Development/Tutorials/Python introduction to signals and slots: Difference between revisions

From KDE TechBase
(Mark for archiving)
 
(23 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{warning|This tutorial is work in progress.}}
{{Archived}}
{{Warning|This tutorial uses PyQt4 and Qt4.}}


==Abstract==
The signal and slot architecture is designed to simplify communication between objects.  GUI programming is mostly event-driven and conventionally uses callbacks.  The limitations of callbacks are partly resolved by the signal and slot architecture that Qt uses. The idea is that all objects can emit signals.


==Abstract==
When a button is clicked, for example, it emits a “clicked()” signal. Signals do nothing alone, but once connected to a slot, the code in the slot will be executed whenever the signal is emitted.
The signal and slot architecture is design to simplify communication between objects.  It's a fact that GUI programming is mostly event driven.  The traditionally approach  to event driven programming is to use callbaks. Callbacks have a number of limitations that Qt tries to solve with it's signal and slot architecture. The concept is that every object can emit signals. For example when a button is clicked it emits a “clicked()” signal. Signals does not do anything alone, but when connected to a slot the code in the slot will be executed every time the signal is emitted. In python every function is a slot.  It's possible to connect one signal to multiple slots


In the Python programs, every function is a slot.  It is possible to connect one signal to multiple slots, and to connect slots consecutively. For instance, one event activates its slot and related subsequent events trigger another signal and the code in its slot to be executed.


==Prerequisites==
==Prerequisites==
Line 11: Line 15:


==Connecting signals and slots.==
==Connecting signals and slots.==
We use the QObject.connect() method to connecting signals and slots.  
We use the QObject.connect() method to connect signals and slots.  


<code python>
<syntaxhighlight lang="python">
bool connect (QObject, SIGNAL(), callable, Qt.ConnectionType = Qt.AutoConnection)
bool connect (QObject, SIGNAL(), callable, Qt.ConnectionType = Qt.AutoConnection)
</code>
</syntaxhighlight>


The first argument is the name of the object that is emitting the signal. The second argument is the signal, and the third argument is the SLOT. The third argument has to bee a python callable object. Note that only QObjects and objects inheriting from QObject can emit signals.
The first argument is the name of the object that is emitting the signal. The second argument is the signal, and the third argument is the slot. The slot has to bee a python callable object. Note that only QObjects and objects inheriting from QObject can emit signals.




'''Example'''
'''Example'''
<code python>
<syntaxhighlight lang="python">
from PyQt4.QtGui import *
from PyQt4.QtGui import *
from PyQt4.QtCore import *
from PyQt4.QtCore import *
Line 30: Line 34:
exitButton=QPushButton("Exit")
exitButton=QPushButton("Exit")


#Her we connect the exitButton's "clicked()" signals to the app's exit method.  
#Here we connect the exitButton's "clicked()" signals to the app's exit method.  
#This will have the effect that every time some one clicks the exitButton the app.exit method will execute and the application will close.
#This will have the effect that every time some one clicks the exitButton  
#the app.exit method will execute and the application will close.
QObject.connect(exitButton,SIGNAL("clicked()"),app.exit)
QObject.connect(exitButton,SIGNAL("clicked()"),app.exit)


Line 37: Line 42:
#Start the evnt loop
#Start the evnt loop
sys.exit(app.exec_())
sys.exit(app.exec_())
</code>
</syntaxhighlight>
 
==Emitting signals==
Only QObjects and objects inheriting from QObject can emit signals. To emit a signal we use the QObject.emit() method.
 
<syntaxhighlight lang="python">
QObject.emit (self, SIGNAL(), ...)
</syntaxhighlight>
 
emit() is an object method, the self parameter is therefor automatically inserted by the python interpreter. The next argument is the signal we would like to emit, for example it could have been SIGNAL("myfirstsignal()") if we wanted to emit a signal with that name. The next parameters is optional parameters that can be sent with the signal, will come back to that in more detail later.
 
