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Los tutoriales son la manera más rápida de descubrir lo que KDE puede hacer por ti y cómo lo hace. Aquí hay una lista de los tutotiales disponibles en la actualidad «para KDE4». El material para KDE3 y KDE2 está disponible al final de esta página. | Los tutoriales son la manera más rápida de descubrir lo que KDE puede hacer por ti y cómo lo hace. Aquí hay una lista de los tutotiales disponibles en la actualidad «para KDE4». El material para KDE3 y KDE2 está disponible al final de esta página. | ||
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¿Estás interesado en escribir aplicaciones con KDE 4? Este tutorial se dirige a los principiantes en la programación en KDE. | ¿Estás interesado en escribir aplicaciones con KDE 4? Este tutorial se dirige a los principiantes en la programación en KDE. | ||
;[[Special:myLanguage/Development/Tutorials/First program|Hola mundo]] | ;[[Special:myLanguage/Development/Tutorials/First program|Hola mundo]] | ||
− | :Introducción a los aspectos más básicos de la programación en KDE 4 | + | :Introducción a los aspectos más básicos de la programación en KDE 4. |
− | ;[[Special:myLanguage/Development/Tutorials/Using KXmlGuiWindow| | + | ;[[Special:myLanguage/Development/Tutorials/Using KXmlGuiWindow|Creación de la pantalla principal]] |
− | : | + | :Este tutorial muestra la magia de lo más importante de una aplicación: la pantalla principal. |
− | ;[[Special:myLanguage/Development/Tutorials/Using KActions| | + | ;[[Special:myLanguage/Development/Tutorials/Using KActions|Uso de KActions]] |
− | : | + | :Cómo añadir acciones a los menús y a las barras de herramientas. Basado en el tutorial «Pantalla principal». |
− | ;[[Special:myLanguage/Development/Tutorials/Physical_Simulation| | + | ;[[Special:myLanguage/Development/Tutorials/Physical_Simulation|Simulación física]] |
− | : | + | :Cómo realizar una simulación física: animación y diagrama. |
− | ;[[Special:myLanguage/Development/Tutorials/Saving and loading| | + | ;[[Special:myLanguage/Development/Tutorials/Saving and loading|Grabación y carga]] |
− | : | + | :Presenta la biblioteca KIO a la vez que añade la implementación de carga y grabación a tus aplicaciones. |
;[[Special:myLanguage/Development/Tutorials/SqLite|Using SqLite databases and QtSql]] | ;[[Special:myLanguage/Development/Tutorials/SqLite|Using SqLite databases and QtSql]] | ||
:Integrated databases without the need for a database server | :Integrated databases without the need for a database server | ||
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;[[Special:myLanguage/Development/Tutorials/Desktop_File|Desktop File]] | ;[[Special:myLanguage/Development/Tutorials/Desktop_File|Desktop File]] | ||
:Let your application show up in the K menu and in application menus. Based on the Icons Tutorial. | :Let your application show up in the K menu and in application menus. Based on the Icons Tutorial. | ||
+ | ;[[Development/Tutorials/Building_An_Existing_Application|Building an Existing KDE Application]] | ||
+ | If you want to improve an existing application, you can usually build and install it easily. This tutorial shows how to build an application in a way that doesn't interfere with your system. If you do not need to modify kdelibs this may be the easiest way to get started with development. | ||
== Testing And Debugging == | == Testing And Debugging == | ||
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; [[Special:myLanguage/Development/Tutorials/Kross/Introduction|Introduction to Kross]] | ; [[Special:myLanguage/Development/Tutorials/Kross/Introduction|Introduction to Kross]] | ||
:An introduction to the Kross Scripting Framework. | :An introduction to the Kross Scripting Framework. | ||
− | ; [[Special:myLanguage/Development/Tutorials/Kross/Hello_World| | + | ; [[Special:myLanguage/Development/Tutorials/Kross/Hello_World|Hola mundo]] |
:A first application with working kross code. | :A first application with working kross code. | ||
; [[Special:myLanguage/Development/Tutorials/Kross/Call_Functions_in_Kross|Calling Functions in Kross]] | ; [[Special:myLanguage/Development/Tutorials/Kross/Call_Functions_in_Kross|Calling Functions in Kross]] | ||
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: [[Special:myLanguage/Development/Tutorials/KWin/Scripting|KWin Scripting Tutorial]] | : [[Special:myLanguage/Development/Tutorials/KWin/Scripting|KWin Scripting Tutorial]] | ||
:This tutorial shows how to write a useful script for KWin. | :This tutorial shows how to write a useful script for KWin. | ||
+ | |||
+ | : [[Development/Tutorials/KWin/WindowSwitcher|QML Window Switcher Layouts]] | ||
+ | : This tutorial documents the new QML layouts for the KWin Window Switcher | ||
== Plugins and KParts == | == Plugins and KParts == | ||
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; [[Special:myLanguage/Development/Tutorials/Writing Qt Designer Plugins|Writing Qt Designer Plugins]] | ; [[Special:myLanguage/Development/Tutorials/Writing Qt Designer Plugins|Writing Qt Designer Plugins]] | ||
