Phonon: Difference between revisions

From KDE TechBase
(improving the code)
Line 38: Line 38:
== tutorial2.cpp ==
== tutorial2.cpp ==
<pre>
<pre>
/*  This file is part of the KDE project
    Copyright (C) 2007 Matthias Kretz <[email protected]>
    adapted 2008 by Thorsten Staerk
    Permission to use, copy, modify, and distribute this software
    and its documentation for any purpose and without fee is hereby
    granted, provided that the above copyright notice appear in all
    copies and that both that the copyright notice and this
    permission notice and warranty disclaimer appear in supporting
    documentation, and that the name of the author not be used in
    advertising or publicity pertaining to distribution of the
    software without specific, written prior permission.
    The author disclaim all warranties with regard to this
    software, including all implied warranties of merchantability
    and fitness.  In no event shall the author be liable for any
    special, indirect or consequential damages or any damages
    whatsoever resulting from loss of use, data or profits, whether
    in an action of contract, negligence or other tortious action,
    arising out of or in connection with the use or performance of
    this software.
*/
#include <phonon/mediaobject.h>
#include <phonon/mediaobject.h>
#include <phonon/path.h>
#include <phonon/audiooutput.h>
#include <phonon/audiooutput.h>


#include <QtGui/QApplication>
#include <QtGui/QApplication>
#include <QtGui/QMainWindow>
#include <QtGui/QMainWindow>
#include <QtGui/QDirModel>
#include <QtGui/QColumnView>
#include <QUrl>
#include <QUrl>


Line 76: Line 50:
     public:
     public:
         MainWindow();
         MainWindow();
    private:
        Phonon::MediaObject *m_media;
};
};


MainWindow::MainWindow()
MainWindow::MainWindow()
{
{
Phonon::MediaObject* media = new Phonon::MediaObject(this);
    Phonon::MediaObject* media = new Phonon::MediaObject(this);
connect(media, SIGNAL(finished()), SLOT(slotFinished()));
    media->setCurrentSource(QUrl("/tmp/example.wav"));
media->setCurrentSource(QUrl("/tmp/video.mpg"));
    media->play();
media->play();
}
}



Revision as of 13:51, 15 August 2010

In order to make the revision process clear, I introduce a confident index, "0" means nobody except me has reviewed the text. I please the reviewers to increment the counter to prove the validity of the tutorials.

You can get help on #phonon on irc.freenode.org.


See Development/Tutorials/Phonon/Introduction/Python for the same example in Python.

Introduction

Confident Index =1

The following is based on the documentation available here Phonon API.

By getting involved with Phonon, you can choose between three different main tasks.

  • Using the Phonon API, which allows you to develop your own multimedia application. In fact any application which needs sound can take benefits from the phonon API. In the tutorials showing the API we will learn how to set up the development environment with kdevelop 3.4.
  • Hacking the Phonon library, (try to develop more this topic).
  • Writing Phonon backend, this consists in writing interfaces that allows Phonon to use different sound/video engine. This usually requires good skills and knowledge of the engine you interface with.

Beginners will probably be more interested by the first task.

Using the phonon API

The following example is taken from http://www.englishbreakfastnetwork.org/apidocs/apidox-kde-4.0/kdelibs-apidocs/phonon/html/index.html. It lets you choose a multimedia file and tries to play it. To change the sound device that is used by default, use the command systemsettings.

CMakeLists.txt

You need a file CMakeLists.txt to compile the software later:

CMakeLists.txt
project (tutorial2)
find_package(KDE4 REQUIRED)
include (KDE4Defaults)
include_directories(${KDE4_INCLUDES})
set(tutorial1_SRCS tutorial2.cpp)
kde4_add_executable(tutorial2 ${tutorial1_SRCS})
target_link_libraries(tutorial2 ${KDE4_KDEUI_LIBS} phonon)
install(TARGETS tutorial2  ${INSTALL_TARGETS_DEFAULT_ARGS})

tutorial2.cpp

#include <phonon/mediaobject.h>
#include <phonon/audiooutput.h>

#include <QtGui/QApplication>
#include <QtGui/QMainWindow>
#include <QUrl>

class MainWindow : public QMainWindow
{
    Q_OBJECT
    public:
        MainWindow();
};

MainWindow::MainWindow()
{
    Phonon::MediaObject* media = new Phonon::MediaObject(this);
    media->setCurrentSource(QUrl("/tmp/example.wav"));
    media->play();
}

int main(int argc, char **argv)
{
    QApplication app(argc, argv);
    QApplication::setApplicationName("Phonon Tutorial 2");
    MainWindow mw;
    mw.show();
    return app.exec();
}

#include "tutorial2.moc"

Compile and run it

cmake . && make && ./tutorial2