< ProjectsRevision as of 21:03, 11 September 2009 by Finex (talk | contribs)(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff) The following list describe resizing problem for all tested plasmoids. Contents 1 Some thougths 2 Notes 3 The list 3.1 Activity Bar 3.2 Analogue Clock 3.3 Application Launcher 3.4 Application Launcher Menu 3.5 Battery 3.6 Bball 3.7 Binary clock 3.8 Bubblemon 3.9 Calculator 3.10 Calendar 3.11 Character Selector 3.12 Color Picker 3.13 Comic strip 3.14 Device Notifier 3.15 Dictionary 3.16 Digital clock 3.17 Eyes 3.18 Fifteen puzzle Some thougths If not already specified, some guidelines should be taken to archieve an uniform behaviour. At least developers should be careful to the following points: When size has to be proportional (width and height)? How plasmoids with only an icon (or an icons list) should behave? When fonts should be scaled with the plasmoid and when not? Having multiple type of frames (mainly panels and Desktop views), some plasmoid needs to be painted differently according to the frame (a good example is the folder view plasmoids). A minimum size should be advisable to be set. Notes I don't know how is called the section of the frame which contains the buttons for rotate, resize, configure and remove the plasmoid. I've used the term "menu bar". Please change with the correct term if it exists. The list Activity Bar Desktop: The gray element of the plasmoid has a minimum height. If you resize too much vertically, the gray element goes out the frame. If you resize horizontally, some arrows appear to move right or left but they haven't a real usefulness: the plasmoid is too much small. Then both vertical and horizontal minimum size could be assumed. Panel: If the horizontal panel is made less high, the name of the Activity Bar is not centered and fade off as in Pager tabs elements. If the vertical panel is set, the name of the Activity Bar doesn't fade off as in Pager tabs elements. Analogue Clock Desktop: It works fine. If the plasmoid is made larger, the menu bar for resizing, rotating, settings and closing the plasmoid is larger than normal. Panel: It works fine. Application Launcher Desktop: Vertical and horizontal resize shouldn't be proportional like in the panel: it's more useful free resizing. Panel: It works fine, but when you enlarge the panel the icon doesn't resize: is it the desired behaviour? Application Launcher Menu Desktop: It hasn't a minimum size: it should be added. Panel: When you enlarge the panel the icon doesn't resize: is it the desired behaviour? Battery Desktop: The plasmoid is larger than icon width. Panel: The plasmoid is larger than icon width. Bball Desktop: A minimum size should be adopted because it disappears when the plasmoid is reduced too much. Panel: Maybe an icon should be introduced in the panel even if the ball goes in the Dekstop: the behaviour of this plasmoid is unpredictable. Binary clock Desktop: It works fine. Panel: When you enlarge the panel, the binary clock doesn't resize. Bubblemon Desktop: A minimum size should be adopted because it disappears when the plasmoid is reduced too much. The menu bar is larger than the normal one of other plasmoid (like the analog clock). Panel: It works fine. Calculator Desktop: Font size should scale with the plasmoid. Panel: Font size should scale with the plasmoid. Calendar Desktop: When height or width of the panel is small, the calendar plasmoid in the panel becomes a calendar icon. The calendar plasmoid could behave in the same way in the Desktop. Currently, it has a minimum size in which the table of the days aren't displayed. There are two solutions: Set a minimum size with a readable font Under the minimum size with a readable font display an icon: clicking on the icon will display the "popup" with the calendar. Panel: It works fine. Character Selector Desktop: IHMO, height and width shouldn't be proportional because chars table is less high than large. Panel: If the panel is enlarged, the icon of the character selector plasmoid does't resize. Color Picker Desktop: The icons should resize with the plasmoid. If the plasmoid size is decreased too much, the two icons goes out the frame because they have a minimum size whereas the plasmoid haven't. A minimum size should be taken. Panel: The icons should resize with the panel. In the horizontal panel, when the icons are put vertical but the panel isn't enought high, the circle goes below the monitor screen. Comic strip Desktop: This plasmoid height and width should be proportional (depending from the ratio of the loaded image). Panel: Horyzontal panel is ok. In the vertical panel, the configure button is cutted if the panel is too tight. In both it should be resized proportionally. Device Notifier Desktop: It works fine. Panel: When you enlarge the panel, the icon doesn't resize: is it the desired behaviour? Dictionary The mouse doesn't change when it's over link. If the word doesn't exist in the dictionary, no message is displaied. Desktop: It works fine. Panel: It works fine. Why this plasmoid is inserted in the panel if you enlarged it whereas for example calculator or character selector doesn't (they ever display the icon when inserted in a panel)? Digital clock Desktop: A minimum size should be adopted. Panel: It works fine. Eyes Desktop: It works fine. Panel: It works fine. Fifteen puzzle Desktop: A minimum size should be adopted. Font size should scale with plasmoid. Panel: If the panel both vertical and horizontal is made bigger, fifteen puzzle is stretched too but it doesn't increase horizontally (or vertically, depending on the panel orientation). It is not possible to play with this plasmoid in the panel and it is too little. Maybe it should behave like the unit converter, for example: if the icon in the panel is clicked the a popup appears and you can play. Retrieved from "https://techbase.kde.org/index.php?title=Projects/Plasma/Plasmoid-Issues&oldid=44619" Content is available under Creative Commons License SA 4.0 unless otherwise noted.