Development/Tutorials/Plasma4/GettingStarted: Difference between revisions

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    {{tip|
    When using the K_EXPORT_PLASMA_APPLET do not start it with plasma_applet_ this is already done by the macro and doing it yourself will make a name diffrence between your .desktop and your libary, resulting in no plasmoid being started
    The K_EXPORT_PLASMA_APPLET adds "plasma_applet_", please pay attention to this when setting up your .desktop file to avoid a name difference
    }}
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    Revision as of 05:09, 8 July 2007

    Creating your first Plasmoid
    Tutorial Series   Plasma Tutorial
    Previous   C++, Qt, KDE4 development environment
    What's Next  
    Further Reading   CMake

    Abstract

    Where going to start creating a simple plasmoid in this tutorial, to keep things simple we will only create a static plasmoid, it will contain the following items.

    • SVG Background
    • Icon
    • Some nice text

    The Code

    The .desktop file

    Every Plasmoid needs a .desktop file to tell plasma how they should be started, and what name they carry.

    plasma-applet-tutorial1.desktop [Desktop Entry] Encoding=UTF-8 Name=Tutorial 1 Comment=Plasma Tutorial 1 Type=Service ServiceTypes=Plasma/Applet

    X-KDE-Library=plasma_applet_tutorial1 X-KDE-PluginInfo-Author=Bas Grolleman [email protected] X-KDE-PluginInfo-Name=plasma_applet_tutorial1 X-KDE-PluginInfo-Version=0.1 X-KDE-PluginInfo-Website=http://plasma.kde.org/ X-KDE-PluginInfo-Category= X-KDE-PluginInfo-Depends= X-KDE-PluginInfo-License=GPL X-KDE-PluginInfo-EnabledByDefault=true

    The most important bits are the X-KDE-Library and X-KDE-PluginInfo-Name, they are the paste between your class and plasma, without it, nothing will start.

    The header file

    This is the example header file, I will add lot's of comment's in the code to explain everything.

    plasma-tutorial1.h // Here we avoid loading the header multiple times

    1. ifndef Tutorial1_HEADER
    2. define Tutorial1_HEADER

    // We need the Plasma Applet headers

    1. include <Plasma/Applet>

    // Define our plasma Applet class PlasmaTutorial1 : public Plasma::Applet {

       Q_OBJECT
       public:
           // Basic Create/Destroy
           PlasmaTutorial1(QObject *parent, const QStringList &args);
           ~PlasmaTutorial1();
    
           // This function returns the size of your applet
           QRectF boundingRect() const;
           // The paintInterface procedure paints the applet to screen
           void paintInterface(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget =0);
    

    };

    // This is the command that links your applet to the .desktop file K_EXPORT_PLASMA_APPLET(tutorial1, PlasmaTutorial1)

    1. endif

    Tip
    If you have issues with your plasmoid leaving pixels behind when dragging this is almost always a result of a incorrect boudingRect()
    Tip
    The K_EXPORT_PLASMA_APPLET adds "plasma_applet_", please pay attention to this when setting up your .desktop file to avoid a name difference


    The actual work file

    Here is the body of the function, again with a lot of comments in between.

    plasma-tutorial1.cpp // We include the header and the required libaries

    1. include "plasma-tutorial1.h"
    2. include <QPainter>
    3. include <QFontMetrics>
    4. include <KIcon>

    PlasmaTutorial1::PlasmaTutorial1(QObject *parent, const QStringList &args)

           : Plasma::Applet(parent, args)
    

    { }

    PlasmaTutorial1::~PlasmaTutorial1() { }

    QRectF PlasmaTutorial1::boundingRect() const {

           return QRectF(0,0,256,256);
    

    }

    void PlasmaTutorial1::paintInterface(QPainter *p, const QStyleOptionGraphicsItem *option, QWidget *widget) {

           KIcon icon("document");
           p->save();
           p->setPen(Qt::black);
           p->drawPixmap(0, 0, icon.pixmap(boundingRect().width()));
           p->drawText(boundingRect(),Qt::AlignCenter,"Hello Plasmoid!");
           p->restore();
    

    }

    1. include "plasma-tutorial1.moc"