Development/Tutorials/Plasma4/GettingStarted: Difference between revisions

From KDE TechBase
(Updating Plasma Tutorial, still need to add details to the .cpp file)
Line 52: Line 52:
'''plasma-tutorial1.h'''
'''plasma-tutorial1.h'''
<code cppqt>
<code cppqt>
// Here we avoid loading the header multiple times, this is required
// Here we avoid loading the header multiple times
#ifndef Tutorial1_HEADER
#ifndef Tutorial1_HEADER
#define Tutorial1_HEADER
#define Tutorial1_HEADER
// Ofcourse, we need the plasma headers
// We need the Plasma Applet headers
#include <Plasma/Applet>
#include <Plasma/Applet>


// Your Plasma Applet  
// Define our plasma Applet
class PlasmaTutorial1 : public Plasma::Applet
class PlasmaTutorial1 : public Plasma::Applet
{
{
  Q_OBJECT
    Q_OBJECT
  public:
    public:
    // This is basic C++ , the create and destroy functions
        // Basic Create/Destroy
    PlasmaTutorial1(QObject *parent, const QStringList &args);
        PlasmaTutorial1(QObject *parent, const QStringList &args);
    ~PlasmaTutorial1();
        ~PlasmaTutorial1();


    // This is how plasma knows the size of your applet
        // This function returns the size of your applet
    // if you have drawing issues (stuff staying behind for example)
        QRectF boundingRect() const;
    // than most times your drawing outside or at the border of this
        // The paintInterface procedure paints the applet to screen
    // rectangle
        void paintInterface(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget =0);
    QRectF boundingRect() const;
 
    // This is the main drawing function and used to paint your
    // plasmoid on screen  
    void paintInterface(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget =0);
};
};


// This is the part that links your .desktop file.
// This is the command that links your applet to the .desktop file
K_EXPORT_PLASMA_APPLET(tutorial1, PlasmaTutorial1)
K_EXPORT_PLASMA_APPLET(tutorial1, PlasmaTutorial1)
#endif
#endif
</code>
</code>
{{tip|
If you have issues with your plasmoid leaving pixels behind when dragging this is almost always a result of a incorrect boudingRect()
}}
{{tip|
{{tip|
When using the K_EXPORT_PLASMA_APPLET do not start it with plasma_applet_ this is already done by the macro and doing it yourself will make a name diffrence between your .desktop and your libary, resulting in no plasmoid being started
When using the K_EXPORT_PLASMA_APPLET do not start it with plasma_applet_ this is already done by the macro and doing it yourself will make a name diffrence between your .desktop and your libary, resulting in no plasmoid being started

Revision as of 05:08, 8 July 2007

Creating your first Plasmoid
Tutorial Series   Plasma Tutorial
Previous   C++, Qt, KDE4 development environment
What's Next  
Further Reading   CMake

Abstract

Where going to start creating a simple plasmoid in this tutorial, to keep things simple we will only create a static plasmoid, it will contain the following items.

  • SVG Background
  • Icon
  • Some nice text

The Code

The .desktop file

Every Plasmoid needs a .desktop file to tell plasma how they should be started, and what name they carry.

plasma-applet-tutorial1.desktop [Desktop Entry] Encoding=UTF-8 Name=Tutorial 1 Comment=Plasma Tutorial 1 Type=Service ServiceTypes=Plasma/Applet

X-KDE-Library=plasma_applet_tutorial1 X-KDE-PluginInfo-Author=Bas Grolleman [email protected] X-KDE-PluginInfo-Name=plasma_applet_tutorial1 X-KDE-PluginInfo-Version=0.1 X-KDE-PluginInfo-Website=http://plasma.kde.org/ X-KDE-PluginInfo-Category= X-KDE-PluginInfo-Depends= X-KDE-PluginInfo-License=GPL X-KDE-PluginInfo-EnabledByDefault=true

The most important bits are the X-KDE-Library and X-KDE-PluginInfo-Name, they are the paste between your class and plasma, without it, nothing will start.

The header file

This is the example header file, I will add lot's of comment's in the code to explain everything.

plasma-tutorial1.h // Here we avoid loading the header multiple times

  1. ifndef Tutorial1_HEADER
  2. define Tutorial1_HEADER

// We need the Plasma Applet headers

  1. include <Plasma/Applet>

// Define our plasma Applet class PlasmaTutorial1 : public Plasma::Applet {

   Q_OBJECT
   public:
       // Basic Create/Destroy
       PlasmaTutorial1(QObject *parent, const QStringList &args);
       ~PlasmaTutorial1();
       // This function returns the size of your applet
       QRectF boundingRect() const;
       // The paintInterface procedure paints the applet to screen
       void paintInterface(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget =0);

};

// This is the command that links your applet to the .desktop file K_EXPORT_PLASMA_APPLET(tutorial1, PlasmaTutorial1)

  1. endif

Tip
If you have issues with your plasmoid leaving pixels behind when dragging this is almost always a result of a incorrect boudingRect()
Tip
When using the K_EXPORT_PLASMA_APPLET do not start it with plasma_applet_ this is already done by the macro and doing it yourself will make a name diffrence between your .desktop and your libary, resulting in no plasmoid being started


The actual work file

Here is the body of the function, again with a lot of comments in between.

plasma-tutorial1.cpp // We include the header and the required libaries

  1. include "plasma-tutorial1.h"
  2. include <QPainter>
  3. include <QFontMetrics>
  4. include <KIcon>

PlasmaTutorial1::PlasmaTutorial1(QObject *parent, const QStringList &args)

       : Plasma::Applet(parent, args)

{ }

PlasmaTutorial1::~PlasmaTutorial1() { }

QRectF PlasmaTutorial1::boundingRect() const {

       return QRectF(0,0,256,256);

}

void PlasmaTutorial1::paintInterface(QPainter *p, const QStyleOptionGraphicsItem *option, QWidget *widget) {

       KIcon icon("document");
       p->save();
       p->setPen(Qt::black);
       p->drawPixmap(0, 0, icon.pixmap(boundingRect().width()));
       p->drawText(boundingRect(),Qt::AlignCenter,"Hello Plasmoid!");
       p->restore();

}

  1. include "plasma-tutorial1.moc"