Policies/Kdepim Coding Style: Difference between revisions
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[http://techbase.kde.org/Policies/Kdelibs_Coding_Style Kdelibs coding style]. | [http://techbase.kde.org/Policies/Kdelibs_Coding_Style Kdelibs coding style]. | ||
== Why is coding Style | == Why is coding Style useful? == | ||
Let us make a comparision with real life. | Let us make a comparision with real life. | ||
To make an addition, one can | To make an addition, one can write: | ||
{{Output| 1=123 | {{Output| 1=123 | ||
Line 19: | Line 19: | ||
}} | }} | ||
But we have learned | But we have learned in primary school to write: | ||
{{Output| 1=Addition | {{Output| 1=Addition | ||
Line 30: | Line 30: | ||
Which is much more readable, easy to control (or debug). | Which is much more readable, easy to control (or debug). | ||
This is Coding Style: not | This is Coding Style: not mandatory but very useful and pretty to read. | ||
== What do we need? == | == What do we need? == | ||
Line 39: | Line 39: | ||
*some tools to '''change the sources''' | *some tools to '''change the sources''' | ||
[http://astyle.sourceforge.net/ astyle] is a | |||
[http://astyle.sourceforge.net/ astyle] is a suitable tool to make such changes. But astyle doesn't implement (yet) all the specification rules. | |||
You can find below some awk-scripts which help us to check all the rules. | You can find below some awk-scripts which help us to check all the rules. | ||
Line 48: | Line 49: | ||
== The specification rules of coding style for kdepim and akonadi == | == The specification rules of coding style for kdepim and akonadi == | ||
* | *Indentation with four spaces, don't use any <TAB>s | ||
*Trim the lines | *Trim the lines | ||
*Only single empty lines | *Only single empty lines | ||
*The first line | *The first line and the last line(s) may not be empty | ||
*Only one statement per line | *Only one statement per line | ||
*Variable declaration | *Variable declaration | ||
Line 58: | Line 59: | ||
*Use a space after the name of the class | *Use a space after the name of the class | ||
*include directive | *include directive | ||
*Place '''*''' and '''&''' | *Place '''*''' and '''&''' next to the variable | ||
*Use '''namespace foo {''' in the same line | *Use '''namespace foo {''' in the same line | ||
*Each member initialization of a method in a separate line | *Each member initialization of a method in a separate line | ||
Line 85: | Line 86: | ||
be reviewed to follow the coding style. This will be done over a long time, | be reviewed to follow the coding style. This will be done over a long time, | ||
directory after directory, for each of the | directory after directory, for each of the | ||
rules defined above. For each rule, | rules defined above. For each rule, there are one or two script(s). | ||
The main part of the changes can be done with astyle: | The main part of the changes can be done with astyle: | ||
Line 94: | Line 95: | ||
== Two scripts '''to check all the rules''' and '''to make the all the changes''' == | == Two scripts '''to check all the rules''' and '''to make the all the changes''' == | ||
Most of the rules can be | Most of the rules can be checked with the scripts below. | ||
For some of the rules, we don't have a script to change the sources. It is better to make | For some of the rules, we don't have a script to change the sources. | ||
It is better first to make a check for such a rule, second to make the modification(s) manually to suscript the rule(s). | |||
There are two scripts that run all the checks and apply all the changes at once: | |||
*All-Check.sh | *All-Check.sh | ||
*Change-All.sh | *Change-All.sh | ||
Download the scripts: [[Media:ALL-Coding-Style.tar.gz]] | Download the scripts: [[Media:ALL-Coding-Style.tar.gz]] | ||
For each specification rule, the name of the scripts to check and apply the changes | |||
are given at the beginning of the section. | |||
== The scripts '''to check''' and '''to make the changes''' == | == The scripts '''to check''' and '''to make the changes''' == | ||
The first script is '''to check''' a single file or | The first script is '''to check''' a single file or all .h and .cpp files in a directory. | ||
