Schedules/KDE4/4.6 Feature Plan: Difference between revisions

From KDE TechBase
(→‎kdeedu: new feature)
(kdegames: +personal major goals for this release)
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= kdegames =
{| cellspacing="0" cellpadding="5" border="1" style="border: 1px solid gray; border-collapse: collapse; text-align: left; width: 100%;" class="sortable"
|- style="background: rgb(236, 236, 236) none repeat scroll 0% 0%; -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous; white-space: nowrap;"
! Status
! Project
! Description
! Contact
{{FeatureInProgress|libkdegames|Import KGameRenderer framework and port games to this unified rendering infrastructure.|[email protected]|Stefan Majewsky}}
{{FeatureInProgress|Palapeli|Import Goldberg slicer as the new default slicer plugin.|[email protected]|Johannes Loehnert}}
{{FeatureTodo|Palapeli|Update libpala API. Improve usability of "Create new puzzle" dialog.|[email protected]|Stefan Majewsky}}
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= kdesdk  =
= kdesdk  =


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Revision as of 09:29, 30 June 2010

This is a list of planned features for the SC 4.6 release.

See also:


Legend:

  • todo => not started yet
  • in-progress => started, but not completed yet
  • done => completed


kdeedu

Status Project Description Contact
TO DO Marble GPX import of routes Dennis Nienhüser <[email protected]>
TO DO Marble Route printing (map and directions, configurabe) Dennis Nienhüser <[email protected]>
TO DO Marble Route state saving and restoring Dennis Nienhüser <[email protected]>
TO DO Marble Convert MarbleRunners to plugins Dennis Nienhüser <[email protected]>
TO DO Marble Extend MarbleRunner interface to handle reverse geocoding and routing requests Dennis Nienhüser <[email protected]>
IN PROGRESS Marble Implement sun locator blendings as derived classes of Marble::Blending Jens-Michael Hoffmann <[email protected]>
TO DO Marble Separate thread for tile loading and texture blending (not texture mapping at the moment) for more smooth browsing Jens-Michael Hoffmann <[email protected]>
TO DO Marble Tile loading "read ahead" when idle, prerequisite: threaded tile loading Jens-Michael Hoffmann <[email protected]>
TO DO Marble Multi threaded texture mapping Jens-Michael Hoffmann <[email protected]>


kdemultimedia

Status Project Description Contact
TO DO JuK Remove Qt/KDE3 support lib requirements Michael Pyne <[email protected]>
TO DO JuK Allow setting covers directly from URLs supported by KIO - drag/drop already allows this however Michael Pyne <[email protected]>
TO DO JuK Add MPRIS support to JuK so that the NowPlaying applet doesn't need to special-case JuK. Michael Pyne <[email protected]>
TO DO JuK Update JuK's MusicBrainz support to a modern version of MusicBrainz. Michael Pyne <[email protected]>



kdegames

Status Project Description Contact
IN PROGRESS libkdegames Import KGameRenderer framework and port games to this unified rendering infrastructure. Stefan Majewsky <[email protected]>
IN PROGRESS Palapeli Import Goldberg slicer as the new default slicer plugin. Johannes Loehnert <[email protected]>
TO DO Palapeli Update libpala API. Improve usability of "Create new puzzle" dialog. Stefan Majewsky <[email protected]>


kdesdk

Status Project Description Contact
TO DO Lokalize Integrate snowball stemmer for glossary Nick Shaforostoff <[email protected]>
TO DO Lokalize Continue implementing XLIFF spec Nick Shaforostoff <[email protected]>
TO DO Lokalize Segmentation [editing] functionality Nick Shaforostoff <[email protected] >
TO DO Lokalize Remote translation memories Nick Shaforostoff <[email protected]>
TO DO Lokalize Integrate with nepomuk (fast stats retrieval, tag cloud - incl sharing!) Nick Shaforostoff <[email protected]>
TO DO Lokalize loading compressed files and then saving them back in the original compression format (bug 65518) Nick Shaforostoff <[email protected]>