These ideas were contributed by our developers and users. They are sometimes vague or incomplete. If you wish to submit a proposal based on these ideas, you may wish to contact the developers and find out more about the particular suggestion you're looking at.
Being accepted as a Google Summer of Code student is quite competitive. Accepted students typically have thoroughly researched the technologies of their proposed project and have been in frequent contact with potential mentors. Simply copying and pasting an idea here will not work. On the other hand, creating a completely new idea without first consulting potential mentors is unlikely to work out.
When writing your proposal or asking for help from the general KDE community don't assume people are familiar with the ideas here. KDE is really big!
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If you are not a developer but have a good idea for a proposal, get in contact with relevant developers first.
A KDE music manager and player.
Project: DLNA/UPnP Support
Brief explanation: Using the UPnP protocol users can, for example, share music from their Vista computer to a PS3. Amarok lacks any sort of UPnP support. Being able to act as a client (the PS3) or possibly a UPnP media server (Vista) would be useful. See libupnp for more information about UPnP's implementation in open source.
Material Prerequisite: Some UPnP devices or computers to test with. Good excuse to buy a PS3. :>
Knowledge Prerequisite: C++ and Qt. gUPnP is a glib-based library, so experience with C and Glib is likely quite helpful if that library is chosen. And of course, understanding of UPnP networking and devices wouldn't hurt!
Mentor: Potentially one of several. Contact the amarok mailing list or ask in our IRC channel #amarok
Abstraction library for sound and video support. Used by KDE notifications, Amarok, Dragon Player and Qt Software.
Project: Analyzer Support
Brief explanation: Unlike Amarok 1.4, Amarok 2.0 does not have visualization or analyzer support (meaning the bouncy bars you see when music is being played). This is because Phonon lacks the APIs to access this information.
Expected results: As this project is working on extending a library, it has three parts: the Phonon library itself, a Phonon backend, and an application. The Phonon library would need the new API calls. At least phonon-xine and preferably 1 or 2 other Phonon backends must then implement the new API. An application like Amarok or Dragon Player should be used to demonstrate the use of the new API.
Knowledge Prerequisite: C++ and Qt. Experience with Xine or GStreamer is probably useful.
Mentor: Ian Monroe (contact on the Amarok mailing list) or possibly another Amarok or Phonon developer.