Development/Tutorials/Plasma4/JavaScript/API-FileDialog
(Redirected from Development/Tutorials/Plasma/JavaScript/API-FileDialog)
FileDialog
This Extension provides access to open and save dialog classes: OpenFileDialog and SaveFileDialog. Both are non-modal and run asynchronously, so the signals must be used. Other than the name difference (and resulting UI variance) the API for each is identical:
- Constructors
- OpenFileDialog
- SaveFileDialog
- Properties
- Read Only
- array(Url) urls: the selected file, as a Url object
- Url baseUrl, the current path (minus filename) as a Url
- string file: the selected file, as a string
- array(string) files: selected files (plural), as an array of strings
- Read/Write
- Url url: the current Url, can be read from when the user is done or assigned before to set the starting path
- string filter: a string representing the mimetype filter; e.g. "*.cpp|C++ Source Files\n*.h|Header files" or "*.cpp" or "*.cpp|*h"
- boolean localOnly: true to show only local files, false if network locations are Ok as well
- boolean directoriesOnly: true to only allow selection of a directory (not a file)
- boolean existingOnly: true if only existing files/directories may be selected
- Read Only
- Functions
- show(): when called, the dialog will be shown to the user
- Signals
- accepted(FileDialogProxy)': emitted when the file dialog has been successfully accepted by the user with one or more files/directories.
- finished(FileDialogProxy): emitted when the file dialog closes, included when cancelled/closed without being accepted
Examples
This example create a new OpenFileDialog instance, so the user can select a file. If a file has been selected and the "Accept" button is clicked then it will call the "loadFile" function.
function loadFile(fileDialogProxy){
// Here we load the file. We retrieve the user's choice using fileDialogProxy.file
// fileDialogProxy use the same methods as FileDialog shown before.
}
function selectFile() {
var fd = new OpenFileDialog();
fd.accepted.connect(loadFile);
fd.show();
}
Remember that signals are connected using the connect(...) method as explained at Plasma using Javascript: Getting Started