Category:Solid: Difference between revisions
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== Seamless Hardware Interaction == | == Seamless Hardware Interaction == | ||
With Solid, KDE developers | With Solid, KDE developers are able to easily write applications with hardware interaction features. The necessary abstraction to support | ||
cross-platform | cross-platform application development is provided by Solid's clear and comprehensive API. | ||
[[Category:KDE4]] | [[Category:KDE4]] | ||
[[Category:Architecture]] | [[Category:Architecture]] |
Revision as of 16:50, 20 March 2007
Seamless Hardware Interaction
With Solid, KDE developers are able to easily write applications with hardware interaction features. The necessary abstraction to support cross-platform application development is provided by Solid's clear and comprehensive API.
Pages in category "Solid"
The following 11 pages are in this category, out of 11 total.
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- Development/Architecture/KDE4/Solid
- Development/Architecture/KDE4/Solid (es)
- Development/Architecture/KDE4/Solid (it)
- Archive:Development/Architecture/KDE4/Solid (zh CN)
- Development/Architecture/KDE4/Solid/en
- Development/Architecture/KDE4/Solid/pt-br
- Development/Tutorials/Solid/Device Actions
- Development/Tutorials/Solid/Device Discovery
- Development/Tutorials/Solid/Introduction
- Development/Tutorials/Solid/Network Management