Translations:Development/Tutorials/Physical Simulation/90/en

From KDE TechBase
Revision as of 17:42, 19 July 2019 by FuzzyBot (talk | contribs) (Importing a new version from external source)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

During the drawing in paint event, first the current position of the ball in inquired using the pointer. Then we use a painter, to draw on this ball drawing widget. Clearly, everybody wants to use Antialiasing.