Projects/Usability/HIG/IconDesign

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  • Apply metaphors only once (e.g. do not use a brush twice for different options).
  • Rethink conventionally used metaphors (e.g. the clipboard icon of paste).
  • Antiquated metaphors might work well (e.g. a floppy is not necessarily outdated to represent save).
  • Adjust the degree of abstractness according to familiarity of the metaphor.
  • Avoid using arrows, they are unspecific.
  • Define metaphors independent from language and culture.
  • Make icons simple.

http://user-prompt.com/semiotics-in-usability-guidelines-for-the-development-of-icon-metaphors/