:Add your widgets to Qt Designer and thus make them usable in UI files. | :Add your widgets to Qt Designer and thus make them usable in UI files. | ||
+ | ; [[Special:myLanguage/Development/Tutorials/KCM_HowTo|KCM HowTo]] | ||
+ | :KCM are plugins which are loaded by System Settings to display configuration elements. They can also be used within an application. | ||
== Search and Metadata == | == Search and Metadata == | ||
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=== [http://nepomuk.kde.org Nepomuk] === | === [http://nepomuk.kde.org Nepomuk] === | ||
− | See [[Special:myLanguage/ | + | See [[Special:myLanguage/Projects/Nepomuk|Nepomuk tutorials]]. |
− | + | ||
== Hardware Awareness (Solid) == | == Hardware Awareness (Solid) == | ||
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;[[Special:myLanguage/Development/Tutorials/Phonon/Introduction|Phonon]] | ;[[Special:myLanguage/Development/Tutorials/Phonon/Introduction|Phonon]] | ||
− | : | + | :[[Special:myLanguage/Development/Tutorials/Phonon/Introduction|Introduction to Phonon]] tells how to compile and run the code. If you like to work in Python, try [[Development/Tutorials/Phonon/Introduction/Python|this version]] of the same tutorial |
;[[Special:myLanguage/Development/Tutorials/Phonon/Backends|Writing Backends]] | ;[[Special:myLanguage/Development/Tutorials/Phonon/Backends|Writing Backends]] | ||
:How to start creating a new backend for the multimedia API | :How to start creating a new backend for the multimedia API | ||
;Resources | ;Resources | ||
− | :Please have a look at the [http://api.kde.org/kdesupport-api/ | + | :Please have a look at the [http://api.kde.org/kdesupport-api/phonon-apidocs/phonon/html/ online documentation] for information on the Phonon API. If you prefer using Qt Assistant or Qt Creator you can also use our [http://api.kde.org/qch/phonon-kdesupport.qch offline documentation]. |
== Plasma == | == Plasma == | ||
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;[[Special:myLanguage/Development/KDevelop-PG-Qt_Introduction|KDevelop-PG-Qt Introduction]] | ;[[Special:myLanguage/Development/KDevelop-PG-Qt_Introduction|KDevelop-PG-Qt Introduction]] | ||
:Information on the KDevelop parser generator, useful for language plugins. | :Information on the KDevelop parser generator, useful for language plugins. | ||
+ | ;[[Special:myLanguage/Development/Tutorials/KDevelop/Creating_a_class_template|Creating a class template]] | ||
+ | :Instructions for creating a class template, which can be used to quickly generate classes from KDevelop. | ||
+ | ;[[Special:myLanguage/Development/Tutorials/KDevelop/Creating_a_project_template|Creating a project template]] | ||
+ | :Instructions for creating a project template, which can be used for starting new project with KDevelop. | ||
==Printing== | ==Printing== | ||
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:Creating a slicer plugin for Palapeli | :Creating a slicer plugin for Palapeli | ||
− | === | + | === Gluon === |
;[[Special:myLanguage/Development/Tutorials/Games/kglengine/kglengine-simpleBox| Installation and your first KGLItem]] | ;[[Special:myLanguage/Development/Tutorials/Games/kglengine/kglengine-simpleBox| Installation and your first KGLItem]] | ||
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;[[Special:myLanguage/Development/Tutorials/Games/KGLEngine2d| kglpong]] | ;[[Special:myLanguage/Development/Tutorials/Games/KGLEngine2d| kglpong]] | ||
:Now use our knowledge to make a pong | :Now use our knowledge to make a pong | ||
+ | ;[[Development/Tutorials/Games/KALEngine| Play hello word sound]] | ||
+ | :''Using Gluon for games sound development using openAL'' | ||
== Using the KDE PIM Libraries == | == Using the KDE PIM Libraries == | ||
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== KDE2 and KDE3 Materials == | == KDE2 and KDE3 Materials == | ||
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;[[Special:myLanguage/Development/Tutorials/KDE4 Porting Guide|Porting Your Application from KDE 3 to KDE 4]] | ;[[Special:myLanguage/Development/Tutorials/KDE4 Porting Guide|Porting Your Application from KDE 3 to KDE 4]] | ||
:These tutorials cover topics related to the migration from KDE 3 to KDE 4. | :These tutorials cover topics related to the migration from KDE 3 to KDE 4. |
Los tutoriales son la manera más rápida de descubrir lo que KDE puede hacer por ti y cómo lo hace. Aquí hay una lista de los tutotiales disponibles en la actualidad «para KDE4». El material para KDE3 y KDE2 está disponible al final de esta página.
¿Estás interesado en escribir aplicaciones con KDE 4? Este tutorial se dirige a los principiantes en la programación en KDE.
If you want to improve an existing application, you can usually build and install it easily. This tutorial shows how to build an application in a way that doesn't interfere with your system. If you do not need to modify kdelibs this may be the easiest way to get started with development.
See also Localization portal.
See Nepomuk tutorials.
See Plasma tutorials.
KDE mostly uses the Qt Printing infrastructure.
Old links for KNS2 and KNS1 content:
Runners