.cpp files. | |||
If present, the second script ''' | If present, the second script '''applies the changes'''. | ||
For some complicated situations, the script makes no change. | |||
script makes no change. | |||
You can use the scripts for your own work. It is recommended to use them in this order. | |||
=== Don't test all directories === | === Don't test all directories === | ||
Line 120: | Line 123: | ||
If a '''.no_recursion''' file is present on a directory, we do not explore the subdirectory(ies) | If a '''.no_recursion''' file is present on a directory, we do not explore the subdirectory(ies) | ||
=== | === Indentation with four spaces, don't use any <TAB>s === | ||
*coding-style-check-Tabs.sh | *coding-style-check-Tabs.sh | ||
Line 136: | Line 139: | ||
367: Tab at 16: stream_ >> u; // u <- checksum | 367: Tab at 16: stream_ >> u; // u <- checksum | ||
}} | }} | ||
This shows: | This shows: | ||
* the name of the file which is under test. | * the name of the file which is under test. | ||
Line 154: | Line 157: | ||
51: Space(s) at end of line (28): QVariant m_matchData; | 51: Space(s) at end of line (28): QVariant m_matchData; | ||
}} | }} | ||
This shows: | This shows: | ||
* the name of the file which is under test. | * the name of the file which is under test. | ||
Line 170: | Line 173: | ||
The output of the '''check''' script is: | The output of the '''check''' script is: | ||
{{Output|1=check the file enclosure.cpp | {{Output|1=check the file enclosure.cpp | ||
25: | 25: multiple empty line found | ||
26: | 26: multiple empty line found | ||
30: | 30: multiple empty line found | ||
}} | }} | ||
This shows: | This shows: | ||
* the name of the file which is under test. | * the name of the file which is under test. | ||
Line 180: | Line 183: | ||
The '''change''' script: | The '''change''' script: | ||
*removes all the | *removes all the multiple empty line(s). | ||
=== | === The first line and the last line(s) may not be empty === | ||
Some of the sources have | Some of the sources have empty lines at the beginning of the file. Some have one or more empty last line(s). | ||
*coding-style-check-First-Last.sh | *coding-style-check-First-Last.sh | ||
*coding-style-change-First-Last.sh | *coding-style-change-First-Last.sh | ||
Line 195: | Line 198: | ||
The first line is empty | The first line is empty | ||
The last line is empty}} | The last line is empty}} | ||
The '''change''' script: | The '''change''' script: | ||
*removes the first line if empty, all the last empty line(s). | *removes the first line if empty, all the last empty line(s). | ||
Line 219: | Line 222: | ||
For most of the keywords, it is not necessary to make a test. Because the sources have been already compiled. For example this code never appear in a compiled source: | For most of the keywords, it is not necessary to make a test. Because the sources have been already compiled. For example this code never appear in a compiled source: | ||
{{Output|1=intmyVariableAa; | {{Output|1=intmyVariableAa; | ||
floatmyVariableBb;}} | |||
In this case, the missing space leads to a syntax error which is detected by the compiler. We don't need to check this manually. | |||
Some of the keywords are alone in the statement, such as '''break''' and '''continue'''. No test is necessary. | Some of the keywords are alone in the statement, such as '''break''' and '''continue'''. No test is necessary. | ||
Line 238: | Line 243: | ||
*coding-style-change-SpaceAfter.sh | *coding-style-change-SpaceAfter.sh | ||
Download the scripts: [[Media:SpaceAfter.tar.gz]] | |||
=== Use a space after the name of the class === | === Use a space after the name of the class === | ||
Line 252: | Line 258: | ||
Download the scripts: [[Media:Public.tar.gz]] | Download the scripts: [[Media:Public.tar.gz]] | ||
The output of the '''check''' script is: | The output of the '''check''' script is: | ||
Line 273: | Line 277: | ||
# include <A/b> | # include <A/b> | ||
// we prefer | // we prefer to unify the coding style | ||
#include <A/b>}} | #include <A/b>}} | ||
Line 280: | Line 284: | ||
