Getting Started/ko: Difference between revisions

    From KDE TechBase
    (Created page with "* http://lxr.kde.org/search 페이지에서는 코드를 검색할 수 있습니다 (시점을 잘 확인하십시오) * http://api.kde.org 페이지에서는 코드에서 생성...")
    (Updating to match new version of source page)
    (19 intermediate revisions by 2 users not shown)
    Line 1: Line 1:
    <languages />
    <languages />


    {{Warning|이 페이지는 새로운 KDE 기반 구조를 반영하기 위해서 항상 작업 중이며, 문서 상태가 균일하지 않을 수도 있습니다. 이 페이지의 일부 정보와 명령은 현재 상태를 반영하지 못할 수도 있으므로 사용 시 주의해 주시기 바랍니다.}}


    {{Template:I18n/Language Navigation Bar|Getting_Started}}
    The KDE community is perhaps best known for its Plasma desktop workspace as well as its rich collection of applications but the community has also produced libraries and tools to make software development more enjoyable or, at the very least, less painful. Whether you're looking to write you first KDE application, make your existing Qt project more awesome, or get involved with one or more of the great KDE projects, this is a great place to get your journey started!


    == 소개 ==
    {{Note|
    To contribute to KDE, see [https://community.kde.org/Get_Involved the Get Involved page on the Community Wiki].


    KDE 커뮤니티에 참여하는 방법은 여러 가지가 있습니다. 단순히 소프트웨어를 사용하는 것부터 시작하여, 핵심 개발자가 되는 방법까지 있습니다.
    If you are looking for build instructions, [https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source up-to-date build instructions] are available  on the Community Wiki, and we also have [[{{BASEPAGENAME}}/Build/Historic|historic ones]].
    }}


    다음 페이지에서 KDE에 참여하는 방법을 알아볼 수 있습니다:
    = Setting Up =
    * [http://kde.org/community/getinvolved/ KDE에 참여하기]
    * [[Special:myLanguage/Contribute|KDE에 기여하기]]


    이 부분은 KDE 커뮤니티의 기술적인 부분에 참여하기 위한 사람들 위한 안내입니다. KDE 소프트웨어의 구조와 빌드 방법, 자신만을 위해 KDE를 빌드하는 과정을 소개합니다.
    Getting started can be as simple or as involved as you need it to be. As much as possible, use your distro's packages to simply and speed up development unless you really need to get the latest source code version. And no, you don't need to "compile all of KDE" just to use a single framework. Not convinced? Check out our [[Development/Tutorials/Setting_Up|Setting Up Guide]] to see how easy it can be.


    {{Note|'''빠른 시작:''' 지금 당장 무언가를 시작해 보고 싶다면 곧바로 [[Special:myLanguage/Getting_Started/Build|빌드 스크립트]]를 사용하는 방법을 읽어 보셔도 좋지만, 그 이전에 이 문서를 읽는 것을 추천합니다.}}
    = KDE Frameworks =
    '''[[Frameworks|KDE Frameworks 5]]''' is built on top of the excellent Qt application framework to provide more functionality and power to your next big project. KDE software developers will also find classes that help them better integrate their applications into the Plasma workspace and with other KDE products.


    == KDE 소프트웨어 사용하기 ==
    * [https://www.kde.org/products/frameworks/ KDE Frameworks Product page]
    * [[Development/Tutorials#Basics_of_how_to_develop_with_KDE_Frameworks|Tutorials to get started with KF5]]
    * [https://api.kde.org/frameworks/index.html KDE Frameworks 5 API Documentation]
    * KDE Frameworks on [[Frameworks|TechBase]] and the [[Community:Frameworks|Community Wiki]]


    매일 생활을 위하여 KDE 소프트웨어를 사용하고 싶다면 직접 KDE 소프트웨어를 빌드할 필요가 없습니다. 리눅스 배포판의 소프트웨어 설치 도구를 사용하여 KDE 패키지를 설치하십시오.
    = Kirigami =
    Named after the Japanese art of cutting and folding paper to create beautiful objects, the '''[[Kirigami|Kirigami framework]]''' offers components to let your piece together a beautiful and responsive application. Expanding the Qt Quick framework, Kirigami empowers developers to create apps that look and behave well on desktop, mobile, and more.


