(New page: PlasMate === First Impressions === On launch the window will contain only a "start page". Logo at the top, tagline describing what it does right under that (bonus points for an animation...)
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* Creates the main window
* Creates the main window
* Creates the start page
* Creates the start page
On launch the window will contain only a "start page". Logo at the top, tagline describing what it does right under that (bonus points for an animation when it appears).
Beneath that three sets of options: Continue Working On.., Create a New..., Open An Existing...
Each of those options will then have a list of clickable links to get started.
Continue Working On will list the last few projects opened, or be hidden if there are no recent projects.
Create A New will include options for Widgets, DataEngine or Theme.
Open An Existing will provide those as well, but launch a file dialog.
The intended user experience is "launch, click, work!" No menu bars, no project workspace by default (like a normal IDE tends to) on first launch.
Once started, the work flow is: edit, preview, repeat, save point, repeat, publish ... repeat. ;)
The main work interface will be divided into two area: the editor/viewer as the main widget, and toolboxes to provide workflow.
The most important toolbox will be the Package Listing. This will be a tree that shows the contents of a Plasma::PackageStructure. Given that we know from the PackageStructure the mimetypes, etc, of each entry we can use this to make it easy to add items.
Each directory in the listing will have an "Add.." entry, and the metadata.desktop file will also be listed. Behind the scenes, it will use a KDirWatch to update based on the filesystem.
Other toolboxes will include:
as reload the widget. This way the author can simply preview their widget as they go, including interction.
When an entry is selected in the Package Listing, the selected file will be shown in the Editor/Viewer. Using KParts for all but a few types of entries will allow the user to edit code, view SVGs (we probably don't want the user to view/edit svgs with a kpart. dunno if you remember the application i made some time ago to help testing themes, but I think that i can integrate that with some information taken from plasma, like elements that can be themed... this requires some thinking...), etc. without having to write any appreciable amount of code ourselves.
There are some editors that will need to be written from scratch, however. These include:
have some code about this.
configuration entries in a widget as well as Service .operation files.
Integrating Qt Designer would also be a goal at some point. Tricky though, especially for the code it will generate. Requires further thinking, and not for the first releases.
Integrating a simple git-based revision control system will be critical to providing both a smooth user experience as well as making publishing and social interaction possible.
When creating a new widget, it will be automatically saved into the plasmate appdata dir and a local git repository started for it. The user will be able to create Save Points as they go. This will simply do a git commit of all the work done to this point, adding files that are new, etc. The user will be prompted for a summary of changes.
This will allow the user to then "roll back" to any given save point via the timeline toolbox.
We will then provide an online git hosting system on plasma.kde.org. (based on gitorious?) When the user hits "Publish" they will be prompted whether they would like to create a local package or publish it publicly. If the latter is chosen, a git push will be done and their work will appear on our shared git repo.
The hosting system will create Plasma::Packages out of the git repos for download; this is simply a matter of getting rid of any git metadata in the directry structure and creating a zip archive out of that, which is an easily automated task. Consumers will get Packages, creators can push and pull repos.
Neither consumer nor user should have to understand what's actually happening.
If the user does not already have an account on the shared git repo, they will be prompted to create one at this point. Some basic oversight will be needed: basically, just watching what new stuff goes up.
Eventually, we will want to have a widget browser integrated into Plasmate so that the user can see what is already available on plasma.kde.org and, with a click of a button, fork that widget and start working on it locally.
The required git functionality is therefore pretty basic on the Plasmate side:
(what about enabling powerful users to get access to more advanced solutions? hmmm... obviously we should only do that if it doesn't clutter things for the target audience)
Actions will be provided to the user in the work interface through a simple "see and click" interface that will be more like a toolbar or ribbon than a menu bar. These actions will include:
* Takes a pointer ot the main window * Creates the ProjectBox and other default toolboxes for a given action when selected
* ProjectView tree (maybe just a generic QTreeView?) * ProjectModel * based on Plasma::Package * uses a KDirModel internally to keep sync'd with disk * Takes a pointer to the main window to load viewers/editors with * Hosts the revision control object
* Provides a Corona and View * Controls for: form factor, location, refresh. Translucent buttons at the top of the Previewer with those labels? Click on FF or L and a list of relevant choices will appear as an overlay?
* Use the git classes from vng?
* Creates the main window * Creates the start page
Artwork and design work required: