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Please add any guidelines questions or requests to the [[Projects/Usability/HIG_Questions|HIG Questions]] page.
= KDE Human Interface Guidelines =


Also see the  [http://developer.kde.org/documentation/standards/kde/style/basics/index.html KDE3 User Interface Guidelines] and the draft notes for the  [http://wiki.openusability.org/guidelines/ KDE4 Human Interface Guidelines].
The KDE Human Interface Guidelines (HIG) offer application designers and developers a set of recommendations for designing and developing user interfaces. Their aim is to improve the experience for users by making application interfaces more consistent and hence more intuitive and learnable.  


==Index==
== Getting Started ==
===C===
* [[Projects/Usability/HIG/Presentation/DesignVisionPrinciples|Design Vision and Principles]] - The overall vision and principles that guide the design and development of user interfaces for KDE software.
* [[Projects/Usability/HIG/Capitalization|Capitalization]]
* [[Projects/Usability/HIG/Concept|Concept]] -  Creating a project vision, determining the users, and the scenarios of use.
* [[Projects/Usability/HIG/Check_Box|Check Box]]
* [[Projects/Usability/HIG/Organization|Organization]] - Guidelines on how an application’s content and functionality are ordered and categorized.
* [[Projects/Usability/HIG/Combo_Box|Combo Box]]


===D===
== Behaviour ==
* [[Projects/Usability/HIG/Date_Time|Date and Time]]
This section contains guidelines for application behaviour.


===E===
* [[Projects/Usability/HIG/ViewingAndNavigation|Viewing and Navigation]] - Guidelines on controls and patterns to use for viewing, navigating and performing actions on application content.
* [[Projects/Usability/HIG/Ellipsis|Ellipsis]]
* [[Projects/Usability/HIG/EditingAndManipulation|Editing and Manipulation]] - Guidelines on controls and patterns to use for selection and input.
===K===
* [[Projects/Usability/HIG/UserAssistance|User Assistance]] - Guidelines on tooltips, notifications, messages and help.
* [[Projects/Usability/HIG/Keyboard_Accelerators|Keyboard Accelerators]]
* [[Projects/Usability/HIG/Patterns|Patterns]] - Guidelines on how to use controls in different combinations to accomplish specific behaviors.
* [[Projects/Usability/HIG/Keyboard_Shortcuts|Keyboard Shortcuts]]


===L===
== Presentation ==
* [[Projects/Usability/HIG/Labels|Labels]]
Presentation deals with the visual design of the user interface.
 
* [[Projects/Usability/HIG/Layout|Layout]] - Guidelines regarding the placement and ordering of onscreen elements. Includes guidance on layout patterns, alignment, size and spacing.
* [[Projects/Usability/HIG/Style|Style]] - Guidelines on the use of colour, icon design and the typography to communicate with a consistent visual vocabulary.
* [[Projects/Usability/HIG/Text|Text]] - Guidelines for the written, language-based elements of the interface. Includes guidelines on wording, capitalization and localization.
 
== Tools and Resources ==
The following tools and resources are offered to help with following these guidelines.
 
* [[Projects/Usability/HIG/ControlsList|Controls List]] - A complete listing of all user interface controls and their guidelines in alphabetical order.
* [[Projects/Usability/HIG/MockupToolkit|Mockup Toolkit]] - Includes UI controls stencils, color swatches and fonts to help create the visual design your application.
* [[/About|About the HIG]] - Learn more about the philosophy behind the KDE HIG.
* [http://forum.kde.org/viewforum.php?f=285 Visual Design Group forum] - Ask for help and share your design ideas.


===M===
* [[Projects/Usability/HIG/Menu_Bar|Menu Bar]]
===R===
* [[Projects/Usability/HIG/Radio Buttons|Radio Buttons]]
===S===
* [[Projects/Usability/HIG/Slider|Slider]]
* [[Projects/Usability/HIG/Spin_Box|Spin Box]]
===W===
* [[Projects/Usability/HIG/Warning_and_Error_Messages|Warning and Error Messages]]
* [[Projects/Usability/HIG/Wording|Wording]]


[[Category:Usability]]
[[Category:Usability]]

Revision as of 20:53, 28 September 2014

KDE Human Interface Guidelines

The KDE Human Interface Guidelines (HIG) offer application designers and developers a set of recommendations for designing and developing user interfaces. Their aim is to improve the experience for users by making application interfaces more consistent and hence more intuitive and learnable.

Getting Started

  • Design Vision and Principles - The overall vision and principles that guide the design and development of user interfaces for KDE software.
  • Concept - Creating a project vision, determining the users, and the scenarios of use.
  • Organization - Guidelines on how an application’s content and functionality are ordered and categorized.

Behaviour

This section contains guidelines for application behaviour.

  • Viewing and Navigation - Guidelines on controls and patterns to use for viewing, navigating and performing actions on application content.
  • Editing and Manipulation - Guidelines on controls and patterns to use for selection and input.
  • User Assistance - Guidelines on tooltips, notifications, messages and help.
  • Patterns - Guidelines on how to use controls in different combinations to accomplish specific behaviors.

Presentation

Presentation deals with the visual design of the user interface.

  • Layout - Guidelines regarding the placement and ordering of onscreen elements. Includes guidance on layout patterns, alignment, size and spacing.
  • Style - Guidelines on the use of colour, icon design and the typography to communicate with a consistent visual vocabulary.
  • Text - Guidelines for the written, language-based elements of the interface. Includes guidelines on wording, capitalization and localization.

Tools and Resources

The following tools and resources are offered to help with following these guidelines.

  • Controls List - A complete listing of all user interface controls and their guidelines in alphabetical order.
  • Mockup Toolkit - Includes UI controls stencils, color swatches and fonts to help create the visual design your application.
  • About the HIG - Learn more about the philosophy behind the KDE HIG.
  • Visual Design Group forum - Ask for help and share your design ideas.