Projects/Nepomuk/QuickStart

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Nepomuk Quickstart
Tutorial Series   Nepomuk
Previous   Getting started with KDE development
What's Next   Handle Resource Metadata with Nepomuk
Further Reading   n/a


This page serves as a very simple overview to Nepomuk. It focuses on getting started with Nepomuk and tries not to deal with internal Nepomuk concepts. Please keep in the mind that the processes described here are targeted to the general use case. If you have a more specialized use case in mind, this might not be the best way to use the Nepomuk libraries.

Contents

Libraries and Headers

Most of the non graphic parts of Nepomuk are present in the NepomukCore repositories. It is shipped with KDE 4.9, and should be provided by your distribution. When starting with Nepomuk development, it would be better to stick with your distribution version.

With KDE 4.9, the Nepomuk libraries moved to the Nepomuk2 namespace. The headers also follow a similar convention.

Headers

All the Nepomuk headers in are preceded by Nepomuk2. Here are some common Nepomuk includes that are frequently used -

#include <Nepomuk2/Tag>
#include <Nepomuk2/Resource>
#include <Nepomuk2/ResourceManager>
#include <Nepomuk2/File>

CMake

KDE Projects generally use cmake as a build tool. Nepomuk is no different. In order to use Nepomuk you need to add the relevant macros for Nepomuk in your CMakeLists.txt.

find_package(NepomukCore REQUIRED)
target_link_libraries(myfile ${NEPOMUK_CORE_LIBRARY} )

Basic Terminology

Nepomuk is centred around a main 'Resource' class. For simple, non-high performance access to Nepomuk, it is recommended that you use the Resource class.

Everything in Nepomuk is a Resource. Each Resource has a number of properties associated with it, which are stored as (key, value) pairs. They keys are referred to as properties or predicates, and the values are referred to as the objects.

Every file, folder, contact or tag is a Resource.

Dealing with Tags

Every tag in Nepomuk is a Resource. In fact the Tag class is also derived from the Resource class.

Setting Tags

Nepomuk2::Tag tag( "Awesome-Tag-Name" );
Nepomuk2::Resource res( url );
res.addTag( tag );


The 'Nepomuk2::Tag' class will automatically look for for a tag called "Awesome-Tag-Name", it is finds it then Tag::exists() will return true. Otherwise, the tag will be saved the first time the tag is used. In our case, when we add the tag to the Resource via Resource::addTag(), the tag will be saved.

Retrieving Tags

using namespace Nepomuk2;
 
Resource res( url );
QList<Tag> tags = res.tags();
foreach(const Tag& tag, tags)
    kDebug() << tag.genericLabel();


Every resource has a predefined function for retrieving all the Tags any resource is tagged with - Resource::tags(). The Resource::genericLabel() function tries to find a presentable name for any resource. In the case of tags, it returns the tags name.

Listing all the Tags

The simplest way to list all the tags that are present in Nepomuk is via a static function - Tag::allTags(). You, however, need to be careful using this in a production environment as it executes a blocking query in the background. Depending on the number of tags on the system, it could take some time.

using namespace Nepomuk2;
 
QList<Tag> tags = Tag::allTags();
foreach(const Tag& tag, tags)
    kDebug() << tag.genericLabel();


Dealing with files

Every file in Nepomuk is represented as a resource. Since dealing with files is very common, we provide a special File class which is derived from the Resource class. We also provide convenience functions for checking if a resource is a file.

using namespace Nepomuk2;
 
File fileRes( urlOfTheFile );
kDebug() << fileRes.url();
 
Resource res( urlOfTheFile );
if( res.isFile() )
    kDebug() << res.toFile().url();


Internally Nepomuk Files are not very different from other Resources.

Ratings

Every resource in Nepomuk can be given a numeric rating. It is generally done on a scale of 0-10.

using namespace Nepomuk2;
 
File fileRes( urlOfTheFile );
int rating = fileRes.rating();
 
rating = rating + 1;
fileRes.setRating( rating );

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