Download the scripts: [[Media:Space-Include.tar.gz]] | Download the scripts: [[Media:Space-Include.tar.gz]] | ||
=== Place '''*''' and '''&''' | === Place '''*''' and '''&''' next to the variable === | ||
The declaration S *D; declares D as a pointer to the type determined by decl-specifier-seq S. | The declaration S *D; declares D as a pointer to the type determined by decl-specifier-seq S. | ||
For most compilers, the three declarations below are semantically the same: | |||
{{Output|1=int *a; | {{Output|1=int *a; | ||
Line 328: | Line 332: | ||
Download the scripts: [[Media:NO-Space.tar.gz]] | Download the scripts: [[Media:NO-Space.tar.gz]] | ||
The script gives | The script gives information about the found line(s). | ||
=== Use '''namespace foo {''' in the same line === | === Use '''namespace foo {''' in the same line === | ||
Line 357: | Line 361: | ||
*astyle cannot (yet) do it | *astyle cannot (yet) do it | ||
Download the scripts: [[Media:Default.tar.gz]] | Download the scripts: [[Media:Default-1.tar.gz]] | ||
Download the scripts: [[Media:Default-2.tar.gz]] | |||
=== Surround all operators with spaces === | === Surround all operators with spaces === | ||
Line 400: | Line 405: | ||
*coding-style-check-Try.sh | *coding-style-check-Try.sh | ||
Download the scripts: [[Media:Try.tar.gz]] | Download the scripts: [[Media:Try-Catch.tar.gz]] | ||
=== '''if''', '''for''', '''while''' (and similar macros) rules === | === '''if''', '''for''', '''while''' (and similar macros) rules === | ||
Even for | Even for blocks with only one statement, we prefer to use braces such as: | ||
{{Output|1=if (''condition'') { | {{Output|1=if (''condition'') { | ||
Line 419: | Line 424: | ||
*coding-style-check-If.sh | *coding-style-check-If.sh | ||
*coding-style-check-Else.sh | |||
*coding-style-check-For.sh | |||
*coding-style-check-While.sh | |||
*astyle | *astyle | ||
Download the scripts: [[Media:If.tar.gz]] | Download the scripts: [[Media:If.tar.gz]] | ||
Download the scripts: [[Media:Else.tar.gz]] | |||
Download the scripts: [[Media:For.tar.gz]] | |||
Download the scripts: [[Media:While.tar.gz]] | |||
But we get some false alarm with | But we get some false alarm with statements that extend over more than one line: | ||
{{Output|1=if (''condition_1'' | {{Output|1=if (''condition_1'' | ||
Line 435: | Line 446: | ||
We don't provide (yet) any check for this rule. | We don't provide (yet) any check for this rule. | ||
=== Don't use '''&''' | === Don't use '''&''' without a variable === | ||
=== Don't use untyped '''enum''' === | === Don't use untyped '''enum''' === | ||
Line 460: | Line 471: | ||
}} | }} | ||
The last element is empty. | The last element is empty. | ||
We prefer a "pedantic" code such as: | We prefer a "pedantic" code such as: | ||
Line 486: | Line 497: | ||
The script make a check over all these: | The script make a check over all these: | ||
'''AKTEST_MAIN;MAKE_CMD_ROW;Q_DECLARE_FLAGS;Q_PRIVATE_SLOT;Q_DECLARE_METATYPE;Q_DECLARE_OPERATORS_FOR_FLAGS;Q_DE | '''AKTEST_MAIN;MAKE_CMD_ROW;Q_DECLARE_FLAGS;Q_PRIVATE_SLOT;Q_DECLARE_METATYPE;Q_DECLARE_OPERATORS_FOR_FLAGS;Q_DE | ||
CLARE_PRIVATE;Q_DECLARE_PUBLIC;Q_DISABLE_COPY;K_GLOBAL_STATIC;Q_IMPORT_PLUGIN;Q_PROPERTY | CLARE_PRIVATE;Q_DECLARE_PUBLIC;Q_DISABLE_COPY;K_GLOBAL_STATIC;Q_IMPORT_PLUGIN;Q_PROPERTY;QTEST_KDEMAIN;QTEST_MAIN''' | ||
*coding-style-check-Pedantic.sh | *coding-style-check-Pedantic.sh | ||
Line 536: | Line 547: | ||
}} | }} | ||
Download the scripts: [[Media:NO- | Download the scripts: [[Media:NO-Space.tar.gz]] | ||
=== No space around the index of an array === | === No space around the index of an array === | ||
Line 550: | Line 561: | ||
}} | }} | ||
Download the scripts: [[Media:NO- | Download the scripts: [[Media:NO-Space.tar.gz]] | ||
=== No space around an expression surrounded with braces === | === No space around an expression surrounded with braces === | ||
Line 564: | Line 575: | ||
{{Output| 1=normalize --modify ''filename'' | {{Output| 1=normalize --modify ''filename'' | ||
}} | }} | ||
=== No space before ''':''' in a case statement === | === No space before ''':''' in a case statement === | ||
Line 579: | Line 588: | ||
