(translation to spanish) |
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;[[Development/Tutorials/Solid_Network_Tutorial|Accessing Network Information]] | ;[[Development/Tutorials/Solid_Network_Tutorial|Accessing Network Information]] | ||
:''How to use the Solid system to get information about the network'' | :''How to use the Solid system to get information about the network'' | ||
| + | |||
| + | == Privileged Applications (PolicyKit) == | ||
| + | ; [[Development/Tutorials/PolicyKit/Introduction|Introduction to PolicyKit]] | ||
| + | :''A straight-forward introduction to what PolicyKit is, and how it can be useful for your next application requiring super-user privileges or user authentication'' | ||
| + | ; [[Development/Tutorials/PolicyKit/Helper_HowTo|Using the caller-helper model to perform actions as root]] | ||
| + | :''This tutorial will teach you how to get your application to perform some actions as root in a completely safe and easy manner, if the user is authorized to, by using PolicyKit and the caller-helper technique'' | ||
| + | ; [[Development/Tutorials/PolicyKit/KCM_HowTo|Getting root privileges in KCM Modules]] | ||
| + | :''This tutorial will teach you how to create KCModules able to save settings as root'' | ||
== Multimedia (Phonon) == | == Multimedia (Phonon) == | ||
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== Plasma == | == Plasma == | ||
| − | + | See [[Development/Tutorials/Plasma]] for Plasma tutorials. | |
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== Communication (Decibel) == | == Communication (Decibel) == | ||
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== Personal Information Management (Akonadi) == | == Personal Information Management (Akonadi) == | ||
| + | |||
| + | ;[[Development/Tutorials/Akonadi/Application|Using Akonadi in Applications]] | ||
| + | :''Displaying and modifying data provided by Akonadi'' | ||
;[[Development/Tutorials/Akonadi/Resources|Developing Akonadi Resources]] | ;[[Development/Tutorials/Akonadi/Resources|Developing Akonadi Resources]] | ||
:''Akonadi Resources are agent programs which transport PIM data between Akonadi and a backend (files, servers, etc)'' | :''Akonadi Resources are agent programs which transport PIM data between Akonadi and a backend (files, servers, etc)'' | ||
| + | |||
| + | ;[[Development/Tutorials/Akonadi/SerializerPlugin|Using custom data types with Akonadi]] | ||
| + | :''Akonadi can handle arbitrary data as item payloads through the use of a plugin based serialization framework'' | ||
== Kate / Kwrite == | == Kate / Kwrite == | ||
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== Get Hot New Stuff == | == Get Hot New Stuff == | ||
| − | ; [[Development/Tutorials/K_Hot_New_Stuff2|New introduction to | + | ; [[Development/Tutorials/K_Hot_New_Stuff2|New introduction to Get Hot New Stuff 2]] |
:''A short tutorial about how to use KHotNewStuff2 in your application.'' | :''A short tutorial about how to use KHotNewStuff2 in your application.'' | ||
| Line 301: | Line 299: | ||
=== Python === | === Python === | ||
| − | ;[ | + | ;[http://www.learningpython.com/2008/09/20/an-introduction-to-pyqt/ An Introduction to PyQt] |
| − | :'' | + | :''Starting off'' |
;[[Development/Languages/Python/PyKDE_WebKit_Tutorial|PyKDE WebKit Tutorial]] | ;[[Development/Languages/Python/PyKDE_WebKit_Tutorial|PyKDE WebKit Tutorial]] | ||
:''A simple web browser application in PyKDE'' | :''A simple web browser application in PyKDE'' | ||
| + | |||
| + | ;[[Development/Tutorials/Python introduction to signals and slots|101 Introduction to signals and slots]] | ||
| + | :''A simple introduction to Qt's signal and slot architecture.'' | ||
=== Ruby === | === Ruby === | ||
| Line 337: | Line 338: | ||
;[[Development/Tutorials/Games/Palapeli Patterns| Palapeli Patterns]] | ;[[Development/Tutorials/Games/Palapeli Patterns| Palapeli Patterns]] | ||
:''Creating a pattern for Palapeli'' | :''Creating a pattern for Palapeli'' | ||
| − | ;[[Development/Tutorials/Games/ | + | === KGLEngine === |
| − | :''Using | + | ;[[Development/Tutorials/Games/kglengine/kglengine-simpleBox| installation and your first KGLItem]] |
| + | :''start your first kglengine application'' | ||
| + | ;[[Development/Tutorials/Games/kglengine/kglengine-motion| item motion]] | ||
| + | :''how to move kglitem'' | ||
| + | ;[[Development/Tutorials/Games/kglengine/kglengine-collision| collision detection]] | ||
| + | :''how to detect collision and interact '' | ||
| + | ;[[Development/Tutorials/Games/kglengine/kglengine-texture| texture and color]] | ||
| + | :''apply texture and color for your items '' | ||
| + | ;[[Development/Tutorials/Games/kglengine/kglengine-effects| particles and shadow effects]] | ||
| + | :''add some nice effects '' | ||
| + | ;[[Development/Tutorials/Games/KGLEngine2d| kglpong]] | ||
| + | :''Now use our knowledge to make a pong'' | ||
| + | |||
| + | |||
| + | |||
| + | === KALEngine === | ||
| + | ;[[Development/Tutorials/Games/KALEngine| Play hello word sound]] | ||
| + | :''Using KALEngine for games sound development using openAL'' | ||
| + | ;[[Development/Tutorials/Games/KALEngine-music| Play music]] | ||
| + | :''Using KALEngine to play music in a stream'' | ||
== Using the KDE PIM Libraries == | == Using the KDE PIM Libraries == | ||
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;[[Development/Tutorials/Sensors]] | ;[[Development/Tutorials/Sensors]] | ||
:''This tutorial shows how to write and KSysGuard sensor and connect it to the systray.'' | :''This tutorial shows how to write and KSysGuard sensor and connect it to the systray.'' | ||
| − | + | Runners | |
== KDE2 and KDE3 Materials == | == KDE2 and KDE3 Materials == | ||
Languages: عربي | Asturianu | Català | Česky | Kaszëbsczi | Dansk | Deutsch | English | Esperanto | Español | Eesti | فارسی | Suomi | Français | Galego | Italiano | 日本語 | 한국어 | Norwegian | Polski | Português Brasileiro | Română | Русский | Svenska | Slovenčina | Slovenščina | српски | Türkçe | Tiếng Việt | Українська | 简体中文 | 繁體中文
| Traducción en curso: solo hasta el punto 6, también está traducido el punto 13 (Plasma) |
|---|
| Aviso |
Los tutoriales son la forma más rápida de encontrar lo que KDE puede hacer por usted y como hacerlo. Aquí tienes una lista de los tutoriales disponibles actualmente para KDE4. Material para KDE3 y KDE2 está disponible al final de la página.
Estś interesado en escribir aplicacion en KDE4? Esta serie de tutoriales están dirigidos a personas totalmente novatas en la programación en KDE4.
Véase también el Portal de Localización.
See Development/Tutorials/Plasma for Plasma tutorials.
Runners