'''Example:'''In this example we have a class with a function "afunc" that emits the signal "doSomePrinting()". The class also have function "bfunc" that prints "Hello world". First we create a object of the class then we connect the "doSomePrinting()" to "bfunc". After that we call "afunc". This will result in the printing of "Hello World" to the standard output
 
<syntaxhighlight lang="python">
import sys
from time import time
from PyQt4.QtCore import *
 
class A (QObject):
    def __init__(self):
        QObject.__init__(self)
   
    def afunc (self):
        self.emit(SIGNAL("doSomePrinting()"))   
       
    def bfunc(self):
        print "Hello World!"
 
if __name__=="__main__":
    app=QCoreApplication(sys.argv)
    a=A()
    QObject.connect(a,SIGNAL("doSomePrinting()"),a.bfunc)
    a.afunc()   
    sys.exit(app.exec_())
 
</syntaxhighlight>


==Signals and slots with parameters==
==Signals and slots with parameters==
The signal and slots mechanism is type safe. In C++ this implies that both the number of arguments and the type of the arguments in a signal must match the arguments in the receiving slot. In Qt's Signal and slots architecture the receiving slot can actually have fewer parameters than the emitted signal, the extra arguments will then be ignored. Because of pythons dynamically typed nature it not possible to do any type checking in advance. It is therefor important to make sure that the emitted object is of the expected type or of a type that can be automatically converted to the expected type. For example a python string will automatically be converted to QString. If we send a object of an incompatible type we will get an runtime error.
The signal and slots mechanism is type safe. In C++ this implies that both the number of arguments and the type of the arguments in a signal must match the arguments in the receiving slot. In Qt's Signal and slots architecture the receiving slot can actually have fewer parameters than the emitted signal, the extra arguments will then be ignored. Because of pythons dynamically typed nature it not possible to do any type checking in advance. It is therefor important to make sure that the emitted object is of the expected type or of a type that can be automatically converted to the expected type. For example a python string will automatically be converted to QString. If we send a object of an incompatible type we will get an runtime error.
   
   
 
'''Example:'''
'''Example'''
This  example will create a slider and display it. Every time the value of the slider is changed the new value will be printed to the standard output. The references documentation for QSlider can be found [http://www.riverbankcomputing.com/Docs/PyQt4/html/qslider.html here], the valueChanged signal is inherited from [http://www.riverbankcomputing.com/Docs/PyQt4/html/qabstractslider.html QAbstractSlider]
<code python>
<syntaxhighlight lang="python">
from PyQt4.QtGui import *
from PyQt4.QtGui import *
from PyQt4.QtCore import *
from PyQt4.QtCore import *
Line 53: Line 93:


if __name__=="__main__":
if __name__=="__main__":
     #First we create a QApplication and QPushButton
     #First we create a QApplication and QSlider
     app=QApplication(sys.argv)
     app=QApplication(sys.argv)
     slider=QSlider(Qt.Horizontal)
     slider=QSlider(Qt.Horizontal)
Line 64: Line 104:
     #Start the evnt loop
     #Start the evnt loop
     sys.exit(app.exec_())
     sys.exit(app.exec_())
</code>
</syntaxhighlight>


==Python objects as parameters==
==Python objects as parameters==
It's possible to send a python object of any type using PyQt_PyObject in the signature. This is recommended when both signal and slot is implemented in python. By using PyQt_PyObject we avoid unnecessary conversions between python objects and C++ types and it more consistent with python dynamically typed nature.
It's possible to send a python object of any type using PyQt_PyObject in the signature. This is recommended when both signal and slot is implemented in python. By using PyQt_PyObject we avoid unnecessary conversions between python objects and C++ types and it is more consistent with python dynamically typed nature.


'''Example'''
'''Example'''
<code python>
<syntaxhighlight lang="python">
import sys
import sys
from time import time
from time import time
Line 84: Line 124:
         self.emit(SIGNAL("asignal(PyQt_PyObject)"),msg)     
         self.emit(SIGNAL("asignal(PyQt_PyObject)"),msg)     
          
          
     def recive(self,msg):
     def receive(self,msg):
         print msg
         print msg


Line 92: Line 132:
     app=QCoreApplication(sys.argv)
     app=QCoreApplication(sys.argv)
     a=A()
     a=A()
     QObject.connect(a,SIGNAL("asignal(PyQt_PyObject)"),a.recive)
     QObject.connect(a,SIGNAL("asignal(PyQt_PyObject)"),a.receive)
     a.send()     
     a.send()     
      
      
     sys.exit(app.exec_())
     sys.exit(app.exec_())
</code>
</syntaxhighlight>
 


==Short-circuit Signal==
==Short-circuit Signal==
PyQt4 have a special type of signal called a short-circuit Signal. This signal implicitly declare all arguments to be of type PyQt_PyObject. Short-circuited signals does not have argument lists or parentheses. Short-circuited signals can only connected to python slots.
PyQt4 has a special type of signal called a short-circuit Signal. This signal implicitly declares all arguments to be of type PyQt_PyObject. Short-circuited signals do not have argument lists or parentheses. Short-circuited signals can only be connected to python slots.


