Development/Tutorials/Saving and loading: Difference between revisions
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==Abstract== | ==Abstract== | ||
Now that we have a basic text editor interface, it's time to make it do something useful.At the most basic a text editor needs to be able to load files from disc, save files that you've created | Now that we have a basic text editor interface, it's time to make it do something useful. At the most basic, a text editor needs to be able to load files from disc, save files that you've created/edited and create new files. | ||
KDE provides a number of classes for working with files which make life a lot easier for developers. The KIO library allows you to easily access files through network-transparent protocols as well as providing standard file dialogs. | KDE provides a number of classes for working with files which make life a lot easier for developers. The KIO library allows you to easily access files through network-transparent protocols as well as providing standard file dialogs. | ||
Line 81: | Line 81: | ||
Since we want to add the ability to load and save files, we must add the functions which will do the work. Since the functions will be called through Qt's [http://doc.trolltech.com/latest/signalsandslots.html signal/slot] mechanism we must specify that these functions are slots as we do on line 19. Since we are using slots in this header file, we must also add the [http://doc.trolltech.com/latest/qobject.html#Q_OBJECT <tt>Q_OBJECT</tt>] macro. | Since we want to add the ability to load and save files, we must add the functions which will do the work. Since the functions will be called through Qt's [http://doc.trolltech.com/latest/signalsandslots.html signal/slot] mechanism we must specify that these functions are slots as we do on line 19. Since we are using slots in this header file, we must also add the [http://doc.trolltech.com/latest/qobject.html#Q_OBJECT <tt>Q_OBJECT</tt>] macro. | ||
We also want to keep track of the filename of the currently opened file so we | We also want to keep track of the filename of the currently opened file so we declare a <tt>{{qt|QString}} fileName</tt>. | ||
===mainwindow.cpp=== | ===mainwindow.cpp=== | ||
Line 218: | Line 218: | ||
==Explanation== | ==Explanation== | ||
Okay, now to implement the code that will do the loading and saving. | Okay, now to implement the code that will do the loading and saving. This will all be happening in <tt>mainwindow.cpp</tt> | ||
The first thing we do is add | The first thing we do is add | ||
Line 257: | Line 257: | ||
</code> | </code> | ||
Now that we have | Now that we have our file to write to, we need to format the text in the text area to a format which can be written to file. For this, we create a {{qt|QByteArray}} and fill it with the plain text version of whatever is in the text area: | ||
<code cppqt> | <code cppqt> | ||
QByteArray outputByteArray; | QByteArray outputByteArray; | ||
Line 269: | Line 269: | ||
</code> | </code> | ||
Finally, we set <tt>MainWindows</tt>'s <tt>fileName</tt> member to point to the file name we just saved to. | Finally, we set <tt>MainWindows</tt>'s <tt>fileName</tt> member to point to the file name we just saved to. | ||
<code cppqt> | |||
fileName = outputFileName; | |||
</code> | |||
==Make, Install And Run== | ==Make, Install And Run== |
Revision as of 19:50, 26 December 2007
Development/Tutorials/Saving_and_loading
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Tutorial Series | Beginner Tutorial |
Previous | Tutorial 3 - KActions |
What's Next | KCmdLineArgs (TODO User:milliams) |
Further Reading | KIO::NetAccess QFile |
Abstract
Now that we have a basic text editor interface, it's time to make it do something useful. At the most basic, a text editor needs to be able to load files from disc, save files that you've created/edited and create new files.
KDE provides a number of classes for working with files which make life a lot easier for developers. The KIO library allows you to easily access files through network-transparent protocols as well as providing standard file dialogs.
The Code
main.cpp
- include <KApplication>
- include <KAboutData>
- include <KCmdLineArgs>
- include "mainwindow.h"
int main (int argc, char *argv[])
{
KAboutData aboutData( "tutorial4", "tutorial4",
ki18n("Tutorial 4"), "1.0",
ki18n("A simple text area which can load and save."),
KAboutData::License_GPL,
ki18n("Copyright (c) 2007 Developer") );
KCmdLineArgs::init( argc, argv, &aboutData );
KApplication app;
MainWindow* window = new MainWindow();
window->show();
return app.exec();
}
main.cpp hasn't changed from tutorial 3 except to change any reference to tutorial 3 to tutorial 4.
mainwindow.h
- ifndef MAINWINDOW_H
- define MAINWINDOW_H
- include <KXmlGuiWindow>
- include <KTextEdit>
class MainWindow : public KXmlGuiWindow
{
Q_OBJECT //new from tutorial3
public:
MainWindow(QWidget *parent=0);
private:
KTextEdit* textArea;
void setupActions();
QString fileName; //new
private slots: //new
void newFile(); //new
void openFile(); //new
void saveFile(); //new
void saveFileAs(); //new
void saveFileAs(const QString &outputFileName); //new
};
- endif
Since we want to add the ability to load and save files, we must add the functions which will do the work. Since the functions will be called through Qt's signal/slot mechanism we must specify that these functions are slots as we do on line 19. Since we are using slots in this header file, we must also add the Q_OBJECT macro.
