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This page present how to compile Marble for Android, using the Android SDK, Android NDK and Qt for Android, and how to deploy it to your device.
 
=== Prerequisites ===
 
You will need the following tools:
# Android SDK - It can be downloaded from here: http://developer.android.com/sdk/index.html
{{Note|The SDK contains binary 32 bit tools that are required to create the Marble package. If you're running a 64 bit system, install support for running 32 bit applications.}}
# Android NDK - You can download it from here: https://developer.android.com/ndk/index.html
# Qt with support for Android devices. Download the best one for you: https://www.qt.io/download-open-source/#section-2 and install it, but be sure that the Android support is installed too (for example you have to check in to install it in the online installer).
# CMake - Usually you should be able to install it from your repository.
# Java Development Kit - For example you can install openjdk, usually it should be in your repository.
# Ant - This should be available from the repositories too.
 
Some Android platforms will be needed, you should install them with the Android SDK's package manager. It can be started with:
#<syntaxhighlight lang="bash">/path_where_you_installed_the_sdk/tools/android sdk</syntaxhighlight>
 
Make sure to install the following platforms:
# 10
# 11
# 16
# 18
# 19
 
=== Getting the Marble Source Code  ===
# Start a terminal
#We download the source code by cloning the developer repository with the following command:
<syntaxhighlight lang="bash">git clone git://anongit.kde.org/marble ~/marble/sources</syntaxhighlight>
 
After you run the git clone command (shown above), all the Marble source files and considerable resource files will be found in a folder called marble in your home directory.
 
=== Getting the CMake toolchain for Android ===
First, you should change your working directory to Marble's source directory:
<syntaxhighlight lang="bash">cd ~/marble/sources</syntaxhighlight>
Then the toolchain have to be cloned from its git repository:
<syntaxhighlight lang="bash">git clone https://github.com/LaurentGomila/qt-android-cmake.git</syntaxhighlight>
We will use this to compile Marble and pack it as an apk.
 
=== Setting your PATH ===
You have to add the following paths to your PATH:
 
Android NDK:
<syntaxhighlight lang="bash">export ANDROID_NDK=/path_to_your_NDK_install</syntaxhighlight>
Android SDK:
<syntaxhighlight lang="bash">export ANDROID_SDK=/path_to_your_SDK_install</syntaxhighlight>
Ant:
 
You can get the path to the binary with:
<syntaxhighlight lang="bash">whereis ant</syntaxhighlight>
After you know the path:
<syntaxhighlight lang="bash">export ANT=/path_to_ant</syntaxhighlight>
Java:
 
Path to your Java installation, for example:
<syntaxhighlight lang="bash">export JAVA_HOME=/usr/lib/jvm/java-7-openjdk</syntaxhighlight>
Qt:
 
For example, if you installed Qt in /opt/Qt you have to set the following on a 64 bit system:
<syntaxhighlight lang="bash">export Qt5_host=/opt/Qt/5.4/gcc_64</syntaxhighlight>
And for the Android version:
<syntaxhighlight lang="bash">export Qt5_android=/opt/Qt/5.4/android_armv7</syntaxhighlight>
Also specify the location of qt-android-cmake:
<syntaxhighlight lang="bash">export Qt5_android_cmake=/path/to/qt-android-cmake</syntaxhighlight>
 
And you also need to specify your target platform (e.g.: 18):
<syntaxhighlight lang="bash">export ANDROID_PLATFORM=android-18</syntaxhighlight>
 
=== Compiling Marble ===
First of all, create a build directory in marble's source dir:
<syntaxhighlight lang="bash">mkdir ~/marble/build</syntaxhighlight>
Than change your working directory to it:
<syntaxhighlight lang="bash">cd ~/marble/build</syntaxhighlight>
Then the project have to be configured with Cmake. First we will build the libraries and the plugins, after that we will build the app.
 
First, run the following command:
<syntaxhighlight lang="bash">cmake -DCMAKE_TOOLCHAIN_FILE="${Qt5_android_cmake}/toolchain/android.toolchain.cmake" -DCMAKE_BUILD_TYPE=Release -DQT_NO_WEBKIT=TRUE -DQT_NO_PRINTER=TRUE  -DQT_NO_DBUS=TRUE -DCMAKE_INSTALL_PREFIX=../export ../sources/
</syntaxhighlight>
This will generate the needed Makefile for compiling. Start the build process with the following command:
<syntaxhighlight lang="bash">make install/strip</syntaxhighlight>
 
=== Generating the Android Application Package (APK) ===
After the build successfully finished, the files have been installed to {{Path|1=../export}} or whichever other path you passed in the <code>-DCMAKE_INSTALL_PREFIX</code> option to cmake. Now run the Python script {{Path|1=src/apps/marble-maps/create-apk.py}} to generate the Android package:
<syntaxhighlight lang="bash">~/marble/sources/src/apps/marble-maps/create-apk.py --target MarbleMaps.apk ../export
</syntaxhighlight>
 
The script provides a number of parameters. Typical usage is as follows:
* Testing directly on a connected device: <code>create-apk.py --reinstall /path/to/marble/export</code>
* Creating an .apk locally: <code>create-apk.py --target MarbleMaps.apk /path/to/marble/export</code>
* Creating a signed package for release: <code>create-apk.py --target MarbleMaps.apk --keystore /path/to/Marble.keystore /path/to/marble/export</code>. You'll be prompted for the required passwords (unless you pass them using the <code>--storepass</code> option).
 
All parameters of {{Path|1=create-apk.py}} can be shown with its <code>--help</code> switch:
{{Output|1=<nowiki>
usage: create-apk.py [-h] [--target TARGET] [--keystore KEYSTORE]
                    [--storepass STOREPASS] [--release] [--install]
                    [--reinstall]
                    directory
 
Create an Android application package (APK) for Marble Maps
 
positional arguments:
  directory            The directory where the Android build is installed to
 
optional arguments:
  -h, --help            show this help message and exit
  --target TARGET      Target filename (or directory) for the .apk package
  --keystore KEYSTORE  Keystore file for signing the package
  --storepass STOREPASS
                        Keystore password for signing the package
  --release            Build a release package
  --install            Install the package to a connected device
                        (uninstalling it before, if needed)
  --reinstall          Install the package to a connected device (keeping
                        previous data intact, if any)
</nowiki>}}

Latest revision as of 04:51, 26 October 2016

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