Getting Started/Build: Difference between revisions

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KDE has many software products that can be compiled independently. You can find out more in our [https://community.kde.org/Guidelines_and_HOWTOs/Build_from_source building HOWTO].


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KDE used to produce monolithic collections of software, called either "KDE" or "The KDE Source Collection". You can find archived information at [[/Historic|the historic build instructions page]].
Here you will find instructions for compiling and installing KDE from source and suggestions for when compilation doesn't go so smoothly.
 
== Introduction ==
 
It is strongly recommended that you install your development builds into a separate non-system location
 
This provides for a number of advantages:
* Your system installed version of KDE is untouched, meaning your normal desktop and applications remain stable and usable even if your development build breaks
* You can build and run multiple development versions of KDE at the same time, i.e. a stable branch for bug fixes and an unstable branch for new features
 
That said, the instructions provided are completely generic and will work for building a system install if you configure your environment to do so.
 
== Extra Information ==
 
The build process described in these pages is kept as simple and generic as possible, but it is generally assumed you are building KDE4 on Linux.  Extra information about building KDE under specific platforms or conditions can be found at the following links:
 
* [[/Older_KDE_Versions|Building KDE3 or KDE2]]
* [[Getting_Started/Using Project Neon to contribute to KDE|Project Neon on Kubuntu]]
* [[Getting_Started/EasyStartDevelopmentOnDebian|Debian]]
* [[/FreeBSD|FreeBSD]]
* [[/Windows|Microsoft Windows]]
* [[/Mac_OS_X|Apple Mac OS X]]
* [[Getting_Started/Build/KDE4/on_virtual_machines|On a Virtual Machine]].
* [[/KDE4|Linux]]
* [http://en.opensuse.org/KDE/Developing/Guide openSUSE Linux]
 
== Scripted Builds ==
The easiest way to build the KDE SC from scratch is to use one of the build scripts that are available. This approach is highly recommended for those new to building KDE SC.  The builds remain compatible with the manual methods of building KDE SC so you can change later if you want.
 
* The [[/kdesrc-build|kdesrc-bld]] script by Michael Pyne
* The [http://michael-jansen.biz/build-tool build-tool] script by Michael Jansen
 
== Getting Ready ==
Manually building KDE Software requires that you first set up the build environment and install the required development tools and libraries.
 
* Set up your[[/Environment|Build Environment]]
* Install the [[/Requirements|Build Requirements]]
* Install or build [[/Qt|Qt]]
* Install or build [[/KdeSupport|kdesupport]]
 
== Building From Source ==
 
* [[Getting_Started/Build/KDE4|Download and Build KDE SC from Git]]
* [[Getting_Started/Build/KDE4.x|Build a stable 4.x release]]
* [[Getting_Started/Set_up_KDE_4_for_development|Set up scripts]] to ease KDE development
 
== Troubleshooting The Build ==
Compile and Linking errors are frequent sources of discouragement. Make careful note of the first occurrence of an error in your build process. It could be as simple as a bad environment variable, an unexpected version of a library or missing prerequisite.  Please read the instructions carefully.
 
Please review your logs and do searches for fixes. If you cannot find a solution, try the [[/Troubleshooting|Troubleshooting]] page.  If you still cannot resolve the problem then please [http://techbase.kde.org/Development/Getting_Help|ask for help] on IRC or a Mailing List. You can post your detailed issue from [[Build/Stories]].
 
[[Category:Build KDE]]

Latest revision as of 19:46, 9 July 2019

KDE has many software products that can be compiled independently. You can find out more in our building HOWTO.

KDE used to produce monolithic collections of software, called either "KDE" or "The KDE Source Collection". You can find archived information at the historic build instructions page.