'''The same example as above, using short-circuited signals. '''
'''The same example as above, using short-circuited signals. '''
<code python>
<syntaxhighlight lang="python">
import sys
import sys
from time import time
from time import time
Line 117: Line 156:
         self.emit(SIGNAL("asignal"),msg)     
         self.emit(SIGNAL("asignal"),msg)     
          
          
     def recive(self,msg):
     def receive(self,msg):
         print msg
         print msg


Line 125: Line 164:
     app=QCoreApplication(sys.argv)
     app=QCoreApplication(sys.argv)
     a=A()
     a=A()
     QObject.connect(a,SIGNAL("asignal"),a.recive)
     QObject.connect(a,SIGNAL("asignal"),a.receive)
     a.send()     
     a.send()     
      
      
     sys.exit(app.exec_())
     sys.exit(app.exec_())
</code>
</syntaxhighlight>


==Creating custom signals==
==Signals and slots and python objects==
==Signals and slots and threading==
==Signals and slots and threading==
To send signal across threads we have to use the Qt.QueuedConnection parameter. Without this parameter the code will be executed in the same thread.  
To send signal across threads we have to use the Qt.QueuedConnection parameter. Without this parameter the code will be executed in the same thread.  
<code python>
<syntaxhighlight lang="python">
import sys
import sys
from time import time
from time import time
Line 171: Line 208:
        
        
     sys.exit(app.exec_())
     sys.exit(app.exec_())
</code>
</syntaxhighlight>


<code>
<syntaxhighlight lang="text">
Output:
Output:
0s starting in __main__
0s starting in __main__
Line 190: Line 227:
3s finished in a()
3s finished in a()
3s finished in __main__
3s finished in __main__
</code>
</syntaxhighlight>




==QueuedConnections==
[[Category:Python]]
[[Category:Python]]

Latest revision as of 13:44, 31 May 2019


This page has been archived
The information on this page is outdated or no longer in use but is kept for historical purposes. Please see the Category:Archives for similar pages.
Warning
This tutorial uses PyQt4 and Qt4.


Abstract

The signal and slot architecture is designed to simplify communication between objects. GUI programming is mostly event-driven and conventionally uses callbacks. The limitations of callbacks are partly resolved by the signal and slot architecture that Qt uses. The idea is that all objects can emit signals.

When a button is clicked, for example, it emits a “clicked()” signal. Signals do nothing alone, but once connected to a slot, the code in the slot will be executed whenever the signal is emitted.

In the Python programs, every function is a slot. It is possible to connect one signal to multiple slots, and to connect slots consecutively. For instance, one event activates its slot and related subsequent events trigger another signal and the code in its slot to be executed.

Prerequisites

General understanding of the python programming language. No prior knowledge of QT is required.


Connecting signals and slots.

We use the QObject.connect() method to connect signals and slots.

bool connect (QObject, SIGNAL(), callable, Qt.ConnectionType = Qt.AutoConnection)

The first argument is the name of the object that is emitting the signal. The second argument is the signal, and the third argument is the slot. The slot has to bee a python callable object. Note that only QObjects and objects inheriting from QObject can emit signals.


Example

from PyQt4.QtGui import *
from PyQt4.QtCore import *
import sys

#First we create a QApplication and QPushButton
app=QApplication(sys.argv)
exitButton=QPushButton("Exit")

#Here we connect the exitButton's "clicked()" signals to the app's exit method. 
#This will have the effect that every time some one clicks the exitButton 
#the app.exit method will execute and the application will close.
QObject.connect(exitButton,SIGNAL("clicked()"),app.exit)

exitButton.show()
#Start the evnt loop
sys.exit(app.exec_())

Emitting signals

Only QObjects and objects inheriting from QObject can emit signals. To emit a signal we use the QObject.emit() method.

QObject.emit (self, SIGNAL(), ...)

emit() is an object method, the self parameter is therefor automatically inserted by the python interpreter. The next argument is the signal we would like to emit, for example it could have been SIGNAL("myfirstsignal()") if we wanted to emit a signal with that name. The next parameters is optional parameters that can be sent with the signal, will come back to that in more detail later.

