Development/Tutorials/Qt4 Ruby Tutorial/Chapter 3: Difference between revisions
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=== Line by Line Walkthrough === | === Line by Line Walkthrough === | ||
< | <syntaxhighlight lang="ruby"> | ||
window = Qt::Widget.new() | window = Qt::Widget.new() | ||
</code> | </code> | ||
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A widget that isn't embedded in a parent widget, like this particular widget, is called a window. Usually, windows have their own window frame and taskbar entry, provided by the window system. A widget without a parent widget is always an independent window. Its initial position on the screen is controlled by the window system. | A widget that isn't embedded in a parent widget, like this particular widget, is called a window. Usually, windows have their own window frame and taskbar entry, provided by the window system. A widget without a parent widget is always an independent window. Its initial position on the screen is controlled by the window system. | ||
< | <syntaxhighlight lang="ruby"> | ||
window.resize(200, 120) | window.resize(200, 120) | ||
</code> | </code> | ||
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We set the window's width to 200 pixels and its height to 120 pixels. | We set the window's width to 200 pixels and its height to 120 pixels. | ||
< | <syntaxhighlight lang="ruby"> | ||
quit = Qt::PushButton.new('Quit', window) | quit = Qt::PushButton.new('Quit', window) | ||
</code> | </code> | ||
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A child is born. This [http://doc.qt.nokia.com/latest/qpushbutton.html Qt::PushButton] is created with a parent widget ('''<tt>window</tt>'''). A child widget is always displayed within its parent's area. When displayed, it is clipped by its parent's bounds. By default, it is rooted at the top-left corner of its parent, at position (0, 0). | A child is born. This [http://doc.qt.nokia.com/latest/qpushbutton.html Qt::PushButton] is created with a parent widget ('''<tt>window</tt>'''). A child widget is always displayed within its parent's area. When displayed, it is clipped by its parent's bounds. By default, it is rooted at the top-left corner of its parent, at position (0, 0). | ||
< | <syntaxhighlight lang="ruby"> | ||
quit.setGeometry(10, 40, 180, 40) | quit.setGeometry(10, 40, 180, 40) | ||
</code> | </code> | ||
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The [http://doc.qt.nokia.com/latest/qwidget.html#setgeometry Qt::Widget::setGeometry()] function takes four arguments: The first two arguments are the x and y coordinates of the button's top-left corner. The coordinates are relative to the parent widget. The last two arguments are the button's width and height. The result is a button that extends from position (10, 40) to position (190, 80). | The [http://doc.qt.nokia.com/latest/qwidget.html#setgeometry Qt::Widget::setGeometry()] function takes four arguments: The first two arguments are the x and y coordinates of the button's top-left corner. The coordinates are relative to the parent widget. The last two arguments are the button's width and height. The result is a button that extends from position (10, 40) to position (190, 80). | ||
< | <syntaxhighlight lang="ruby"> | ||
window.show() | window.show() | ||
</code> | </code> |
Revision as of 20:43, 29 June 2011
Development/Tutorials/Qt4 Ruby Tutorial/Chapter 3
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Tutorial Series | Qt4 Ruby Tutorial |
Previous | Tutorial 2 -Calling it Quits |
What's Next | Tutorial 4 - Let There Be Widgets |
Further Reading | n/a |
Family Values
Files:
Overview
This example shows how to create parent and child widgets.
We'll keep it simple and use just a single parent and a lone child.
require 'Qt4'
app = Qt::Application.new(ARGV)
window = Qt::Widget.new()
window.resize(200, 120)
quit = Qt::PushButton.new('Quit', window)
quit.font = Qt::Font.new('Times', 18, Qt::Font::Bold)
quit.setGeometry(10, 40, 180, 40)
Qt::Object.connect(quit, SIGNAL('clicked()'), app, SLOT('quit()'))
window.show()
app.exec()
Line by Line Walkthrough
<syntaxhighlight lang="ruby"> window = Qt::Widget.new()
Here we simply create a plain widget object. The Qt::Widget class is the base class of all user interface objects. The widget is the atom of the user interface: It receives mouse, keyboard and other events from the window system, and paints a representation of itself on the screen. A widget is clipped by its parent and by the widgets in front of it.
A widget that isn't embedded in a parent widget, like this particular widget, is called a window. Usually, windows have their own window frame and taskbar entry, provided by the window system. A widget without a parent widget is always an independent window. Its initial position on the screen is controlled by the window system.
<syntaxhighlight lang="ruby"> window.resize(200, 120)
We set the window's width to 200 pixels and its height to 120 pixels.
<syntaxhighlight lang="ruby"> quit = Qt::PushButton.new('Quit', window)
A child is born. This Qt::PushButton is created with a parent widget (window). A child widget is always displayed within its parent's area. When displayed, it is clipped by its parent's bounds. By default, it is rooted at the top-left corner of its parent, at position (0, 0).
<syntaxhighlight lang="ruby"> quit.setGeometry(10, 40, 180, 40)
The Qt::Widget::setGeometry() function takes four arguments: The first two arguments are the x and y coordinates of the button's top-left corner. The coordinates are relative to the parent widget. The last two arguments are the button's width and height. The result is a button that extends from position (10, 40) to position (190, 80).
<syntaxhighlight lang="ruby"> window.show()
When a parent widget is shown, it will call show for all its children (except those that were explicitly hidden using Qt::Widget::hide()).
Running the Application
The button no longer fills the entire window. Instead, it stays at position (10, 40) within the window and with a size of (180, 40), because of the Qt::Widget::setGeometry() call.
Exercises
Try resizing the window. How does the button change? What happens to the button's height if you run the program with a bigger font? What happens if you try to make the window really small?