    배포판의 지원 페이지를 통하여 KDE 설치법을 알아보는 것을 추천하며, 다음 페이지에서 추가적인 정보를 얻을 수 있습니다:
    * [https://kde.org/products/kirigami/ Kirigami landing page]
    * [http://www.kde.org/download/distributions.php KDE를 포함하는 배포판]
    * [https://api.kde.org/frameworks/kirigami/html/index.html Kirigami API documentation]
    * [[Special:myLanguage/Getting_Started/Build/Distributions|리눅스와 BSD에서 KDE 소프트웨어 설치하기]]
    * Kirigami on [[Kirigami|TechBase]] and the [[Community:Kirigami|Community Wiki]]
    * [[Special:myLanguage/Projects/KDE_on_Windows/Installation|Windows에서 KDE 소프트웨어 설치하기]]
    * Mac OS X에서는 KDE를 설치하기 위한 도구가 아직까지는 없지만, [http://mac.kde.org/?id=build MacPorts나 Fink]를 사용하여 빌드할 수 있습니다.


    == 도움 얻기 ==
    = Tutorials =
    Get your feet wet or dive head first into coding with KDE's collection of '''Tutorials'''. From writing your first application using the KDE Frameworks to developing applets for the Plasma workspace, these bite-sized guides will get you up and running in no time.


    KDE 작업 공간이나 KDE 프로그램에 관한 도움을 얻고 싶다면 [http://userbase.kde.org KDE UserBase]를 방문하십시오.
    * [[Development/Tutorials|Development Tutorials]]
    * [[Development|TechBase Development Hub]]
    * [[Community:Get_Involved|Get involved with the KDE Community]]


    적KDE 소프트웨어로 개발하거나 빌드하는 데 문제가 생겼거나 질문이 있으면 [[Special:myLanguage/Development/Getting_Help|물어 보십시오]]. 응답하는 데 오랜 시간이 걸릴 수 있으며, 그 동안 해결책을 찾을 수도 있습니다. 이 곳에 오는 사람들은 전문적인 문제 해결사가 '''아닙니다'''. 문제를 해결하는 과정에서 많은 것을 얻을 수 있습니다.
    = Plasma =
    KDE's world-famous workspace for desktops and mobile, '''Plasma''' provides a rich set of building blocks to help developers create rich, beautiful, and productive user experiences on different devices, form-factors, and use cases. [[Projects/KWin|KWin]] is one of the most powerful and most flexible window managers around, providing advanced functionality and control on both X11 and Wayland systems.


    == 코드 탐험하기 ==
    * [https://kde.org/plasma-desktop.php Plasma Desktop website]
    KDE 프로젝트는 자유 및 오픈 소스 소프트웨어입니다. 소스 코드를 보고 고칠 수 있습니다.
    * [[Development/Tutorials/Plasma5|Plasma Tutorials]]
    * [https://www.plasma-mobile.org/ Plasma Mobile website]


    http://projects.kde.org 사이트에서 많은 KDE에 연관된 프로젝트 및 [https://projects.kde.org/projects/kde KDE 그 자체]를 호스팅합니다. KDE 라이브러리와 같은 KDE의 구성 요소를 선택하고, 각각 저장소를 누르면 소스 코드를 볼 수 있습니다. [[Special:myLanguage/Getting_Started/Sources]] 페이지에서 KDE 소스 코드의 구조를 설명합니다.
    = It's just the beginning =
    These are just the large tips of the KDE iceberg. The community has developed many libraries for more specific needs and use cases that developers can also use to simplify their projects.


    소스 코드를 보기 위한 여러 도구가 있습니다:
    * Need an easy and cross-platform way to handle audio and video? [[Phonon]]'s API will be very familiar to Qt developers and supports multiple backends, including GStreamer, VLC, and anything else you might want to develop.
    * If you need a privacy-respecting way to display maps and even the whole world, [[Marble]] provides data models and widgets to make that a walk in the park.
    * If you need libraries for handling email, events, and more, the [[KDE PIM]] libraries have withstood not only the test of time but also the test of enterprise customers.


    * http://lxr.kde.org/search 페이지에서는 코드를 검색할 수 있습니다 (시점을 잘 확인하십시오)
    * http://api.kde.org 페이지에서는 코드에서 생성한 API 문서를 볼 수 있습니다. 클래스 이름으로 검색할 수 있습니다.


    == Building and Running KDE Software From Source ==
    Check out the other KDE Projects that provide libraries and APIs that you can use to boost your own projects. The KDE Community is also welcoming not just new contributors but also new projects that want to be part of one of the biggest free software communities on the planet.


    There are several possible ways to build and install KDE software and the method you choose depends on what you want to do with the software.  In particular if you are only wanting to build and develop a single application you may not need to build the entire KDE Development Platform to do so.  You can read more about this on the [[Special:myLanguage/Getting_Started/Build/Methods|Build Methods page]].


    <!-- what about https://launchpad.net/project-neon that used to be linked here in 2010, does that still apply? - User:Skierpage -->
    [[Category:Needs_Attention]]
     
    The following sections explain the steps you need to understand and give the instructions you need to follow to successfully build KDE Software from source:
     
    * [[Special:myLanguage/Getting_Started/Sources|How the KDE Source Code is structured]]
    * [[Special:myLanguage/Getting_Started/Build|How to Build and Install the software]]
    * [[Special:myLanguage/Getting_Started/Run/Nested_Session|How to Run a nested session of KDE]]
    * [[Special:myLanguage/Getting_Started/Run/Full_Session|How to Run a full session of KDE]]
     
    == Development Model ==
     
    TODO: General introduction to the dev model, release cycles, etc.
     
    * [[Special:myLanguage/Schedules/Release_Schedules_Guide|The KDE Release Schedule]]
    * [[Special:myLanguage/Development/Software_Engineering_Framework|The KDE Software Engineering Framework]]
    * [[Special:myLanguage/Policies|KDE Development Policies and Procedures to follow]]
    * [[Special:myLanguage/Policies/Application_Lifecycle|The development lifecycle for a new application]]
     
    == Development Tools ==
     
    There are a number of [[Special:myLanguage/Development/Tools|Development Tools]] that are either required or helpful when building KDE Software.  For these you will usually want to use the stable packages provided by your distribution.
     
    You may want to use a graphical IDE for your development work:
    * [[Special:myLanguage/Development/Tutorials/Using_Qt_Creator|Qt Creator]]
    * [http://www.kdevelop.org/ KDevelop 4]
    * [[Special:myLanguage/Development/Tools/Eclipse|Eclipse]]
    * [[Special:myLanguage/Getting_Started/Using_an_IDE_with_KDE4|Using an IDE with KDE4]]
     
    == Contributing To KDE ==
     
    Once you have a copy of KDE built you can then start contributing back to KDE.  The pages below will help you find out how you can help make KDE even better.
     
    [[Image:Action_tool.svg|right|32px]]
    * [[Special:myLanguage/Contribute|Contribute]]
    * [[Special:myLanguage/Contribute/Send_Patches|Send Patches]]
    * [[Special:myLanguage/Contribute/Bugsquad|Bugsquad]]
     
    [[Category:Build_KDE]]

    Revision as of 13:20, 20 August 2019


    The KDE community is perhaps best known for its Plasma desktop workspace as well as its rich collection of applications but the community has also produced libraries and tools to make software development more enjoyable or, at the very least, less painful. Whether you're looking to write you first KDE application, make your existing Qt project more awesome, or get involved with one or more of the great KDE projects, this is a great place to get your journey started!

    Note
    To contribute to KDE, see the Get Involved page on the Community Wiki. If you are looking for build instructions, up-to-date build instructions are available on the Community Wiki, and we also have historic ones.


    Setting Up

    Getting started can be as simple or as involved as you need it to be. As much as possible, use your distro's packages to simply and speed up development unless you really need to get the latest source code version. And no, you don't need to "compile all of KDE" just to use a single framework. Not convinced? Check out our Setting Up Guide to see how easy it can be.

    KDE Frameworks

    KDE Frameworks 5 is built on top of the excellent Qt application framework to provide more functionality and power to your next big project. KDE software developers will also find classes that help them better integrate their applications into the Plasma workspace and with other KDE products.

    Kirigami

    Named after the Japanese art of cutting and folding paper to create beautiful objects, the Kirigami framework offers components to let your piece together a beautiful and responsive application. Expanding the Qt Quick framework, Kirigami empowers developers to create apps that look and behave well on desktop, mobile, and more.

    Tutorials

    Get your feet wet or dive head first into coding with KDE's collection of Tutorials. From writing your first application using the KDE Frameworks to developing applets for the Plasma workspace, these bite-sized guides will get you up and running in no time.

    Plasma

    KDE's world-famous workspace for desktops and mobile, Plasma provides a rich set of building blocks to help developers create rich, beautiful, and productive user experiences on different devices, form-factors, and use cases. KWin is one of the most powerful and most flexible window managers around, providing advanced functionality and control on both X11 and Wayland systems.

    It's just the beginning

    These are just the large tips of the KDE iceberg. The community has developed many libraries for more specific needs and use cases that developers can also use to simplify their projects.

    • Need an easy and cross-platform way to handle audio and video? Phonon's API will be very familiar to Qt developers and supports multiple backends, including GStreamer, VLC, and anything else you might want to develop.
    • If you need a privacy-respecting way to display maps and even the whole world, Marble provides data models and widgets to make that a walk in the park.
    • If you need libraries for handling email, events, and more, the KDE PIM libraries have withstood not only the test of time but also the test of enterprise customers.


    Check out the other KDE Projects that provide libraries and APIs that you can use to boost your own projects. The KDE Community is also welcoming not just new contributors but also new projects that want to be part of one of the biggest free software communities on the planet.