< Projects‎ | Edu‎ | Khangman
Revision as of 05:24, 16 December 2012 by Lambda Fairy (talk | contribs) (Add gameplay section)

Projects/Edu/Khangman/QA List 2.5

List of expected behaviors for KHangMan 2.5.

Mouse Navigation

Keyboard commands

  • [Alt-U] focuses the guess box
  • When the guess box is selected, typing a character causes it to appear inside. It should only hold one character, and that character must be a letter.
  • [Enter] makes the guess and clears the box – see #Gameplay below for details.


After entering a guess, if it is...

Update answer area. If all letters have been guessed, show "Congratulations! You won!" and start a new game.
Update misses area and hangman image. If the misses area is full, show "You lost. The word was _____."
Already guessed
Display an error message.

The box is then cleared so the user can enter another guess.

Menu functions and keyboard shortcuts

Game Menu

  • New [Ctrl-N]: Resets the game
  • Open... [Ctrl-O]: Pops up a file chooser, allowing the user to pick a custom dictionary
  • Open Recent
  • Get Words in New Language... [Ctrl-G]: Opens the add-on installer
  • Quit [Ctrl-Q]

Category Menu

This contains a list of word categories (Animals, Fruits, Numbers, etc.). Choosing any of the categories starts a new game with a word from that category.

Language Menu

Look Menu

Lists the available themes. In the default installation, the following themes are provided:

  • Sea Theme
  • Bee Theme
  • Desert Theme

Selecting a theme changes the visual style of the game, but retains the game state (i.e. it doesn't start a new game)


These match the behavior of their namesakes in the menu (see above)

  • New
  • Show Hint: No idea what this does. It is always disabled (version 2.5).
  • Quit
  • Theme switcher: mirrors Look menu
  • Language switcher: mirrors Language menu

This page was last edited on 13 January 2013, at 04:42. Content is available under Creative Commons License SA 4.0 unless otherwise noted.