Marble/MarbleGeoPainter: Difference between revisions

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    series=Marble C++ Tutorial|
    series=Marble C++ Tutorial|


    name=Hello Marble|
    name=GeoPainter: Painting onto the map|


    pre=[[Projects/Marble/MarbleCPlusPlus|Tutorial 1 - Hello World]]|
    pre=[[Projects/Marble/MarbleCPlusPlus|Tutorial 1 - Hello World]]|


    next=[[Projects/Marble/LayerInterface|Tutorial 3 - Drawing in Custom Layers]]|  
    next=[[Projects/Marble/LayerInterface|Tutorial 5 - Drawing in Custom Layers]]|  
    }}
    }}



    Revision as of 10:30, 6 July 2010


    Editing Projects/Marble/MarbleGeoPainter

    GeoPainter: Painting onto the map
    Tutorial Series   Marble C++ Tutorial
    Previous   Tutorial 1 - Hello World
    What's Next   Tutorial 5 - Drawing in Custom Layers
    Further Reading   n/a

    In the previous tutorial, you saw how easy it is to embed a MarbleWidget in any Qt application: Just create a Marble::MarbleWidget, set a map theme on it and... you're done already.

    Next we'll extend that example a bit and write our own little paint method to add some extra content to the globe. To facilitate this, Marble provides a painting hook called customPaint. It is called in between of the normal paint operations: After the background and tiles are painted, but before the top layers like float items (info boxes).

    The customPaint operation is called with a GeoPainter: An extended QPainter which not only is able to paint at certain screen (pixel) positions, but also at certain geo (lat,lon) positions. We'll make use of that feature now. To keep things simple again, we just add a little 'Hello World' message indicated by a green circle.

    1. include <QtGui/QApplication>
    2. include <marble/MarbleWidget.h>
    3. include <marble/GeoPainter.h>

    using namespace Marble;

    class MyMarbleWidget : public MarbleWidget { public:

       virtual void customPaint(GeoPainter* painter);
    

    };

    void MyMarbleWidget::customPaint(GeoPainter* painter) {

       GeoDataCoordinates home(8.4, 49.0, 0.0, GeoDataCoordinates::Degree);
       painter->setPen(Qt::green);
       painter->drawEllipse(home, 7, 7);
       painter->setPen(Qt::black);
       painter->drawText(home, "Hello Marble!");
    

    }

    int main(int argc, char** argv) {

       QApplication app(argc,argv);
       MyMarbleWidget *mapWidget = new MyMarbleWidget;
       mapWidget->setMapThemeId("earth/openstreetmap/openstreetmap.dgml");
       mapWidget->show();
       return app.exec();
    

    }

    Save the code above as my_marble.cpp and compile it:

    g++ -I /usr/include/qt4/ -o my_marble my_marble.cpp -lmarblewidget -lQtGui
    

    If things go fine, execute ./my_marble and you end up with a globe view similar to this:

    There may be situations where customPaint() does not suit your needs. This can be the case when you don't want to paint at the very top position (above all other items), or when subclassing MarbleWidget is not possible for some reason. In that case, have a look at Tutorial 2b - Creating Custom Layers