All the scripts can be used with one only script. | All the scripts can be used with one only script. | ||
Download the scripts: [[Media: | Download the scripts: [[Media:CodingStyle.tar.gz]] | ||
== | == Check the objects and the libs == | ||
Since the changes described above are only coding style changes, they are ignored by the compiler. | |||
Therefore, the result of the compilation is expected to be exactly the same after applying any of the rules. | |||
To check this, one uses the '''Md5sum-the-Objects.sh'''. Download the script: [[Media:Md5sum-the-Objects.tar.gz]] | |||
To check this, one uses the '''Md5sum-the-Objects.sh'''. Download the script: [[Media:Md5sum-the-Objects. | Same for the libs. Use the '''Md5sum-the-Libs.sh'''. Download the script: [[Media:Md5sum-the-Libs.tar.gz]] | ||
Same for the libs. Use the '''Md5sum-the-Libs.sh'''. Download the script: [[Media:Md5sum-the-Libs. | |||
The script can be used with one of the commands: | The script can be used with one of the commands: | ||
Line 647: | Line 648: | ||
== Check the assembler files == | == Check the assembler files == | ||
If we add or remove some lines, the debug | If we add or remove some lines, the debug information included in the object file will change also. | ||
This is the case with the test/change of "''Only single empty lines should be used''", "''First line, last line(s) may not be empty''" and some more test/change below (''adding some blocks'' with { and }). | This is the case with the test/change of "''Only single empty lines should be used''", "''First line, last line(s) may not be empty''" and some more test/change below (''adding some blocks'' with { and }). | ||
Line 654: | Line 655: | ||
We have to compare the assembler files. | We have to compare the assembler files. | ||
This works pretty well for the version with '''CMAKE_BUILD_TYPE''' set to ''release''. | This works pretty well for the version with '''CMAKE_BUILD_TYPE''' set to ''release''. | ||
For the version with '''CMAKE_BUILD_TYPE''' set to ''debug'', we must remove all the debug | For the version with '''CMAKE_BUILD_TYPE''' set to ''debug'', we must remove all the debug information before the comparision can take place. | ||
=== Generate the assembler files === | === Generate the assembler files === | ||
Line 663: | Line 664: | ||
duplicates the line, add a ''-S option'' and changes the name of the output to ''somename.s''. | duplicates the line, add a ''-S option'' and changes the name of the output to ''somename.s''. | ||
After a new ''make'' command, we can save all the assembler files with the script '''Check-the-assembler_code.sh'''. | After a new ''make'' command, we can save all the assembler files with the script '''Check-the-assembler_code.sh'''. | ||
Download the script: [[Media:Prepare | Download the script: [[Media:Prepare.tar.gz]] | ||
=== Remove the debug | === Remove the debug information === | ||
The debug | The debug information changes with the changes of line numbers. | ||
We drop all | We drop all the debug information before making the test. | ||
The script to check the assembler files can be used in the same way as the one above (Check-the-Objects.sh). | The script to check the assembler files can be used in the same way as the one above (Check-the-Objects.sh). | ||
To check this, one uses the '''Check-the-assembler_code.sh'''. Download the script: [[ | To check this, one uses the '''Check-the-assembler_code.sh'''. Download the script: [[]] | ||
The script can be used with one of the commands: | The script can be used with one of the commands: |
Revision as of 15:53, 18 April 2014
Purpose of this document
This document describes the recommended coding style for kdepim and akonadi. Nobody is forced to use this style, but to have consistent formatting of the source code files it is strongly recommended to make use of it.
In short: Kdepim and akonadi coding style follows the Kdelibs coding style.
Why is coding Style useful?
Let us make a comparision with real life. To make an addition, one can write:
123 + 456 ========== = 579
But we have learned in primary school to write:
Addition 123 +456 ==== =579
Which is much more readable, easy to control (or debug).
This is Coding Style: not mandatory but very useful and pretty to read.
What do we need?
We need at least:
- a specification (a set of rules) for the coding style of the sources
- some tools to check the sources against the specification
- some tools to change the sources
astyle is a suitable tool to make such changes. But astyle doesn't implement (yet) all the specification rules.
You can find below some awk-scripts which help us to check all the rules.
You can find below some awk-scripts which help us to make most of the changes. The last part must be done manually.
The specification rules of coding style for kdepim and akonadi
- Indentation with four spaces, don't use any <TAB>s
- Trim the lines
- Only single empty lines
- The first line and the last line(s) may not be empty
- Only one statement per line
- Variable declaration
- Only one declaration per line
- Use a space after each keyword, but not after a cast
- Use a space after the name of the class
- include directive
- Place * and & next to the variable
- Use namespace foo { in the same line
- Each member initialization of a method in a separate line
- Surround all operators with spaces
- switch rules
- try-catch rules
- if, for, while and similar macros rules
- typedef statement over more lines
- Don't use &, without a variable
- Don't use untyped enum
- Don't use enum with empty member
- No ; after some macros
- No "one line" if for while statement
- No code after {
- No code before '} (but else)
- No header and body code in the same line, even empty body
- No space between some keywords
- No space around the index of an array
- No space around an expression surrounded with braces
- No space before : in a case statement
- No space before ; at the end of statement
Migration
As discussed at the KDEPIM meeting, Berlin, 3 March 2013, all the files of KDEPIM will be reviewed to follow the coding style. This will be done over a long time, directory after directory, for each of the rules defined above. For each rule, there are one or two script(s).
The main part of the changes can be done with astyle: http://astyle.sourceforge.net/
The results can be seen here.
Two scripts to check all the rules and to make the all the changes
Most of the rules can be checked with the scripts below. For some of the rules, we don't have a script to change the sources. It is better first to make a check for such a rule, second to make the modification(s) manually to suscript the rule(s).
There are two scripts that run all the checks and apply all the changes at once:
- All-Check.sh
- Change-All.sh
Download the scripts: Media:ALL-Coding-Style.tar.gz
For each specification rule, the name of the scripts to check and apply the changes are given at the beginning of the section.
The scripts to check and to make the changes
The first script is to check a single file or all .h and .cpp files in a directory.
If present, the second script applies the changes. For some complicated situations, the script makes no change.
You can use the scripts for your own work. It is recommended to use them in this order.
Don't test all directories
If a .no_coding_style file is present on a directory, the test will not be done.
If a .no_recursion file is present on a directory, we do not explore the subdirectory(ies)
Indentation with four spaces, don't use any <TAB>s
- coding-style-check-Tabs.sh
- The changes are well done with
astyle --indent=spaces
Download the scripts: Media:Tabs.tar.gz
The output of the check script is:
check the file ktnefparser.cpp 308: Tab at 16: stream_ >> i; // i <- attribute type & name 311: Tab at 16: stream_ >> i; // i <- data length 326: Tab at 22: case attATTACHMENT: // try to get attachment info 367: Tab at 16: stream_ >> u; // u <- checksum
This shows:
- the name of the file which is under test.
- the line number, the position found and the line itself.
Trim the lines
- coding-style-check-Trim.sh
- The changes are well done with:
astyle --indent=spaces
Download the scripts: Media:Trim.tar.gz
The output of the check script is:
check the file trim.cpp 51: Space(s) at end of line (28): QVariant m_matchData;
This shows:
- the name of the file which is under test.
- the line number, the position found and the line itself.
Only single empty lines
Refer to http://techbase.kde.org/Policies/Kdelibs_Coding_Style#Whitespace
- coding-style-check-Twice.sh
- coding-style-change-Twice.sh
- astyle cannot (yet) do it
Download the scripts: Media:Twice.tar.gz
The output of the check script is:
check the file enclosure.cpp 25: multiple empty line found 26: multiple empty line found 30: multiple empty line found
This shows:
- the name of the file which is under test.
- the line numbers.
The change script:
- removes all the multiple empty line(s).
The first line and the last line(s) may not be empty
Some of the sources have empty lines at the beginning of the file. Some have one or more empty last line(s).
- coding-style-check-First-Last.sh
- coding-style-change-First-Last.sh
- astyle cannot (yet) do it
Download the scripts: Media:First.tar.gz
The output of the check script is:
check the file trim.cpp The first line is empty The last line is empty
The change script:
- removes the first line if empty, all the last empty line(s).
Only one statement per line
We don't provide (yet) any check for this rule.
Variable declaration
We follow the kdelibs rule: [[1]] We don't provide (yet) any check for this rule.
Only one declaration per line
We follow the kdelibs rule: [[2]] We don't provide (yet) any check for this rule.
Use one space after each keyword, but not after a cast
Refer to http://techbase.kde.org/Policies/Kdelibs_Coding_Style#Whitespace
For most of the keywords, it is not necessary to make a test. Because the sources have been already compiled. For example this code never appear in a compiled source:
intmyVariableAa; floatmyVariableBb;
In this case, the missing space leads to a syntax error which is detected by the compiler. We don't need to check this manually.
Some of the keywords are alone in the statement, such as break and continue. No test is necessary.
The only tests we have to do are the ones where a keyword is (or can be) followed by a sign ( { [ :
These are: alignas decltype alignof noexcept typeid asm static_assert switch if catch while for sizeof new Q_FOREACH do try enum union Q_FOREVER bool char char16_t char32_t double float int long wchar_t signed unsigned short
For only one keyword:
- coding-style-check-SpaceAfterKeyword.sh
- coding-style-change-SpaceAfterKeyword.sh
For all keywords above:
- coding-style-check-SpaceAfter.sh
- coding-style-change-SpaceAfter.sh
Download the scripts: Media:SpaceAfter.tar.gz
Use a space after the name of the class
We prefer having a space before the keyword public at the definition of a new class:
class DbException : public Akonadi::Exception { ... };
- coding-style-check-Public.sh
- coding-style-change-Public.sh
- astyle cannot (yet) do it
Download the scripts: Media:Public.tar.gz
The output of the check script is:
check the file contactstreemodel.cpp 98: if( at 10: if(contact.realName().isEmpty()) { 99: if( at 12: if(contact.preferredEmail().isEmpty()) {
The change script:
- puts a space after the keyword.
#include directive
Refer to http://techbase.kde.org/Policies/Kdelibs_Coding_Style#Qt_Includes
We prefer no space at the beginning of the directive. Some (not many) files need to be corrected to unify to all the other files.
// some files use this # include <A/b> // we prefer to unify the coding style #include <A/b>
- coding-style-check-Space-Include.sh
Download the scripts: Media:Space-Include.tar.gz
Place * and & next to the variable
The declaration S *D; declares D as a pointer to the type determined by decl-specifier-seq S.
For most compilers, the three declarations below are semantically the same:
int *a; int* b; int * c
We prefer the first one, without a space beetwen the star and the name of the variable:
int *a;
The same rule may be use for:
myFunction(int &a, int& b, int & c) { // some lines }
We prefer:
myFunction(int &a, int &b, int &c)
The awk-script checks also the occurences of:
- &,
- & >
- * >
- ( ) and ( ) empty function call
- enum { untyped enum
Not all the ouputs are real errors. Some codings might be correct.
- coding-style-check-NO-Space.sh
- using astyle to make the changes:
astyle --reference=name --align-pointer=name
Some lines with "type & name..." must be manually corrected.
Download the scripts: Media:NO-Space.tar.gz
The script gives information about the found line(s).
Use namespace foo { in the same line
We don't provide (yet) any check for this rule.
