Marble/MarbleSignalsSlots
Editing Projects/Marble/MarbleCPlusPlus
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Tutorial Series | Marble C++ Tutorial |
Previous | Tutorial 2 - Changing basic map properties |
What's Next | Tutorial 4 - GeoPainter: Painting onto the map |
Further Reading | n/a |
Creating a window with controls
We'd like to add other widgets to our Marble window: A zoom slider and a label that shows the current mouse position in geodetic coordinates: longitude and latitude.
In order to achieve this we need to create a vertical layout. Once done we add the slider and the label that we created to the layout. Also we zoom the globe to the slider's default value using the MarbleWidget::zoomView(int) method.
We want to center our globe onto South America. So we create a new GeoDataCoordinates object that takes the longitude and the latitude as a parameter and we call MarbleWidget::centerOn.
As you might have realized already GeoDataCoordinates is the geodetic "sister" of QPoint. They share a very similar API. Additionally GeoDataCoordinates features a nice set of string conversion methods (GeoDataCoordinates::fromString(), GeoDataCoordinates::lonToString() and GeoDataCoordinates::latToString() ). They are used in various places inside Marble such as the signal MarbleWidget::mouseMoveGeoPosition( const QString& ) .
Finally we connect the signals and slots that MarbleWidget offers to the signals and slots of the slider and the label:
- include <QtGui/QApplication>
- include <QtGui/QLayout>
- include <QtGui/QSlider>
- include <QtGui/QLabel>
- include <marble/MarbleWidget.h>
using namespace Marble;
int main(int argc, char** argv)
{
QApplication app(argc,argv);
QWidget *window = new QWidget;
// Create a Marble QWidget without a parent
MarbleWidget *mapWidget = new MarbleWidget();
// Load the Plain map
mapWidget->setMapThemeId("earth/plain/plain.dgml");
// Hide the FloatItems: OverviewMap, ScaleBar and Compass
mapWidget->setShowOverviewMap(false);
mapWidget->setShowScaleBar(false);
mapWidget->setShowCompass(false);
// Set the map quality to gain speed
mapWidget->setMapQuality( NormalQuality, Still );
mapWidget->setMapQuality( LowQuality, Animation );
// Create a horizontal zoom slider and set the default zoom
QSlider * zoomSlider = new QSlider(Qt::Horizontal);
zoomSlider->setMinimum( 1000 );
zoomSlider->setMaximum( 2400 );
mapWidget->zoomView( zoomSlider->value() );
// Create a label to show the geodetic position
QLabel * positionLabel = new QLabel();
positionLabel->setSizePolicy( QSizePolicy::Preferred, QSizePolicy::Fixed );
// Add all widgets to the vertical layout.
QVBoxLayout *layout = new QVBoxLayout;
layout->addWidget(mapWidget);
layout->addWidget(zoomSlider);
layout->addWidget(positionLabel);
// Center the map onto a given position
GeoDataCoordinates home(-60.0, -10.0, 0.0, GeoDataCoordinates::Degree);
mapWidget->centerOn(home);
// Connect the map widget to the position label.
QObject::connect( mapWidget, SIGNAL( mouseMoveGeoPosition( QString ) ),
positionLabel, SLOT( setText( QString ) ) );
// Connect the zoom slider to the map widget and vice versa.
QObject::connect( zoomSlider, SIGNAL( valueChanged(int) ),
mapWidget, SLOT( zoomView(int) ) );
QObject::connect( mapWidget, SIGNAL( zoomChanged(int) ),
zoomSlider, SLOT( setValue(int) ) );
window->setLayout(layout);
window->resize( 400, 300 );
window->show();
return app.exec();
}
Save the code above as marble_control.cpp and compile it:
g++ -I /usr/include/qt4/ -o marble_control marble_control.cpp -lmarblewidget -lQtGui
If things go fine, execute ./marble_control and you end up with a map application that displays our globe with a zoom slider below: