Phonon: Difference between revisions

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(removed Tutorial Factbox: not very common at current tutorials. sections rearranged based on Hello World example)
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{{Infobox tutorial|time=20 min|distribution=SUSE Linux 11.4|type=Howto|happyreaders=2|unhappyreaders=0}}
= Introduction =
= Introduction =
By getting involved with Phonon, you can choose between three different main tasks.
By getting involved with Phonon, you can choose between three different main tasks.
* '''Using the Phonon API''', which allows you to develop your own multimedia application. '''This is discussed here.'''
* '''Using the Phonon API''', which allows you to develop your own multimedia application. '''This is discussed here.'''
* '''Hacking the Phonon library'''.
* '''Hacking the Phonon library'''.
* '''Writing Phonon backend''', this consists in writing interfaces that allows Phonon to use different sound/video engine. This usually requires good skills and knowledge of the engine you interface with.
* '''Writing Phonon backend''', this consists in writing interfaces that allows Phonon to use different sound/video engine. This usually requires good skills and knowledge of the engine you interface with.


= Using the phonon API =
=Abstract=
The following example lets you select a music file and plays it. To change the sound device that is used by default, use the command <tt>systemsettings</tt>.
The following example lets you select a music file and plays it. To change the sound device that is used by default, use the command <tt>systemsettings</tt>.


== CMakeLists.txt ==
=The Code=
You need a file CMakeLists.txt to compile the software later:
All the code we need will be in one file, <tt>main.cpp</tt>. Create that file with the code below:
project (tutorial2)
<syntaxhighlight lang="cpp-qt">
find_package(KDE4 REQUIRED)
include (KDE4Defaults)
include_directories(${KDE4_INCLUDES})
set(tutorial1_SRCS main.cpp)
kde4_add_executable(tutorial2 ${tutorial1_SRCS})
target_link_libraries(tutorial2 ${KDE4_KDEUI_LIBS} phonon)
install(TARGETS tutorial2  ${INSTALL_TARGETS_DEFAULT_ARGS})
 
== main.cpp ==
<pre>
#include <phonon/mediaobject.h>
#include <phonon/mediaobject.h>
#include <phonon/audiooutput.h>
#include <phonon/audiooutput.h>
Line 58: Line 44:


#include "main.moc"
#include "main.moc"
</pre>
</syntaxhighlight>
 
=Build=
As usual, we use CMake for build operations:
 
== CMakeLists.txt ==
You need a file CMakeLists.txt to compile the software:
<syntaxhighlight lang="cmake">
project (tutorial2)
find_package(KDE4 REQUIRED)
include (KDE4Defaults)
include_directories(${KDE4_INCLUDES})
set(tutorial1_SRCS main.cpp)
kde4_add_executable(tutorial2 ${tutorial1_SRCS})
target_link_libraries(tutorial2 ${KDE4_KDEUI_LIBS} phonon)
install(TARGETS tutorial2  ${INSTALL_TARGETS_DEFAULT_ARGS})
</syntaxhighlight>


== Compile and run it ==
==Make And Run==
<syntaxhighlight lang="bash">
  cmake . && make && ./tutorial2
  cmake . && make && ./tutorial2
</syntaxhighlight>


= Getting more help =
= Getting More Help =
To talk among phonon experts, point your irc client to the server irc.freenode.org, channel #phonon.
To talk among phonon experts, point your irc client to the server irc.freenode.org, channel #phonon.


= See also =
= See Also =
* [[Development/Tutorials/Phonon/Introduction/Python]] - same example in Python
* [[Development/Tutorials/Phonon/Introduction/Python]] - same example in Python



Revision as of 13:23, 10 May 2013

Introduction

By getting involved with Phonon, you can choose between three different main tasks.

  • Using the Phonon API, which allows you to develop your own multimedia application. This is discussed here.
  • Hacking the Phonon library.
  • Writing Phonon backend, this consists in writing interfaces that allows Phonon to use different sound/video engine. This usually requires good skills and knowledge of the engine you interface with.

Abstract

The following example lets you select a music file and plays it. To change the sound device that is used by default, use the command systemsettings.

The Code

All the code we need will be in one file, main.cpp. Create that file with the code below:

#include <phonon/mediaobject.h>
#include <phonon/audiooutput.h>

#include <QFileDialog>
#include <QtGui/QApplication>
#include <QtGui/QMainWindow>
#include <QUrl>

class MainWindow : public QMainWindow
{
    Q_OBJECT
    public:
        MainWindow();
};

MainWindow::MainWindow()
{
    Phonon::MediaObject* media = new Phonon::MediaObject(this);
    Phonon::createPath(media, new Phonon::AudioOutput(Phonon::MusicCategory, this));
    media->setCurrentSource(QFileDialog::getOpenFileName(0,QString("Select a file to play"),QString()));
    media->play();
}

int main(int argc, char **argv)
{
    QApplication app(argc, argv);
    QApplication::setApplicationName("Phonon Tutorial 2");
    MainWindow mw;
    mw.show();
    return app.exec();
}

#include "main.moc"

Build

As usual, we use CMake for build operations:

CMakeLists.txt

You need a file CMakeLists.txt to compile the software:

project (tutorial2)
find_package(KDE4 REQUIRED)
include (KDE4Defaults)
include_directories(${KDE4_INCLUDES})
set(tutorial1_SRCS main.cpp)
kde4_add_executable(tutorial2 ${tutorial1_SRCS})
target_link_libraries(tutorial2 ${KDE4_KDEUI_LIBS} phonon)
install(TARGETS tutorial2  ${INSTALL_TARGETS_DEFAULT_ARGS})

Make And Run

 cmake . && make && ./tutorial2

Getting More Help

To talk among phonon experts, point your irc client to the server irc.freenode.org, channel #phonon.

See Also