Development/Tutorials/Plasma4/QML/GettingStarted: Difference between revisions

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m (→‎Localization: Fix typo.)
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You create a .desktop file and the .qml file. They have to be in the usual plasma package structure:
You create a .desktop file and the .qml file. They have to be in the usual plasma package structure:


- plasmoid-qml/metadata.desktop
* plasmoid-qml/metadata.desktop
 
* plasmoid-qml/contents/ui/main.qml
- plasmoid-qml/contents/ui/main.qml


=== <tt>metadata.desktop</tt> ===
=== <tt>metadata.desktop</tt> ===

Revision as of 00:21, 11 October 2011

Abstract

Writing a plasma applet in QML is very easy, in fact, with KDE 4.6 and Qt 4.7 it just works.

QML Basics

It is recommended that you have read through the Qt QML Tutorials, as there are quite a few and they are explained thoroughly. There is also a list of all standard QML elements.

Essentially, most of the content is the same. The exceptions to be noted are how data is gathered...since we use Data Engines, it is a bit different. Text color and font should be made to use PlasmaCore.Theme.

See the KDE Examples repository for more KDE-related helpful resources. Also of use (which use QML and Plasma) are: Plasma Mobile, Declarative Plasmoids (playground), for WIP ports of C++ originals

Root Item

The root item can be anything that inherits QGraphicsItem. For example, in this case it is QGraphicsWidget which is a plasmoid. It can also simply be an Item. I also noticed that PathView does not respond to mouse inputs automatically (so flicking doesn't work). Probably because events are being intercepted. So take note, it'll have to be e.g. an Item, for that case.

Layouts

Row and Column

Anchors

Anchor layouts offer a nice way of grouping UI elements nicely together. The idea is that you connect edges or corners of one element to the edge or corner of another widget. Some examples:

import QtQuick 1.0
import org.kde.plasma.core 0.1 as PlasmaCore


Item {
    width: 200
    height: 300


    Text {
        id: first
        text: i18n("1st line")
        anchors { 
            top: parent.top;
            left: parent.left;
            right: parent.right;
        }
    }
    Text {
        id: second
        text: i18n("2nd line")
        anchors {
            top: first.bottom;
            left: parent.left;
            right: parent.right;
            bottom: parent.bottom;
        }
    }
}

Buttons

Animations

Package Structure

You create a .desktop file and the .qml file. They have to be in the usual plasma package structure:

  • plasmoid-qml/metadata.desktop
  • plasmoid-qml/contents/ui/main.qml

metadata.desktop

[Desktop Entry]
Name=Hello QML
Comment=A hello world widget in QML
Icon=chronometer

X-Plasma-API=declarativeappletscript
X-Plasma-MainScript=ui/main.qml
X-Plasma-DefaultSize=200,100

X-KDE-PluginInfo-Author=Frederik Gladhorn
X-KDE-PluginInfo-Email=[email protected]
X-KDE-PluginInfo-Website=http://plasma.kde.org/
X-KDE-PluginInfo-Category=Examples
X-KDE-PluginInfo-Name=org.kde.hello-qml
X-KDE-PluginInfo-Version=0.0

X-KDE-PluginInfo-Depends=
X-KDE-PluginInfo-License=GPL
X-KDE-PluginInfo-EnabledByDefault=true
X-KDE-ServiceTypes=Plasma/Applet
Type=Service

The line below indicates the default size of the plasmoid. The applet's starting size will be this, when added to a scene:

X-Plasma-DefaultSize=200,100

main.qml

import QtQuick 1.0

Text {
    text: "Hello world!";
}

Installing

You can install your plasmoid, though obviously this is just temporary. CMake, below, is recommended:

plasmapkg --install plasmoid-qml

Installation through CMake

In your CMakeLists.txt:

project(helloqml)

install(DIRECTORY package/
        DESTINATION ${DATA_INSTALL_DIR}/plasma/plasmoids/org.kde.plasma.applet.myapplet)

install(FILES package/metadata.desktop
        DESTINATION ${SERVICES_INSTALL_DIR} RENAME plasma-applet-myapplet.desktop)