Each member initialization of a method in separate line
This example shows the indentation we prefer:
class myClass { // some lines public: myClass(int r, int b, int i, int j) : r(0) , b(i) , i(5) , j(13) { // more lines }
- coding-style-check-Default-1.sh
- coding-style-check-Default-2.sh
- coding-style-change-Default-1.sh
- coding-style-change-Default-2.sh
- astyle cannot (yet) do it
Download the scripts: Media:Default-1.tar.gz Download the scripts: Media:Default-2.tar.gz
Surround all operators with spaces
This is well done with astyle:
astyle --pad-oper
switch rules
This example shows the indentation we prefer:
switch (a) { case one: // some lines break; case two: { // some lines break; } default: // some lines break; }
- coding-style-check-Switch.sh
- astyle
Download the scripts: Media:Switch.tar.gz
try-catch rules
This example shows the indentation we prefer:
try { // some lines } catch (...) { }
- coding-style-check-Try.sh
Download the scripts: Media:Try-Catch.tar.gz
if, for, while (and similar macros) rules
Even for blocks with only one statement, we prefer to use braces such as:
if (condition) { statement; }
This should be used with the keywords if, for, while and similar macros. The output of the check script is:
check the file test-if.cpp 62: if without { at end of line: if ( collection.cachePolicyLocalParts() )
- coding-style-check-If.sh
- coding-style-check-Else.sh
- coding-style-check-For.sh
- coding-style-check-While.sh
- astyle
Download the scripts: Media:If.tar.gz Download the scripts: Media:Else.tar.gz Download the scripts: Media:For.tar.gz Download the scripts: Media:While.tar.gz
But we get some false alarm with statements that extend over more than one line:
if (condition_1 && condition_2) { statement; }
typedef statement over more lines
We don't provide (yet) any check for this rule.
Don't use & without a variable
Don't use untyped enum
Instead of having an untyped enum such as:
enum { aElement= 123 }
we prefer a #define directive:
#define aElement 123
Download the scripts: Media:Enum.tar.gz
Don't use enum with empty member
The most compilers do not complain such a code:
enum mytype { aElement, bElement, }
The last element is empty. We prefer a "pedantic" code such as:
enum mytype { aElement, bElement }
- coding-style-check-Enum-Pedantic.sh
The output of the check script is:
check the file enum-example.cpp enum with ,} found at 3-> bElement, 4-> }
Download the scripts: Media:Enum-Pedantic.tar.gz
No ; after some macros
Looking over the git-history, one can find some "pedantic" changes. These are changes to make a better code. The most of them are at the use of macro, where it is not necessary to have a ; at the end ofthe command. The script make a check over all these: AKTEST_MAIN;MAKE_CMD_ROW;Q_DECLARE_FLAGS;Q_PRIVATE_SLOT;Q_DECLARE_METATYPE;Q_DECLARE_OPERATORS_FOR_FLAGS;Q_DE CLARE_PRIVATE;Q_DECLARE_PUBLIC;Q_DISABLE_COPY;K_GLOBAL_STATIC;Q_IMPORT_PLUGIN;Q_PROPERTY;QTEST_KDEMAIN;QTEST_MAIN
- coding-style-check-Pedantic.sh
- astyle cannot (yet) do it
Download the scripts: Media:Pedantic.tar.gz
No "one line" if for while statement
Refer to http://techbase.kde.org/Policies/Kdelibs_Coding_Style#Braces
The following code:
if (a > b) c = 123;
is correct, but we prefer the block:
if (a > b) { c = 123; }
which is easier to debug, to read and to modify.
It is also possible to put a breakpoint at the line in the block.
As the awk-script is too simple to recognize all the if-statements, we get some false alarm and we can't make the changes automatically.
- coding-style-check-OneLine-If.sh
Download the scripts: Media:One-Line-If.tar.gz
The output of the check script is:
check the file if-example.cpp 25: one-line-if found
No space between some keywords
We don't want to have a space:
- after a * (star), but at the multiplication
- between & and >
- between * and >
- between ( and ), an empty parameter list.
- coding-style-check-No-Space.sh
The output of the check script is:
check the file NO-space-example.cpp 15: Star<Space> found. Check it. int * myA; 28: AND<Space> found. Check it. abc( & myA);
Download the scripts: Media:NO-Space.tar.gz
No space around the index of an array
We don't want to have spaces around the index of an array element.
- coding-style-check-No-Space.sh
The output of the check script is:
check the file NO-space-example.cpp 15: [<Space> found. Check it. a = b[ i ]; 15: <Space>] found. Check it. a = b[ i ];
Download the scripts: Media:NO-Space.tar.gz
No space around an expression surrounded with braces
We prefer function definition and function call with no space after the opening brace and before the closing brace.