We also want to keep track of the filename of the currently opened file so we declare a QString fileName.
mainwindow.cpp
- include "mainwindow.h"
- include <KApplication>
- include <KAction>
- include <KLocale>
- include <KActionCollection>
- include <KStandardAction>
- include <KFileDialog> //new
- include <KMessageBox> //new
- include <KIO/NetAccess> //new
- include <KSaveFile> //new
- include <QTextStream> //new
MainWindow::MainWindow(QWidget *parent)
: KXmlGuiWindow(parent),
fileName(QString()) //new
{
textArea = new KTextEdit;
setCentralWidget(textArea);
setupActions();
}
void MainWindow::setupActions()
{
KAction* clearAction = new KAction(this);
clearAction->setText(i18n("Clear"));
clearAction->setIcon(KIcon("document-new"));
clearAction->setShortcut(Qt::CTRL + Qt::Key_W);
actionCollection()->addAction("clear", clearAction);
connect(clearAction, SIGNAL(triggered(bool)),
textArea, SLOT(clear()));
KStandardAction::quit(kapp, SLOT(quit()),
actionCollection());
KStandardAction::open(this, SLOT(openFile()),
actionCollection()); //new
KStandardAction::save(this, SLOT(saveFile()),
actionCollection()); //new
KStandardAction::saveAs(this, SLOT(saveFileAs()),
actionCollection()); //new
KStandardAction::openNew(this, SLOT(newFile()),
actionCollection()); //new
setupGUI();
}
//New from here on
void MainWindow::newFile()
{
fileName.clear();
textArea->clear();
}
void MainWindow::saveFileAs(const QString &outputFileName)
{
KSaveFile file(outputFileName);
file.open();
QByteArray outputByteArray;
outputByteArray.append(textArea->toPlainText());
file.write(outputByteArray);
file.finalize();
file.close();
fileName = outputFileName;
}
void MainWindow::saveFileAs()
{
saveFileAs(KFileDialog::getSaveFileName());
}
void MainWindow::saveFile()
{
if(!fileName.isEmpty())
{
saveFileAs(fileName);
}
else
{
saveFileAs();
}
}
void MainWindow::openFile()
{
QString fileNameFromDialog = KFileDialog::getOpenFileName();
QString tmpFile;
if(KIO::NetAccess::download(fileNameFromDialog, tmpFile,
this))
{
QFile file(tmpFile);
file.open(QIODevice::ReadOnly);
textArea->setPlainText(QTextStream(&file).readAll());
fileName = fileNameFromDialog;
KIO::NetAccess::removeTempFile( tmpFile );
}
else
{
KMessageBox::error(this,
KIO::NetAccess::lastErrorString());
}
}
tutorial4ui.rc
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE kpartgui SYSTEM "kpartgui.dtd">
<gui name="tutorial4" version="1">
<ToolBar name="mainToolBar" >
<text>Main Toolbar</text>
<Action name="clear" />
</ToolBar>
<MenuBar>
<Menu name="file" >
<Action name="clear" />
</Menu>
</MenuBar>
</gui>
This is identical to tutorial3ui.rc from tutorial 3 except the name has changed to 'tutorial4'. We do not need to add any information about any of the KStandardActions since the placement of those actions is handled automatically by KDE.
Explanation
Okay, now to implement the code that will do the loading and saving. This will all be happening in mainwindow.cpp
The first thing we do is add
fileName(QString())
to the MainWindow constructor list on line 16. This makes sure that fileName is empty right from the beginning.
Adding the actions
The first thing we are going to do is provide the outward interface for the user so they can tell the application to load and save. Like with the quit action in tutorial 3, we will use KStandardActions. On lines 37 to 47 we add the actions in the same way as for the quit action. For each one, we connect it to the appropriate slot that we declared in the header file.
Creating a new document
The first function we create is the newFile() function.
void MainWindow::newFile()
{
fileName.clear();
textArea->clear();
}
fileName.clear() sets the fileName QString to be empty to reflect the fact that this document does not yet have a presence on disc. textArea->clear() then clears the central text area using the same function that we connected the clear KAction to in tutorial 3.
Saving a file
Now we get onto our first file handling code. We're going to implement a function which will save the contents of the text area to the file name given as a parameter. KDE provides a class for safely saving a file called KSaveFile which is derived from Qt's QFile.
The function's prototype is
void MainWindow::saveFileAs(const QString &outputFileName)
We then create our KSaveFile object and open it with
KSaveFile file(outputFileName);
file.open();
Now that we have our file to write to, we need to format the text in the text area to a format which can be written to file. For this, we create a QByteArray and fill it with the plain text version of whatever is in the text area:
QByteArray outputByteArray;
outputByteArray.append(textArea->toPlainText());
Now that we have our QByteArray, we use it to write to the file with KSaveFile::write(). If we were using a normal QFile, this would make the changes immediately. However, if a problem occurred partway through writing, the file would become corrupted. For this reason, KSaveFile works by first writing to a temporary file and then, when you call KSaveFile::finalize() the changes are made to the actual file.
file.write(outputByteArray);
file.finalize();
file.close();
Finally, we set MainWindows's fileName member to point to the file name we just saved to.
fileName = outputFileName;
Make, Install And Run
CMakeLists.txt
project(tutorial4)
find_package(KDE4 REQUIRED)
include_directories(${KDE4_INCLUDES})
set(tutorial4_SRCS
main.cpp
mainwindow.cpp
)
kde4_add_executable(tutorial4 ${tutorial4_SRCS})
target_link_libraries(tutorial4 ${KDE4_KDEUI_LIBS}
${KDE4_KIO_LIBS})
install(TARGETS tutorial4 DESTINATION ${BIN_INSTALL_DIR})
install(FILES tutorial4ui.rc
DESTINATION ${DATA_INSTALL_DIR}/tutorial4)
Since we are now using the KIO library, we must tell CMake to link against it. We do this by passing ${KDE4_KIO_LIBS} to the target_link_libraries() function.
With this file, the tutorial can built and run in the same way as tutorial 3. For more information, see tutorial 3.
mkdir build && cd build cmake .. -DCMAKE_INSTALL_PREFIX=$HOME make install $HOME/bin/tutorial4
Moving On
Now you can move on to KCmdLineArgs (TODO User:milliams).