Languages/QtSharp: Difference between revisions

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<font size="+2">Qt#</font> is a set of classes that bind the C# language to the Qt toolkit.  The bindings are in Alpha phase right now, but development is moving quickly. The bindings require the Mono runtime and compiler suite.
[http://qtcsharp.sourceforge.net/ Qt#] is a one of the attempts to create a set of classes that bind the C# language to the Qt toolkit.  The bindings appear abandoned as is visible from the [http://qtcsharp.sourceforge.net/ Qt#]
home page.


<ul>
<li>
[http://qtcsharp.sourceforge.net/ Qt#] bindings home page.
<br /><i><font size="-2">C# bindings to Qt with KDE bindings on the way.  The bindings consist of 476 wrapped Qt classes with full support for custom widgets and slots, so you can make your own widgets!  The syntax of the bindings are very close to the original C++, but with all the extra syntactical sugar C# provides :-)</font></i>
</li>


<li>
[http://www.mono-project.org/ Mono Project Homepage]
[http://go-mono.org/ Go-Mono.org]
<br /><i><font size="-2">Mono is an open source implementation of the .NET Development Framework.</font></i>
<br /><i><font size="-2">Mono is an open source implementation of the .NET Development Framework.</font></i>
</li>
The [http://qyoto-project.com Qyoto/Kimono project] are SMOKE based bindings which use the C# generics compiler to generate bindings that are very similar to C++/Qt syntax bur with the addition of the unique charcteristics of C#.


<li>
[http://qtcsharp.sourceforge.net/screenshots.php Screenshots] of Qt# in action!
</li>
<li>
[http://sourceforge.net/projects/qtcsharp Download] Qt# here.
</li>
</ul>
[[Category:CSharp]]
[[Category:CSharp]]

Revision as of 06:17, 20 February 2007

Qt# is a one of the attempts to create a set of classes that bind the C# language to the Qt toolkit. The bindings appear abandoned as is visible from the Qt# home page.


Mono Project Homepage
Mono is an open source implementation of the .NET Development Framework. The Qyoto/Kimono project are SMOKE based bindings which use the C# generics compiler to generate bindings that are very similar to C++/Qt syntax bur with the addition of the unique charcteristics of C#.