Your directory structure should now be as follows:

myproject/CMakeLists.txt
myproject/package/
myproject/package/metadata.desktop
myproject/package/contents/
myproject/package/contents/ui/
myproject/package/contents/ui/helloworld.qml

(if you have a configuration file (.ui file) to load the right-click 'plasmoid settings' menu, then your structure will also have myproject/package/contents/config/config.ui, or so)

plasmoidviewer

You can run it in plasmoidviewer as usual: plasmoidviewer plasmoid-qml

qmlviewer

It's possible to use Plasma specific imports in qml files loaded by qmlviewer:

qmlviewer -I /usr/lib/kde4/imports/ plasmoid-qml/contents/qml/main.qml

Where the -I is the path to the plasma plugin for qml. Try to look for the path of /usr/lib/kde4/imports/org/kde/plasma/graphicswidgets/libgraphicswidgetsbindingsplugin.so and use everything up to org of that path.

Hovewer it's strongly discouraged to use qmlviewer to develop plasmoids, because some features won't be available there, like the following:

  • localization with i18n()
  • access to the global plasmoid object
  • device specific qml files imported with plasmapackage:// urls
  • bindings for qicons, KJobs, services and KConfig
  • retrieving data from a DataEngine

Therefore, it is recommended to simply use plasmoidviewer

Features only available in Plasma widgets

In order to have a better integration with the KDE platform and to reach an higher degree of expressivity, the stock features of QML have been expanded with the following features, that strictly follow the Plasmoid JavaScript API:

Minimum size

if the root object of the plasmoid has the properties minimumWidth and minimumHeight, they will be used as the minimum size for the plasmoid. If they will change during the plasmoid execution, the plasmoid minimum size will be updated accordingly.

import QtQuick 1.0

Text {
    property int minimumWidth: paintedWidth
    property int minimumHeight: paintedHeight
    text: "Hello world!";
}

In the above example, the minimum size is binded to the paintedWidth/paintedHeight properties of the Text element, ensuring there will always be enough room for the whole text to be displayed.

Plasmoid object

Every QML plasmoid will have an object called plasmoid, that will give access to the configuration, the formfactor, immutability and so on. It offers the same api as the object with the same name in the Javascript API.

For specific info on this, see Javascript API-Plasmoid Object

Localization

It is possible to localize strings with the usual i18n(), i18nc(), i18np() global functions.

Extra types

Some extra types are available from withing JavaScript, namely

  • KConfigGroup: it's an object with its config keys readable and writable as properties
  • QIcon: can be constructed with QIcon("fdo name") such as QIcon("konqueror")
  • KJob
  • Plasma Service api

Plasma specific imports

To use some Plasma specific features and to take advantage of them in order for your applet to become a true Plasma applet, it is necessary to use some particular QML imports. See Plasma QML API.

Extra Qt features

org.kde.qtextraimports To use, do:

import org.kde.qtextracomponents 0.1 as QtExtraComponents
  • QPixmapItem
  • QImageItem
  • QIconItem

Plasma Widgets in QML

To use standard plasma widgets (e.g. Plasma::LineEdit, etc.), you simply add an import line for them. All properties, signals and slots from ordinary Plasma widgets are available there. These widgets are provided as a transition tool, intended to be replaced by the Plasma version of QtComponents, which is currently in development by a gsoc. (note that the Plasma QtComponents have nothing to do with the QtExtraComponents module described above)

import QtQuick 1.0
import org.kde.plasma.graphicswidgets 0.1 as PlasmaWidgets

Item {
    width: 64
    height: 64
    PlasmaWidgets.IconWidget {
        id: icon
        Component.onCompleted: setIcon("flag-red")
        anchors.centerIn: parent
    }
}