Development/Tutorials/Python-hello world: Difference between revisions

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This is an example application in python using KDE bindings. It builds up two buttons. You need a layout for this, that is also demonstrated. One button exits the program, the other button does a trivial action as a demo, in this case, print "hello world" to the console (more exactly: to stdout).
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This is an example application in python using KDE bindings. It builds up two buttons. You need a layout for this, that is also demonstrated. One button exits the program, the other button does a trivial action as a demo, in this case, print "hello world" to the console (more exactly: to stdout). Save the code below as a file named hello.


<code>
<syntaxhighlight lang="python">
from PyQt4.QtGui import *
from PyQt4.QtGui import *
from PyQt4.QtCore import *
from PyQt4.QtCore import *
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sys.exit(app.exec_())
sys.exit(app.exec_())


</code>
</syntaxhighlight>
 
Call this program like this:
python hello

Latest revision as of 20:54, 29 June 2011

This is an example application in python using KDE bindings. It builds up two buttons. You need a layout for this, that is also demonstrated. One button exits the program, the other button does a trivial action as a demo, in this case, print "hello world" to the console (more exactly: to stdout). Save the code below as a file named hello.

from PyQt4.QtGui import *
from PyQt4.QtCore import *
import sys

def greet():
  print ("hello world")

#First we create a QApplication and QPushButton
app=QApplication(sys.argv)

win = QWidget()
qgl = QGridLayout(win)
button1=QPushButton(win)
button2=QPushButton(win)
button1.setText("greet")
button2.setText("exit")
qgl.addWidget(button1)
qgl.addWidget(button2)

# Connect buttons to actions
QObject.connect(button1,SIGNAL("clicked()"),greet)
QObject.connect(button2,SIGNAL("clicked()"),app.exit)

win.show()
#Start the evnt loop
sys.exit(app.exec_())

Call this program like this:

python hello