Development/Tutorials/Sonnet/SonnetTutorial: Difference between revisions
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//and so on: | //and so on: | ||
... | ... | ||
} | } | ||
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else | else | ||
m_sonnetDialog->setBuffer( m_view->toPlaintText()); | m_sonnetDialog->setBuffer( m_view->toPlaintText()); | ||
m_sonnetDialog->show(); | m_sonnetDialog->show(); | ||
} | } | ||
Revision as of 15:49, 6 July 2007
TODO
Spellcheck action
yourkmainwindowrderivative.h:
#include <sonnet/dialog.h> ... private slots: ... void spellcheck(); //void spellcheckDone(); //void spellcheckShow(const QString&,int); //void spellcheckReplace(const QString&,int,const QString&); //void spellcheckStop(); //void spellcheckCancel(); ... private: Sonnet::Dialog* m_sonnetDialog;
yourkmainwindowrderivative.cpp:
YourKMainWindowrDerivative::YourKMainWindowrDerivative(...) : KMainWindow(...) ... , m_sonnetDialog(0) ... void YourKMainWindowrDerivative::setupActions() { ... KStandardAction::spelling(this,SLOT(spellcheck()),actionCollection()); ... } ... void KAider::spellcheck() { if (!m_sonnetDialog) { m_sonnetDialog=new Sonnet::Dialog( new Sonnet::BackgroundChecker( this ), 0 ); //connect signals to slots: connect(m_sonnetDialog,SIGNAL(misspelling(const QString&,int)), this,SLOT(spellcheckShow(const QString&,int))); //and so on: ...
} if (!m_view->selection().isEmpty()) m_sonnetDialog->setBuffer( m_view->selection() ); else m_sonnetDialog->setBuffer( m_view->toPlaintText()); m_sonnetDialog->show(); } //other slots implemetation ...
see Sonnet::Dialog API and Sonnet namespace page
On-the-fly (inline) spellcheck
stub