Example:In this example we have a class with a function "afunc" that emits the signal "doSomePrinting()". The class also have function "bfunc" that prints "Hello world". First we create a object of the class then we connect the "doSomePrinting()" to "bfunc". After that we call "afunc". This will result in the printing of "Hello World" to the standard output

import sys
from time import time
from PyQt4.QtCore import *
   
class A (QObject):
    def __init__(self):
        QObject.__init__(self)
    
    def afunc (self):
        self.emit(SIGNAL("doSomePrinting()"))    
        
    def bfunc(self):
        print "Hello World!"

if __name__=="__main__":
    app=QCoreApplication(sys.argv)
    a=A()
    QObject.connect(a,SIGNAL("doSomePrinting()"),a.bfunc)
    a.afunc()    
    sys.exit(app.exec_())

Signals and slots with parameters

The signal and slots mechanism is type safe. In C++ this implies that both the number of arguments and the type of the arguments in a signal must match the arguments in the receiving slot. In Qt's Signal and slots architecture the receiving slot can actually have fewer parameters than the emitted signal, the extra arguments will then be ignored. Because of pythons dynamically typed nature it not possible to do any type checking in advance. It is therefor important to make sure that the emitted object is of the expected type or of a type that can be automatically converted to the expected type. For example a python string will automatically be converted to QString. If we send a object of an incompatible type we will get an runtime error.

Example: This example will create a slider and display it. Every time the value of the slider is changed the new value will be printed to the standard output. The references documentation for QSlider can be found here, the valueChanged signal is inherited from QAbstractSlider

from PyQt4.QtGui import *
from PyQt4.QtCore import *
import sys

def printNumber(number):
    print number

if __name__=="__main__":
    #First we create a QApplication and QSlider
    app=QApplication(sys.argv)
    slider=QSlider(Qt.Horizontal)
    
    
    QObject.connect(slider,SIGNAL("valueChanged(int)"),printNumber)
    
    
    slider.show()
    #Start the evnt loop
    sys.exit(app.exec_())

Python objects as parameters

It's possible to send a python object of any type using PyQt_PyObject in the signature. This is recommended when both signal and slot is implemented in python. By using PyQt_PyObject we avoid unnecessary conversions between python objects and C++ types and it is more consistent with python dynamically typed nature.

Example

import sys
from time import time
from PyQt4.QtCore import *
 
        
class A (QObject):
    def __init__(self):
        QObject.__init__(self)
    
    def send (self):
        msg=[1234,"1234",{1:2}]
        self.emit(SIGNAL("asignal(PyQt_PyObject)"),msg)    
        
    def receive(self,msg):
        print msg

def p(msg): print int(time()-start),msg
        
if __name__=="__main__":
    app=QCoreApplication(sys.argv)
    a=A()
    QObject.connect(a,SIGNAL("asignal(PyQt_PyObject)"),a.receive)
    a.send()    
    
    sys.exit(app.exec_())

Short-circuit Signal

PyQt4 has a special type of signal called a short-circuit Signal. This signal implicitly declares all arguments to be of type PyQt_PyObject. Short-circuited signals do not have argument lists or parentheses. Short-circuited signals can only be connected to python slots.

The same example as above, using short-circuited signals.

import sys
from time import time
from PyQt4.QtCore import *
 
        
class A (QObject):
    def __init__(self):
        QObject.__init__(self)
    
    def send (self):
        msg=[1234,"1234",{1:2}]
        self.emit(SIGNAL("asignal"),msg)    
        
    def receive(self,msg):
        print msg

def p(msg): print int(time()-start),msg
        
if __name__=="__main__":
    app=QCoreApplication(sys.argv)
    a=A()
    QObject.connect(a,SIGNAL("asignal"),a.receive)
    a.send()    
    
    sys.exit(app.exec_())

Signals and slots and threading

To send signal across threads we have to use the Qt.QueuedConnection parameter. Without this parameter the code will be executed in the same thread.

import sys
from time import time
from PyQt4.QtCore import *
 
class A (QThread):
    def __init__(self):
        QThread.__init__(self)
    
    def afunc (self):
        p("starting in a()")
        self.emit(SIGNAL("asignal"))
        p("finished in a()")
       
    def bfunc(self):
        p("starting in b()")
        self.sleep(3) 
        p("finished in b()")
                
    def run(self):
        self.exec_()
        
 
def p(msg): print str(int(time()-start)) + "s",msg
        
if __name__=="__main__":
    start=time()
    p("starting in __main__")
    app=QCoreApplication(sys.argv)
    a=A()
    a.start()
    QObject.connect(a,SIGNAL("asignal"),a.bfunc,Qt.QueuedConnection)
    a.afunc()
    p("finished in __main__")
       
    sys.exit(app.exec_())
Output:
0s starting in __main__
0s starting in a()
0s finished in a()
0s finished in __main__
0s starting in b()
3s finished in b()


without Qt.QueuedConnection the example will output:
0s starting in __main__
0s starting in a()
0s starting in b()
3s finished in b()
3s finished in a()
3s finished in __main__


QueuedConnections