmap tiles in order to find open issues for debugging. Retrieved from "https://techbase.kde.org/index.php?title=Marble/OSMVectorCompile&oldid=87281" This page was last edited on 10 March 2016, at 21:01. Content is available under Creative Commons License SA 4.0 unless otherwise noted.