Projects/Usability/HIG/Slider: Difference between revisions

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(From GNOME guidelines)
__NOTOC__


A slider allows the user to quickly select a value from a fixed, ordered range, or to increase or decrease the current value. The control looks like the type of slider that you might find on an audio mixing desk or a hi-fi's graphic equalizer.
== Purpose ==
A ''slider'' is a widget with which a user may set a value by moving an indicator, usually in a horizontal fashion. The user may also click on a point on the slider to change the setting. It is different from a scrollbar in that it is typically used to adjust a value without changing the format of the display or the other information on the screen. A slider is used to set defined, contiguous values or a range of discrete values. It is a good choice when values have a relative quantity, not a numeric value. Usually, changes made on the slider are shown immediately. That instant feedback supports input that is not necessarily precise. Compared with spin controls a slider provides faster changes within a larger range but with lower accuracy. Sliders are almost solely operable by mouse.


=== Guidelines ===
== Guidelines ==
* Use a slider when adjusting the value relative to its current value is more important than choosing an absolute value. For example, a volume control: the average user will usually think about turning the volume up or down to make a sound louder or quieter, rather than setting the peak output to a specific decibel value.
=== Is this the right control ===
* Use a slider when it is useful for the user to control the rate of change of the value in real time. For example, to monitor the effects of a color change in a live preview window as they drag the RGB sliders.
* Use a slider when adjusting the value relative to its current value is more important than choosing an absolute value.
* Label the slider with a text label above it or to its left, using sentence capitalization. Provide an access key in the label that allows the user to give focus directly to the slider.
* Use a slider when it is useful for the user to control the rate of change of the value in real time.
* Mark significant values along the length of the slider with text or tick marks. For example the left, right and center points on an audio balance control in Figure 6.7, “A simple slider control”.
* If the value is open-ended on one or both ends, consider using a [[../Spin_Box|Spin Box]] instead.
* For large ranges of integers (more than about 20), and for ranges of floating point numbers, consider providing a text box or spin box that is linked to the slider's value. This allows the user to quickly set or fine-tune the setting more easily than they could with the slider control alone.
=== Behavior ===
* Try to give immediate feedback while user makes a selection.
* Size the control so that a user can easily set the desired value.
* Do not use a non-linear scale, e.g. logarithmic.
=== Appearance ===
* Mark significant values along the length of the slider with text or tick marks.
* Label the slider with a text label to its left, using sentence capitalization. Provide an access key in the label that allows the user to give focus directly to the slider.
* Label the range of values; use tick marks and value label; don't label every tick mark.  
 
== Implementation ==
* {{qt|QSlider}}
 
[[Category:Usability]][[Category:Behavior]][[Category:Editing_and_Manipulation]][[Category:Constrained_input]]

Revision as of 21:06, 3 August 2013


Purpose

A slider is a widget with which a user may set a value by moving an indicator, usually in a horizontal fashion. The user may also click on a point on the slider to change the setting. It is different from a scrollbar in that it is typically used to adjust a value without changing the format of the display or the other information on the screen. A slider is used to set defined, contiguous values or a range of discrete values. It is a good choice when values have a relative quantity, not a numeric value. Usually, changes made on the slider are shown immediately. That instant feedback supports input that is not necessarily precise. Compared with spin controls a slider provides faster changes within a larger range but with lower accuracy. Sliders are almost solely operable by mouse.

Guidelines

Is this the right control

  • Use a slider when adjusting the value relative to its current value is more important than choosing an absolute value.
  • Use a slider when it is useful for the user to control the rate of change of the value in real time.
  • If the value is open-ended on one or both ends, consider using a Spin Box instead.

Behavior

  • Try to give immediate feedback while user makes a selection.
  • Size the control so that a user can easily set the desired value.
  • Do not use a non-linear scale, e.g. logarithmic.

Appearance

  • Mark significant values along the length of the slider with text or tick marks.
  • Label the slider with a text label to its left, using sentence capitalization. Provide an access key in the label that allows the user to give focus directly to the slider.
  • Label the range of values; use tick marks and value label; don't label every tick mark.

Implementation