You must set the environment variable KDE_DEBUG (to 1 or whatever you want in fact).
To get Dr Konqi back, unset the KDE_DEBUG environment variable.
Edit file $KDEHOME/share/config/drkonqirc and add the following:
A core file is an image of the memory when your application crashed. Using the core file, you can know which variables were set and where your application crashed.
Some distributions disable the generation of core files. To re-enable them, use "ulimit -c unlimited".
Once you have a core file for a crash, you can examine it with gdb appname core . This will open gdb on the core file for the given application. Once at the gdb prompt, the most useful command is "bt" which generates a backtrace of the crash. For more information about how to use gdb, see this page
Check this page and kdesdk, there are a bunch of useful scripts there.
Check out kdesdk, and add this line to your ~/.gdbinit :
Then in gdb you can do printqstring myqstring to see its contents. For instance, QString myqstring = QString::fromLatin1("contents"); can be examined using
(gdb) printqstring myqstring $1 = "content"
See the kde-devel-gdb file for the other macros it defines.
You must stop just after the main to load the debugging symbols of the shared library. After that, you can debug normally. One can go as far as creating a gdb macro, to stop right after the part was loaded. For kword, by example, I use:
define startkword break main run break 'KoDocument::KoDocument(int, QWidget *, char const *, QObject *, char const *, bool)' cont
Here are some steps that you can use to troubleshoot why your signal/slot connection is not working (your slot does not get called for some reason).
1) Verify that the connect() doesn't print a warning to the console at runtime.
If it does, check that you wrote Q_OBJECT, that the parameter names are not in the connect, that the parameter types are compatible, and that the slot is defined, and that the moc was compiled.
1b) Or you can just check to see what connect() returns as a bool. Although this won't give you the error message. 2) Verify that the signal is indeed emitted 3) Verify that the receiver isn't already deleted at that time 4) Verify that emitter->signalsBlocked() returns false
Yes, you must use kDebug():
#include <kdebug.h> kDebug() << "KMyApp just started";
The syntax is much like cout, you can use many native types between the "<<". This will print out a debugging message, which will automatically be turned off at release time (by --disable-debug). In case you want the message to still be there during releases, because it's a warning or an error, use kWarning() or kError().
Components and libraries are advised to use a debug area number, as in kDebug(1234). For this, the number must be registered in kdelibs/kdecore/kdebug.areas. Debug areas make it possible to turn off or on the debug output for specific area numbers, using the kdebugdialog program, which is part of kdebase. kdebugdialog --fullmode also permits to control where to log debug output. It is usually not necessary to register area numbers for standalone applications, unless it's so complex that you want to divide the output into several areas.
It is possible to omit the debug area number when calling kDebug by adding the following code to your top-level CMakeLists.txt:
For more information, about this, see Allen Winter's blog post.
To make it clear: do NOT use qDebug(), this one does not get disabled at releases. Also avoid using assert() or kFatal() which lead to a crash when something goes wrong and that is not a nice experience for the user. Better detect the error, output a kWarning() or kError(), and recover if possible.
To get timestamps with your debug output, which are useful for debugging multi-threaded, networked and asynchronous operations, export KDE_DEBUG_TIMESTAMP=1 before running your app. Since KDE SC 4.5.