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: KGLEngine2D是为了在KDE平台上能够更容易的开发多媒体应用而采用的框架结构。 | : KGLEngine2D是为了在KDE平台上能够更容易的开发多媒体应用而采用的框架结构。 | ||
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| − | ;[[/Usability | KDE Usability project]] | + | | || |
| + | ;[[Projects/Usability | KDE Usability project]] | ||
: The KDE Usability Project is an initiative to apply usability principles and practices to the K Desktop Environment. | : The KDE Usability Project is an initiative to apply usability principles and practices to the K Desktop Environment. | ||
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__NOTOC__ | __NOTOC__ | ||
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| KDE TechBase Translators: The Projects part is rather a scratchpad for arbitrary projects. It contains texts like IRC logs and rought ideas. It probably does not make sense to translate this. |
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