- coding-style-check-Parenthesis.sh
- This is well done with astyle:
astyle --unpad-paren
Note that astyle makes also changes within the macros SIGNAL and SLOT, which aren't desired. This can be corrected with a Qt-utility qt5/qtrepotools/util/normalize/normalize:
normalize --modify filename
No space before : in a case statement
We don't provide (yet) any check for this rule.
No space before ; at the end of statement
We don't provide (yet) any check for this rule.
Use all the scripts
All the scripts can be used with one only script.
Download the scripts: Media:CodingStyle.tar.gz
Check the objects and the libs
Since the changes described above are only coding style changes, they are ignored by the compiler. Therefore, the result of the compilation is expected to be exactly the same after applying any of the rules.
To check this, one uses the Md5sum-the-Objects.sh. Download the script: Media:Md5sum-the-Objects.tar.gz Same for the libs. Use the Md5sum-the-Libs.sh. Download the script: Media:Md5sum-the-Libs.tar.gz
The script can be used with one of the commands:
- save
- test
- clean
An example:
cd <some_kdepim_directory> mkdir build cd build ccmake ../ make
Scanning dependencies of target gpgmepp [ 0%] Building CXX object gpgme++/CMakeFiles/gpgmepp.dir/gpgmepp_automoc.cpp.o [ 0%] Building CXX object gpgme++/CMakeFiles/gpgmepp.dir/exception.cpp.o [ 0%] Building CXX object gpgme++/CMakeFiles/gpgmepp.dir/context.cpp.o ...
Check-the-Objects.sh save
The script makes a copy of all the objects and a "time stamp":
save the object ./kholidays/tests/CMakeFiles/testzodiac.dir/testzodiac.cpp.o save the object ./kholidays/tests/CMakeFiles/testzodiac.dir/testzodiac_automoc.cpp.o ... all objects are saved
Now, one makes somes change(s) on the source(s) and:
make
Depending on the Makefile, some objects will be compiled again:
Scanning dependencies of target akonadi-kde [ 17%] Building CXX object akonadi/CMakeFiles/akonadi-kde.dir/entitytreeview.cpp.o [ 17%] Building CXX object akonadi/CMakeFiles/akonadi-kde.dir/itemfetchjob.cpp.o [ 17%] Building CXX object akonadi/CMakeFiles/akonadi-kde.dir/statisticsproxymodel.cpp.o ... Scanning dependencies of target akonadi-kmime [ 56%] Building CXX object akonadi/kmime/CMakeFiles/akonadi-kmime.dir/standardmailactionmanager.cpp.o
Check-the-Objects.sh test
The script finds all the new objects, makes a comparision with the saved version:
test the object ./akonadi/CMakeFiles/akonadi-kde.dir/statisticsproxymodel.cpp.o test the object ./akonadi/CMakeFiles/akonadi-kde.dir/entitytreeview.cpp.o test the object ./akonadi/CMakeFiles/akonadi-kde.dir/itemfetchjob.cpp.o test the object ./akonadi/kmime/CMakeFiles/akonadi-kmime.dir/standardmailactionmanager.cpp.o all tests are OK
Check the assembler files
If we add or remove some lines, the debug information included in the object file will change also.
This is the case with the test/change of "Only single empty lines should be used", "First line, last line(s) may not be empty" and some more test/change below (adding some blocks with { and }).
For this reason it is no more possible to compare the objects. We have to compare the assembler files. This works pretty well for the version with CMAKE_BUILD_TYPE set to release. For the version with CMAKE_BUILD_TYPE set to debug, we must remove all the debug information before the comparision can take place.
Generate the assembler files
To generate the assembler files, we only need to modify the build.make in every folder.
The script Prepare-build_make_files.sh works on the all directory, finds the line with the compiler command, duplicates the line, add a -S option and changes the name of the output to somename.s. After a new make command, we can save all the assembler files with the script Check-the-assembler_code.sh. Download the script: Media:Prepare.tar.gz
Remove the debug information
The debug information changes with the changes of line numbers. We drop all the debug information before making the test.
The script to check the assembler files can be used in the same way as the one above (Check-the-Objects.sh). To check this, one uses the Check-the-assembler_code.sh. Download the script: [[]]
The script can be used with one of the commands:
- save
- test
- clean
The results of the migration
The results can be seen here.