Translations:Development/Tutorials/Physical Simulation/84/en

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void BallGraph::nextAnimationFrame() {

   double time=logic->getTime();
   double position=logic->getPosition();
   xyData->addPoint(time, position);
   xyPlot->update();
   update();

}


This page was last edited on 19 July 2019, at 17:43. Content is available under Creative Commons License SA 4.0 unless otherwise noted.