Development/Tutorials/Sonnet/SonnetTutorial: Difference between revisions

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m (Text replace - "<code cppqt>" to "<syntaxhighlight lang="cpp-qt">")
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{{Improve}}
TODO
TODO


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  private:
  private:
     Sonnet::Dialog* m_sonnetDialog;
     Sonnet::Dialog* m_sonnetDialog;
</code>
</syntaxhighlight>


yourkmainwindowrderivative.cpp:
yourkmainwindowrderivative.cpp:
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  //other slots implemetation
  //other slots implemetation
  ...
  ...
</code>  
</syntaxhighlight>  
see [http://api.kde.org/4.0-api/kdelibs-apidocs/kdeui/html/classSonnet_1_1Dialog.html Sonnet::Dialog API] and [http://api.kde.org/4.0-api/kdelibs-apidocs/kdecore/html/namespaceSonnet.html Sonnet namespace page]
see [http://api.kde.org/4.0-api/kdelibs-apidocs/kdeui/html/classSonnet_1_1Dialog.html Sonnet::Dialog API] and [http://api.kde.org/4.0-api/kdelibs-apidocs/kdecore/html/namespaceSonnet.html Sonnet namespace page]


==On-the-fly (inline) spellcheck==
==On-the-fly (inline) spellcheck==
stub
stub

Latest revision as of 14:38, 31 May 2019

Warning
This section needs improvements: Please help us to

cleanup confusing sections and fix sections which contain a todo


TODO

Spellcheck action

yourkmainwindowrderivative.h:

 #include <sonnet/dialog.h>
 
 ...
 
 private slots:
 ...
    void spellcheck();
    //void spellcheckDone();
    //void spellcheckShow(const QString&,int);
    //void spellcheckReplace(const QString&,int,const QString&);
    //void spellcheckStop(); 
    //void spellcheckCancel();
 ...
 private:
    Sonnet::Dialog* m_sonnetDialog;

yourkmainwindowrderivative.cpp:

 YourKMainWindowrDerivative::YourKMainWindowrDerivative(...)
    : KMainWindow(...)
    ...
    , m_sonnetDialog(0)
 
 ...
 
 void YourKMainWindowrDerivative::setupActions()
 {
    ...
    KStandardAction::spelling(this,SLOT(spellcheck()),actionCollection());
    ...
 }
 
 ...
 
 void KAider::spellcheck()
 {
    if (!m_sonnetDialog)
    {
        m_sonnetDialog=new Sonnet::Dialog(
            new Sonnet::BackgroundChecker( this ),
            this );
        //connect signals to slots:
        connect(m_sonnetDialog,SIGNAL(misspelling(const QString&,int)),
            this,SLOT(spellcheckShow(const QString&,int)));
        //and so on:
        ...
    }
 
    if (!m_view->selection().isEmpty())
        m_sonnetDialog->setBuffer( m_view->selection() );
    else
        m_sonnetDialog->setBuffer( m_view->toPlaintText());
 
    m_sonnetDialog->show();
 }
 
 //other slots implemetation
 ...

see Sonnet::Dialog API and Sonnet namespace page

On-the-fly (inline) spellcheck

stub